Wasn't it cool when games had a ton of ports/variations?

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BoneSnapDeez
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Re: Wasn't it cool when games had a ton of ports/variations?

Post by BoneSnapDeez »

noiseredux wrote:that's why GB, GBC, and GBA were so awesome. They often got ports of console games, but were totally different games actually. Instead you got a re-imagining of what a PS1 or PS2 game would look like if it had been released on NES or SNES.
I agree. The GBC versions of Azure Dreams and Metal Gear Solid would be a good examples of this.
noiseredux wrote: I like DKC on GBC. I thought it looked fantastic considering the hardware.
Well I have to respectfully disagree here. DKC (and Killer Instinct) should have had complete graphical overhauls when the handheld ports were made. The SNES graphics just didn't transfer properly, everything looks grainy and the sprites are too big. I think the Zelda GB/GBC games nailed it with the proper sprite size and graphical detail.
Bradtemple87 wrote:I'm not a fan of lots of ports because it takes away from the unique experience one system can offer compared to another
How so? If anything, having multiple ports highlights the uniqueness of each system.
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Re: Wasn't it cool when games had a ton of ports/variations?

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Flake wrote:Nowadays, especially with the PS3 and 360, it seems like there isn't any practical difference between multi-platform games.
As a Wii owner, the WiiU and 3DS are my frustration. Seems most of the newer titles are pushed to the 3DS. Even though the Wii is not as powerful as the 360 and PS3, a lot of games don't get a Wii showing. Maybe the developers are doing a wait mode for the WiiU?

The Wii did get Modern Warfare 3 (No Thanks), but where are all the other PS3-360 titles!
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Ivo
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Re: Wasn't it cool when games had a ton of ports/variations?

Post by Ivo »

Personally I don't miss it that much.

It's nice to have completely different quality games such as what happened with some GBA titles - in some cases because of that we got some quality 2D games very different from the "main consoles" 3D game.

But having just downgraded ports or (to me) worse, ports with small differences actually tends to annoy me.
I understand many gamers will not have all consoles so I understand multi-platform and one of them typically ends up just better - usually the "native" one if they are simultaneously released, and the later one if the "port" actually comes later to another system (but not always like that).

And when there aren't "strictly superior" versions available it is extremely irritating to have to choose between different advantages instead of having all of them.

Ivo.
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isiolia
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Re: Wasn't it cool when games had a ton of ports/variations?

Post by isiolia »

BoneSnapDeez wrote: How so? If anything, having multiple ports highlights the uniqueness of each system.
I think that really depends on a lot. Plenty of cross-platform releases aren't particularly tailored to individual platforms beyond tweaks to maintain performance.
Even though the Wii is not as powerful as the 360 and PS3, a lot of games don't get a Wii showing. Maybe the developers are doing a wait mode for the WiiU?

The Wii did get Modern Warfare 3 (No Thanks), but where are all the other PS3-360 titles!
Most likely the Wii is just too far removed from the capabilities of the other systems. Developers can more or less use the same assets for the PS3/360 versions, tweak the 360 version a little for the PC...but the Wii would require a lot more effort, which doesn't tend to translate into sales.
Which is kind of the thing with the Wii U, I think. I'd kind of doubt that it'll be the performance leader once the next round of consoles come out, much like the 3DS is soundly trounced by the Vita's tech specs. Real question there will be if it'll be too far behind the next-gen Playstation n' XBox to share development or not.


Far as the original topic...I think we're seeing this more in recent years than we had for a while. The PSP has a steady stream of JRPG ports, the PS3 has a growing collection of HD rereleases of PS2/PSP games, most consoles have retro collections of some kind, and then there's the direct-download versions of games, enhanced or not.
It might not be there for relatively current games, but older games are seeing ever-growing options as to how you can access them.
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Re: Wasn't it cool when games had a ton of ports/variations?

Post by GameMasterGuy »

Flake wrote:So there was nothing at all redeeming about DKC for the gameboy? I always thought it was similar to DKL; a re-imagining of sorts.
Nope, it's the same game as the SNES one, but with downgraded graphics and sound. Besides portability, the main game had nothing over the original. And now that the SupaBoy is out...
noiseredux wrote:
I like DKC on GBC. I thought it looked fantastic considering the hardware.
It was. It's just that there was no reason to play it over the better original.
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Re: Wasn't it cool when games had a ton of ports/variations?

Post by Gamerforlife »

If it were up to me, there'd be no ports, no multi-platform games and every single game would be a console exclusive. Imagine how SPECIAL every game would be if you could only play it in one place or on one console. I'm sure PC gamers would love this as they wouldn't have to complain about the "consolization" of their games anymore if PC games were exclusive to that platform, and us console gamers wouldn't have to hear them complain anymore. I realize this is all nonsense though, there will ALWAYS be ports and multi-plat games for financial reasons, whether I like it or not. I'm well aware that an exclusive only industry is not financially viable

Just kind of irritates me when I see a best of list for a console and a good chunk of that list is games that are multi-platform. I feel like, "Okay, so what the hell does this list really say about that console when it has so few games to call its own?" That's one of the reasons I think I like the PS 3 more than the 360, more exclusives so I feel like I actually spend money on that system for a good reason. PC gamers make a good point when they say that a lot of 360 games can be found on PC, which gives them no reason to buy a 360

I think it would be kind of awesome if I bought a new console and had a plethora of new games available to me that I had absolutely no way of playing before. This is actually what kind of makes portables like the DS and the PSP still cool. A lot of games are made specifically for them. If you buy a DS you get to play a bunch of cool stuff that isn't just generic game A or B that can be played on any console.
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BoneSnapDeez
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Re: Wasn't it cool when games had a ton of ports/variations?

Post by BoneSnapDeez »

Gamerforlife wrote:If it were up to me, there'd be no ports, no multi-platform games and every single game would be a console exclusive. Imagine how SPECIAL every game would be if you could only play it in one place or on one console. I'm sure PC gamers would love this as they wouldn't have to complain about the "consolization" of their games anymore if PC games were exclusive to that platform, and us console gamers wouldn't have to hear them complain anymore. I realize this is all nonsense though, there will ALWAYS be ports and multi-plat games for financial reasons, whether I like it or not. I'm well aware that an exclusive only industry is not financially viable
It's important to remember that multiple ports are great for cash-strapped folks. It's unreasonable to expect every gamer to own all three current gen consoles + a PC, just like it was unreasonable to assume a kid's parents would buy him/her both a SNES and Genesis back in the 1990s. I would have been devastated if games like The Lost Vikings or Lemmings or Ballz had only been released on the system I didn't own.

I'm kind of torn on the subject of console ports of PC games. Generally these games play better on the PC and I find the keyboard/mouse controls to be more fluid. On the other hand, I find myself buying more console ports these days to avoid DRM.
Gamerforlife wrote:Just kind of irritates me when I see a best of list for a console and a good chunk of that list is games that are multi-platform. I feel like, "Okay, so what the hell does this list really say about that console when it has so few games to call its own?" That's one of the reasons I think I like the PS 3 more than the 360, more exclusives so I feel like I actually spend money on that system for a good reason. PC gamers make a good point when they say that a lot of 360 games can be found on PC, which gives them no reason to buy a 360
Valid points. I remember reading some IGN "Best Games of the Year" List and the Xbox 360 and PC lists were virtually identical (Mass Effect 2, Dragon Age, etc). One of the reasons I held off on buying a 360 for so long was for exactly the reason you stated: I could get everything on a PC. I did eventually cave and got the Fratbox for shmups and Tales of Vesperia.
Gamerforlife wrote:I think it would be kind of awesome if I bought a new console and had a plethora of new games available to me that I had absolutely no way of playing before. This is actually what kind of makes portables like the DS and the PSP still cool. A lot of games are made specifically for them. If you buy a DS you get to play a bunch of cool stuff that isn't just generic game A or B that can be played on any console.
I agree. The DS and PSP exclusives are phenomenal.

My original argument wasn't that every game should be released on every console, it would just be neat if more big-budgets games got ported to all home systems (or "reimagined" for handhelds). SKYRIM Y U NO ON WII.
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Re: Wasn't it cool when games had a ton of ports/variations?

Post by FerretGamer »

We still have ports and variations to some extent to day.
It usually breaks down like this:

PC/360/PS3
Wii
3DS
NDS
PSP

I've seen all sorts of combinations when it comes to ports.

Now, there are games where they are essentially the same across all platforms. For example, the Lego games are probably the most consistent ports. In contrast, a game like Thor is different on 360/PS3, DS, and Wii/3DS. Ironically, the DS version is the best, since it is made by WayForward. So... the fun in comparing different releases among platforms still exists to some extent.
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Re: Wasn't it cool when games had a ton of ports/variations?

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FerretGamer wrote:So... the fun in comparing different releases among platforms still exists to some extent.
This is true and also frustrating. I really want the PS3-360 version of Dead Space on the Wii. The Wii version is unique as a FPS-Rails but it would be nice to also get the PS3 version translated. Along the same subject what happened to Ghostbusters on the PS2/Wii compared to the other consoles, especially the bug ridden PS2 version!? :evil:
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Re: Wasn't it cool when games had a ton of ports/variations?

Post by o.pwuaioc »

BoneSnapDeez wrote:I would have been devastated if games like The Lost Vikings or Lemmings or Ballz had only been released on the system I didn't own.
Lost Vikings I can understand, but Ballz and Lemmings? Really? I would have said Street Fighter II and Mortal Kombat, but to each their own, I guess.
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