Myth
Licensed games always suck.
Many people STILL believe this despite tons of great licensed games in the past two decades. Some review I read for Batman Arkham City on a gaming website basically said that it is the first licensed game that doesn't suck. Apparently, this guy's been living in a cave
Myth
Every game was hard in the 8-bit era.
Really? Would games like Battletoads be legendary for their difficulty if that was the norm? Yet another myth you STILL see in modern reviews written by morons whenever some retro style game comes out
Myth
There were never any good Batman games before Arkham Asylum.
Really? Batman for the NES. Batman for the Genesis. The Adventures of Batman and Robin on the SNES. Batman Returns on SNES. The Contra style, hardware pushing Batman and Robin on the Genesis. LEGO Batman
Myth
Beat'em ups suck without multi-player
I see people talk about the fun of solo-ing beat'em ups all the time and there are videos of people doing that on youtube even for modern games like Castle Crashers and Marvel Ultimate Alliance. Many people were still playing and enjoying Castle Crashers when it first came out and had no online multi-player yet, despite the vocal trolls who wanted the folks at Behemoth beheaded.. In fact, games like Devil May Cry spawned from the beat'em ups of old and are pure single player experiences
Widespread gaming history myths
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Gamerforlife
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Re: Widespread gaming history myths
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
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Lokkenjawnz
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Re: Widespread gaming history myths
I don't know if it's just me, but a lot of these myths aren't myths at all, just peoples' opinions. This to me sounds more like people venting about others saying dumb things about videogames basically, not exactly the threads intent I believe.
However I have to chime in on the whole DLC thing. Expansion packs from back in the day are not really comparable to DLC these days. Most (emphasis being most) DLC is nowhere near the scope of older expansion packs, which were usually more akin to cheap sequels than pure expansions. That's not always the case, but it is, in my experience, the norm. The bigger issue, to me at least, is that expansion packs 10 years ago, were still physical copies (for the most part). Whereas I didn't think twice about buying Brood War, it basically doubled the number of missions, added half a dozen new units, and a whole new storyline. However if a similar game/expansion scenario were to play out these days, only as DLC (i.e. just a download, not a physical copy) I'm not sure how I'd feel about it. I have a real hard time paying for downloadable things, unless they're dirt cheap, as I tend to prefer a physical copy. However that's not really fair to developers, as there are plenty of amazing games, sold as download-only copies at the same price as a physical copy, that are absolutely worth a buy. It puts me in a weird place as a consumer, because I want to support my favorite devs, but I don't really want to buy downloadable stuff on a regular basis.
I think the bigger issue with DLC is not the DLC itself, but the precedent that it sets up. There is plenty of good DLC, that you can tell is truly a work of love from the devs, and that is an incredibly cool development in the game industry that we get these little add-ons post-release. However, the DLC model is showing the less scrupulous businesses that they can get away with nickel-and-diming us into paying multiple times for one product. It's a very strange situation time to be a videogamer, I can only hope that things end up smoothing out in the next couple of years.
However I have to chime in on the whole DLC thing. Expansion packs from back in the day are not really comparable to DLC these days. Most (emphasis being most) DLC is nowhere near the scope of older expansion packs, which were usually more akin to cheap sequels than pure expansions. That's not always the case, but it is, in my experience, the norm. The bigger issue, to me at least, is that expansion packs 10 years ago, were still physical copies (for the most part). Whereas I didn't think twice about buying Brood War, it basically doubled the number of missions, added half a dozen new units, and a whole new storyline. However if a similar game/expansion scenario were to play out these days, only as DLC (i.e. just a download, not a physical copy) I'm not sure how I'd feel about it. I have a real hard time paying for downloadable things, unless they're dirt cheap, as I tend to prefer a physical copy. However that's not really fair to developers, as there are plenty of amazing games, sold as download-only copies at the same price as a physical copy, that are absolutely worth a buy. It puts me in a weird place as a consumer, because I want to support my favorite devs, but I don't really want to buy downloadable stuff on a regular basis.
I think the bigger issue with DLC is not the DLC itself, but the precedent that it sets up. There is plenty of good DLC, that you can tell is truly a work of love from the devs, and that is an incredibly cool development in the game industry that we get these little add-ons post-release. However, the DLC model is showing the less scrupulous businesses that they can get away with nickel-and-diming us into paying multiple times for one product. It's a very strange situation time to be a videogamer, I can only hope that things end up smoothing out in the next couple of years.
My Want List!
Consoles: Sega Master System, NES Toploader, Genesis/32X, Sega CDX, SNES, 3DO FZ-1, Sega Saturn, Nintendo 64, Sega Dreamcast, Sony PS2, Nintendo Gamecube, Xbox Halo Edition, Wii, PS3
Handhelds: Atari Lynx, Sega Nomad, Neo Geo Pocket Color, GBC (Atomic Purple, Pokemon Edition), GBA (Pink OG, Silver SP, Spongebob SP+), DS (Phat, iXL), 3DS, PSP (1000, Go)
Consoles: Sega Master System, NES Toploader, Genesis/32X, Sega CDX, SNES, 3DO FZ-1, Sega Saturn, Nintendo 64, Sega Dreamcast, Sony PS2, Nintendo Gamecube, Xbox Halo Edition, Wii, PS3
Handhelds: Atari Lynx, Sega Nomad, Neo Geo Pocket Color, GBC (Atomic Purple, Pokemon Edition), GBA (Pink OG, Silver SP, Spongebob SP+), DS (Phat, iXL), 3DS, PSP (1000, Go)
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baphomet_irl
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Re: Widespread gaming history myths
that Halo was the first mutiplayer game with vehicular combat - seriously loads of people seem to think that, when Tribes and I'm pretty sure BF:1942 predate it, and I'm sure there were some before that...
'In the end it didn't work out. It was tough, but those were great days and I've never met anybody who regretted buying a Dreamcast.'
Re: Widespread gaming history myths
Years ago, gamers were afraid that the "release now, patch later" mindset would infect console developers. Who would have guessed that they would end up charging money for this?
Selling half my NES/SNES/PS1 collection (ending Dec 1):
http://tinyurl.com/zingebay
http://tinyurl.com/zingebay
Re: Widespread gaming history myths
I'm sorry, I can't remember paying for any bug fix patches on the console.Zing wrote:Years ago, gamers were afraid that the "release now, patch later" mindset would infect console developers. Who would have guessed that they would end up charging money for this?
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
- noiseredux
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Re: Widespread gaming history myths
yup.Lokkenjawnz wrote:I don't know if it's just me, but a lot of these myths aren't myths at all, just peoples' opinions.
Re: Widespread gaming history myths
This is the biggest myth of all.noiseredux wrote:yup.Lokkenjawnz wrote:I don't know if it's just me, but a lot of these myths aren't myths at all, just peoples' opinions.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
- ZeroAX
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Re: Widespread gaming history myths
Myth
The Dreamcast is dead
The prophet has spoken

The legend lives on. On the day the casual game bubble bursts, facebook games crumble from the weight of way too big investor expectations, when the mobile gaming scene evaporates from lousy controls and countless rip-off games of old classics, the second coming will be upon us and all gaming kind will be saved. All gamers, Nintendo, Sony, MS, Apple, whatever will join under the banner of our savior and we shall live in a DLC-less, blue skies in games world with a single godly console that plays all retro games perfectly as well as accept all controllers and add ons.
Oh, on that day, we'll also get a new Sonic game that's actually better than the Mega Drive stuff.
The Dreamcast is dead
The prophet has spoken

The legend lives on. On the day the casual game bubble bursts, facebook games crumble from the weight of way too big investor expectations, when the mobile gaming scene evaporates from lousy controls and countless rip-off games of old classics, the second coming will be upon us and all gaming kind will be saved. All gamers, Nintendo, Sony, MS, Apple, whatever will join under the banner of our savior and we shall live in a DLC-less, blue skies in games world with a single godly console that plays all retro games perfectly as well as accept all controllers and add ons.
Oh, on that day, we'll also get a new Sonic game that's actually better than the Mega Drive stuff.
Last edited by ZeroAX on Sat Oct 29, 2011 5:19 pm, edited 2 times in total.
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
- Erik_Twice
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Re: Widespread gaming history myths
ZeroAX wrote:Myth
The Dreamcast is dead
The prophet has spoken
The legend lives on. On the day the casual game bubble bursts, facebook games crumble from the weight of way too big investor expectations, when the mobile gaming scene evaporates from lousy controls and countless rip-off games of old classics, the second coming will be upon us and all gaming kind will be saved. All gamers, Nintendo, Sony, MS, Apple, whatever will join under the banner of our savior and we shall live in a DLC-less, blue skies in games world with a single godly console that plays all retro games perfectly as well as accept all controllers and add ons.
Oh, on that day, we'll also get a new Sonic game that's actually better than the Mega Drive stuff.
There was a thread for this kind of posts where is it?
Looking for a cool game? Find it in my blog!
Latest post: Often, games must be difficult
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Latest post: Often, games must be difficult
http://eriktwice.com/
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baphomet_irl
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Re: Widespread gaming history myths
that would be ena poli POLI orea day!ZeroAX wrote:Myth
The Dreamcast is dead
The prophet has spoken
The legend lives on. On the day the casual game bubble bursts, facebook games crumble from the weight of way too big investor expectations, when the mobile gaming scene evaporates from lousy controls and countless rip-off games of old classics, the second coming will be upon us and all gaming kind will be saved. All gamers, Nintendo, Sony, MS, Apple, whatever will join under the banner of our savior and we shall live in a DLC-less, blue skies in games world with a single godly console that plays all retro games perfectly as well as accept all controllers and add ons.
Oh, on that day, we'll also get a new Sonic game that's actually better than the Mega Drive stuff.
'In the end it didn't work out. It was tough, but those were great days and I've never met anybody who regretted buying a Dreamcast.'
