gtmtnbiker wrote:I can understand why the store would be concerned. If you're a dollar off here and there, before you know it, you're short $30 at the end of your shift. You'll be fired after your first day or you need to make up the difference from your paycheck.
It does irritate me when I give a cashier $14.05 for an $8.80 purchase (this is a made up example) and it leaves them all flustered because they can't figure out that the change is $5.25. But if I was the owner of QT, I would make sure that the registers can determine the change so that I don't have to worry about whether or not you have good math skills.
If you have the DS, I recommend getting Brain Age Math. There's one exercise where you have to figure out the change. I think by doing that one, you can improve your change making skills. That's all it is, practice. It has other cool exercises such as the boss battle where you need to add quickly. My problem with this game is that I can't write fast and accurate enough to achieve the "rocket" image. I can always get the jet which is pretty good time.
Yeah, it makes sense why it's a big deal. But also WOULD make sense if the registers just automatically told people the change.
I think I just failed hard at it because I wasn't expecting such a test and well, I honestly haven't really touched math in years. I really do think when you stay away from it, it kind of fades away. I was in advanced courses in high school, but then I've dropped college algebra a whopping 3 times because the teachers I kept getting were absolutely horrible (one could barely speak English). Sucks... after the guy showed me my mistake though it completely made sense and I probably would have aced the test, but oh well.
Got a few more potential jobs I might hear back from soon, so crossing my fingers.