Yeah, but they don't completely ruin the game. The camera issues in some parts can be adapted too once your familiar with the spots where they occur, but they would be annoying for someone playing through those parts for the first timeAck wrote:That's a shame to hear. Beyond Good & Evil is such a wonderful game, I'm saddened to hear the HD version has so many issues.Gamerforlife wrote:Started playing Zeno Clash, but I'm finding the combat clunky and the controls unintuitive. I've never played a first person beat'em up that felt right to me. I'm still playing Beyond Good and Evil HD. Had to start over due to some annoying missables in the Factory stage. So annoying how people always say that the game has no missables when it does(health upgrades are missable). I had totally forgot about that.
The HD port of BG&E is full of problems. Bad camera, game breaking bugs, etc. I don't remember having all these issues in the Gamecube version I played years ago and I suspect they are problems that existed in the PC version they probably used for this HD port. I'm pretty sure the GC version was the original target platform for this game and is probably more stable. It's a testament to the game's quality though that it is still playable and enjoyable despite those problems. Having the HD visuals and achievements/trophies helps make those problems forgivable. Nice having the dark room available again too for people who never got the last M disc in the older versions of the game. I truly hate the idea of having to go to a company website to unlock additional content though and hope that no company ever does that again. Ubisoft pulled this with Peter Jackson's King Kong too, but fortunately that game had a cheat code you could use instead
As for the game breaking bugs, keep multiple saves and you're pretty safe. They're pretty random, but they can occur. I got warped forward in the game's story at one point, which crashed my system. I've also seen characters get stuck in the environment or fall off a ledge and get stuck in the pit below and I saw Jade fall off of a wall I was clinging to in a stealth scenario. I also found that if you die three times in the game's first chase sequence the Xbox will get frozen with a black screen. The HD port definitely seems unpolished and I don't know if these are new problems or old ones. There are various reports around the net of bugs and glitches in the older versions of the game, particularly the PC version, but you could be a lucky player and never encounter any of them I suppose. I don't recall any of these problems when I played through the game twice on the Gamecube
Also, a lot of players have complained about the limited options in changing X and Y axis in the controls. That didn't really pose a problem for me though as I just adapted




