
Operation C for Game Boy
- noiseredux
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Re: Operation C for Game Boy
I guess you would consider Kirby's Dream Land a rip off as well.... 
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Re: Operation C for Game Boy
I love kitties. 
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- Hobie-wan
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Re: Operation C for Game Boy
Man, a few scars, mess up the hair a little, and put some opaque goggles on that guy and he's TK Baja


I've never met a pun I didn't like. - Stark
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My trade, sale and services - Rough want list - Shipping weight reference chart - AC Power Adapter reference list
- noiseredux
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Re: Operation C for Game Boy
warning: stay away from Mike Tyson's Punch-Out!! It's such a rip-off. You throw the game into yr NES, enter the code 007 373 5963 and there's only ONE FIGHT in the whole game! AAAAAAAAGGGHHHHH RIPOFFFFFF!!
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puke_face
Re: Operation C for Game Boy
Ha! They are scarily similar..Hobie-wan wrote:Man, a few scars, mess up the hair a little, and put some opaque goggles on that guy and he's TK Baja
- BurningDoom
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Re: Operation C for Game Boy
Again, did you not see the last 2 posts where I said I was trying to get the 30 men cheat? That's the only reason I saw the stage selection cheat. And cheat or not, that doesn't change the fact that it's an incredibly short game. 5 instead of 4 stages really doesn't make a big difference. I mean come on, even Super Mario Land which was a launch title had more levels. Operation C came out 2 years later and was made by Konami, not some hole-in-the-wall developer.noiseredux wrote:warning: stay away from Mike Tyson's Punch-Out!! It's such a rip-off. You throw the game into yr NES, enter the code 007 373 5963 and there's only ONE FIGHT in the whole game! AAAAAAAAGGGHHHHH RIPOFFFFFF!!
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http://www.racketboy.com/forum/viewtopi ... 22&t=28206
Consoles Owned: Atari 2600, NES, SNES, Super GB, N64, Gamecube, GB Player, Wii, Sega Power Base Converter, Genesis, Saturn, Dreamcast, TurboGrafx-16, PlayStation, PS2 Slim, XBox, XBox 360, Game Boy, GBC, GBA-SP, DS, Game Gear, GG Master Converter
- Hobie-wan
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Re: Operation C for Game Boy
Apparently you haven't played that many Konami GB carts. The Gradius games are only 4 or 5 levels long. The Castlevania Adventure games are only 4 or 5 levels long. I'm sure plenty of other original GB games are fairly short. I picked up Trax and beat it the first time I played in maybe 20-30 minutes. It was really fun and I've played it again since, but yeah cleared first play with no instructions. A lot of GB games were intended for short bursts.BurningDoom wrote: Again, did you not see the last 2 posts where I said I was trying to get the 30 men cheat? That's the only reason I saw the stage selection cheat. And cheat or not, that doesn't change the fact that it's an incredibly short game. 5 instead of 4 stages really doesn't make a big difference. I mean come on, even Super Mario Land which was a launch title had more levels. Operation C came out 2 years later and was made by Konami, not some hole-in-the-wall developer.
I've never met a pun I didn't like. - Stark
My trade, sale and services - Rough want list - Shipping weight reference chart - AC Power Adapter reference list
My trade, sale and services - Rough want list - Shipping weight reference chart - AC Power Adapter reference list
- flamepanther
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Re: Operation C for Game Boy
Teenage Mutant Ninja Turtles: Fall of the Foot Clan was about that length too. And while Konami's GB games may have been much shorter than Super Mario Land, they also had much larger sprites, more types of enemies and background tiles, and no reused BGM that I can remember. They crammed TONS of stuff into those five or so levels, on a system where ROM space was extremely limited. As a kid playing those games, I never once felt cheated.Hobie-wan wrote:Apparently you haven't played that many Konami GB carts. The Gradius games are only 4 or 5 levels long. The Castlevania Adventure games are only 4 or 5 levels long. I'm sure plenty of other original GB games are fairly short. I picked up Trax and beat it the first time I played in maybe 20-30 minutes. It was really fun and I've played it again since, but yeah cleared first play with no instructions. A lot of GB games were intended for short bursts.
- Rurouni_Fencer
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Re: Operation C for Game Boy
Not to mention that early Gameboy games were only meant to satisfy a late 80's gamer's hunger for the length of a bus ride/car ride.. It was only expected of the consumer to play a portable game - beat it - and then load up another game to play for like another 20-30 minutes. This is why Tetris was such teh killer app.. You also have to remember - Gameboy games in the late 80's early 90's were a god-send to kids who were familiar with Tiger handhelds as the only option to get their gaming fix.
We got spoiled with today's Metroidvania's, portable Zeldas, and Final Fantasy's. Hell, I remember playing Zelda: Link's Awakening when it first launched in '93 and thinking "Damn, this is so long, it might as well have been released on NES!"
We got spoiled with today's Metroidvania's, portable Zeldas, and Final Fantasy's. Hell, I remember playing Zelda: Link's Awakening when it first launched in '93 and thinking "Damn, this is so long, it might as well have been released on NES!"


