Operation C for Game Boy

NES, SNES, N64, Gamecube, Wii
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: Operation C for Game Boy

Post by noiseredux »

Image
Image
User avatar
KDub
Next-Gen
Posts: 1646
Joined: Fri Aug 06, 2010 11:47 pm
Location: St. Louis, MO
Contact:

Re: Operation C for Game Boy

Post by KDub »

I guess you would consider Kirby's Dream Land a rip off as well.... :roll:
puke_face

Re: Operation C for Game Boy

Post by puke_face »

I love kitties. :lol:
Attachments
trailer_park_boys_1.jpg
trailer_park_boys_1.jpg (49.18 KiB) Viewed 647 times
User avatar
Hobie-wan
Next-Gen
Posts: 21705
Joined: Sat Aug 15, 2009 8:28 pm
Location: Under a pile of retro stuff in H-town
Contact:

Re: Operation C for Game Boy

Post by Hobie-wan »

Man, a few scars, mess up the hair a little, and put some opaque goggles on that guy and he's TK Baja

Image
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: Operation C for Game Boy

Post by noiseredux »

warning: stay away from Mike Tyson's Punch-Out!! It's such a rip-off. You throw the game into yr NES, enter the code 007 373 5963 and there's only ONE FIGHT in the whole game! AAAAAAAAGGGHHHHH RIPOFFFFFF!!

( :wink: )
Image
puke_face

Re: Operation C for Game Boy

Post by puke_face »

Hobie-wan wrote:Man, a few scars, mess up the hair a little, and put some opaque goggles on that guy and he's TK Baja

Image
Ha! They are scarily similar..
User avatar
BurningDoom
Next-Gen
Posts: 5953
Joined: Thu Jan 13, 2011 12:14 am

Re: Operation C for Game Boy

Post by BurningDoom »

noiseredux wrote:warning: stay away from Mike Tyson's Punch-Out!! It's such a rip-off. You throw the game into yr NES, enter the code 007 373 5963 and there's only ONE FIGHT in the whole game! AAAAAAAAGGGHHHHH RIPOFFFFFF!!

( :wink: )
Again, did you not see the last 2 posts where I said I was trying to get the 30 men cheat? That's the only reason I saw the stage selection cheat. And cheat or not, that doesn't change the fact that it's an incredibly short game. 5 instead of 4 stages really doesn't make a big difference. I mean come on, even Super Mario Land which was a launch title had more levels. Operation C came out 2 years later and was made by Konami, not some hole-in-the-wall developer.
Game Trade/Want List:
http://www.racketboy.com/forum/viewtopi ... 22&t=28206

Consoles Owned: Atari 2600, NES, SNES, Super GB, N64, Gamecube, GB Player, Wii, Sega Power Base Converter, Genesis, Saturn, Dreamcast, TurboGrafx-16, PlayStation, PS2 Slim, XBox, XBox 360, Game Boy, GBC, GBA-SP, DS, Game Gear, GG Master Converter
User avatar
Hobie-wan
Next-Gen
Posts: 21705
Joined: Sat Aug 15, 2009 8:28 pm
Location: Under a pile of retro stuff in H-town
Contact:

Re: Operation C for Game Boy

Post by Hobie-wan »

BurningDoom wrote: Again, did you not see the last 2 posts where I said I was trying to get the 30 men cheat? That's the only reason I saw the stage selection cheat. And cheat or not, that doesn't change the fact that it's an incredibly short game. 5 instead of 4 stages really doesn't make a big difference. I mean come on, even Super Mario Land which was a launch title had more levels. Operation C came out 2 years later and was made by Konami, not some hole-in-the-wall developer.
Apparently you haven't played that many Konami GB carts. The Gradius games are only 4 or 5 levels long. The Castlevania Adventure games are only 4 or 5 levels long. I'm sure plenty of other original GB games are fairly short. I picked up Trax and beat it the first time I played in maybe 20-30 minutes. It was really fun and I've played it again since, but yeah cleared first play with no instructions. A lot of GB games were intended for short bursts.
User avatar
flamepanther
Next-Gen
Posts: 1608
Joined: Sun Sep 26, 2010 12:40 pm

Re: Operation C for Game Boy

Post by flamepanther »

Hobie-wan wrote:Apparently you haven't played that many Konami GB carts. The Gradius games are only 4 or 5 levels long. The Castlevania Adventure games are only 4 or 5 levels long. I'm sure plenty of other original GB games are fairly short. I picked up Trax and beat it the first time I played in maybe 20-30 minutes. It was really fun and I've played it again since, but yeah cleared first play with no instructions. A lot of GB games were intended for short bursts.
Teenage Mutant Ninja Turtles: Fall of the Foot Clan was about that length too. And while Konami's GB games may have been much shorter than Super Mario Land, they also had much larger sprites, more types of enemies and background tiles, and no reused BGM that I can remember. They crammed TONS of stuff into those five or so levels, on a system where ROM space was extremely limited. As a kid playing those games, I never once felt cheated.
Image
User avatar
Rurouni_Fencer
Next-Gen
Posts: 1849
Joined: Tue May 11, 2010 1:04 am
Location: Southern New Jersey
Contact:

Re: Operation C for Game Boy

Post by Rurouni_Fencer »

Not to mention that early Gameboy games were only meant to satisfy a late 80's gamer's hunger for the length of a bus ride/car ride.. It was only expected of the consumer to play a portable game - beat it - and then load up another game to play for like another 20-30 minutes. This is why Tetris was such teh killer app.. You also have to remember - Gameboy games in the late 80's early 90's were a god-send to kids who were familiar with Tiger handhelds as the only option to get their gaming fix.

We got spoiled with today's Metroidvania's, portable Zeldas, and Final Fantasy's. Hell, I remember playing Zelda: Link's Awakening when it first launched in '93 and thinking "Damn, this is so long, it might as well have been released on NES!"
Image
Image
B/S/T Thread *Updated 7/30/11*
Rurouni_Fencer »» 39 (as of 6/27/2018)
Post Reply