There's a sequel coming out very soon, which is supposed to be like a 100 times longer than the first game, with a lot more of those Zelda style dungeons. It will also follow the story of the horsemen Death. I was reading about it in a Game Informer and again the look of the game really got my attentionFiftyDollarCurse wrote:I liked it. A lot. I think it is worth $30.00 so if you get it for less, you're winner.
Nobody can talk about this game without saying "Zelda". So if you like third person action + RPGish progession, and don't mind the grimdark story and style, you'll like this.
Is Darksiders good?
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Gamerforlife
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Re: Is Darksiders good?
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
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Gamerforlife
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Re: Is Darksiders good?
Okay, wow, epic fail. This game turns to complete SHIT once you reach the part of the game with the sandworms. From that point on the game becomes a complete CLUSTERFUCK as it just throws a ton of random shit at you with any concept of PACING thrown completely out the window.
Oh, now fight a ton of guys in melee! Oh, here's a new enemy with some new weapon! Okay, now we're giving you some new gun you've never used before and making you shoot a billion guys in third person shooter combat! Ok, now we're gonna make you drop the gun and fight a TON of guys in melee again! Oh, now, fight some guys on horses! Now, fight a boss on a horse! Now fight that boss in melee! Now, you're actually ON a horse fighting a ton of guys! Oh, now fight a sandworm boss on horseback as we shamelessly, blatantly rip off Shadow of the Colossus! Oh, now it's time for third person shooter combat again!
Jesus Christ, it's like I'm suddenly playing a game by a schizophrenic thirteen year old who has had waaaay too much Mountain Dew. I think I just saw a kitchen sink fly past me and now I'm seeing a bunch of shit on my wall and only some of it is sticking
Oh, now fight a ton of guys in melee! Oh, here's a new enemy with some new weapon! Okay, now we're giving you some new gun you've never used before and making you shoot a billion guys in third person shooter combat! Ok, now we're gonna make you drop the gun and fight a TON of guys in melee again! Oh, now, fight some guys on horses! Now, fight a boss on a horse! Now fight that boss in melee! Now, you're actually ON a horse fighting a ton of guys! Oh, now fight a sandworm boss on horseback as we shamelessly, blatantly rip off Shadow of the Colossus! Oh, now it's time for third person shooter combat again!
Jesus Christ, it's like I'm suddenly playing a game by a schizophrenic thirteen year old who has had waaaay too much Mountain Dew. I think I just saw a kitchen sink fly past me and now I'm seeing a bunch of shit on my wall and only some of it is sticking
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
Re: Is Darksiders good?
I'm loving all the love/hate you have for this game Gamerforlife. I need to finish off Dead Space so I can uninstall it and make some room for Darksiders.
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Re: Is Darksiders good?
I actually just finished darksiders. 17 hours or so in total. I missed some enchantments and 5 of the artifacts. Got the full armor though.
I don't think it is as schizophrenic as you are making it out Gamerforlife. Zelda has 3rd person controls for stuff like using the boomerang. It pretty much plays just like that. Sand worms are easy to get around. I don't understand why you are stopping there.
Darksiders is a really fun celebration of gaming. It has a lot of different elements pulled from other games in a really well designed way. They don't do anything new, but what is there is does well. It isn't a "must play" from me, but it is worth a play if you like zelda and you are bored of the games you have already. The real shine of the game comes from the designs of the creatures and world. Vibrant colors. Interesting enviroments. Really solid stuff. I also really liked the ending. The story ramps up at the end of the game with a couple twists. I enjoyed the hell out of it, but would try to get it around 20 or 30 bucks. Anything higher is too much.
I'll also probably pick up the sequel a little after it's release when it drops in price a little.
I don't think it is as schizophrenic as you are making it out Gamerforlife. Zelda has 3rd person controls for stuff like using the boomerang. It pretty much plays just like that. Sand worms are easy to get around. I don't understand why you are stopping there.
Darksiders is a really fun celebration of gaming. It has a lot of different elements pulled from other games in a really well designed way. They don't do anything new, but what is there is does well. It isn't a "must play" from me, but it is worth a play if you like zelda and you are bored of the games you have already. The real shine of the game comes from the designs of the creatures and world. Vibrant colors. Interesting enviroments. Really solid stuff. I also really liked the ending. The story ramps up at the end of the game with a couple twists. I enjoyed the hell out of it, but would try to get it around 20 or 30 bucks. Anything higher is too much.
I'll also probably pick up the sequel a little after it's release when it drops in price a little.
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Gamerforlife
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Re: Is Darksiders good?
I probably shouldn't comment on a game at all until I finish it and have my final opinion of it instead of making impulse, spur of the moment posts. I'm glad they're entertaining someone thoughJ T wrote:I'm loving all the love/hate you have for this game Gamerforlife. I need to finish off Dead Space so I can uninstall it and make some room for Darksiders.
The great thing about Zelda was its sense of pacing and thematic progression. Every dungeon was built around an idea....and the game could properly space out big moments to give people a chance to wind down. This part of the game I was playing yesterday though, it feels so random and just throws one random action sequence after another at you. You get to this area and you're doing time manipulation puzzles. you're expecting a whole dungeon based around that, but then they just randomly drop in a bunch of third person shooter sections. Then all of a sudden the game has you engaged in horse mounted combat. By the time I got to the final boss of the chapter, I didn't know what to expect. Am I going to have to manipulate time, go into third person shooter mode AND do a bunch of horse mounted stuff to beat him? All the time manipulation stuff and third person shooter stuff, didn't even factor into the final boss fight at all. So what was the point of throwing all that at me at this point of the game? That whole chapter of the game just feels like a bunch of random ideas pasted together with no rhyme or reason.nickfil wrote:I actually just finished darksiders. 17 hours or so in total. I missed some enchantments and 5 of the artifacts. Got the full armor though.
I don't think it is as schizophrenic as you are making it out Gamerforlife. Zelda has 3rd person controls for stuff like using the boomerang. It pretty much plays just like that. Sand worms are easy to get around. I don't understand why you are stopping there.
Darksiders is a really fun celebration of gaming. It has a lot of different elements pulled from other games in a really well designed way. They don't do anything new, but what is there is does well. It isn't a "must play" from me, but it is worth a play if you like zelda and you are bored of the games you have already. The real shine of the game comes from the designs of the creatures and world. Vibrant colors. Interesting enviroments. Really solid stuff. I also really liked the ending. The story ramps up at the end of the game with a couple twists. I enjoyed the hell out of it, but would try to get it around 20 or 30 bucks. Anything higher is too much.
I'll also probably pick up the sequel a little after it's release when it drops in price a little.
The other thing that annoys me is that Darksiders is just overkill at times. I played this third person shooter section where it felt like I shot up a thousand guys and it's just the same pattern over and over again. Oh, here's some guys coming from your left and a few from the right. Okay, here's some more guys coming from your left and a few from your right. Okay, here's the same guys again coming from your left and a few from you right. After like twenty waves of the same groups of enemies following that same pattern for what felt like ten minutes, they finally decide that's enough repetition and then throw me into some horseriding stuff, then like ten minutes later MORE THIRD PERSON SHOOTER GAMEPLAY AGAINST THE SAME DAMN ENEMIES AGAIN!
I can't avoid the sense in some parts of the game that the designers just didn't really know what to do. The design feels very amateurish at times
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
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Re: Is Darksiders good?
I enjoyed the demo on 360. Although I hear the PS3 version is slightly better.
I would compare it more to God of War than Zelda just cause of all the gore and stuff.
I would compare it more to God of War than Zelda just cause of all the gore and stuff.
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Currently Playing: Crysis (360), Destiny demo (PS3), Roadblasters (MAME)
Currently Playing: Crysis (360), Destiny demo (PS3), Roadblasters (MAME)
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Gamerforlife
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Re: Is Darksiders good?
I actually wish the combat were more Zelda-ish than God of War-ish. Darksiders has a tendency to just throw waves of enemies at you, usually including a couple monstrously large enemies who basically don't react to ANY of your attacks(which is kind of stupid when your main character is a beefy looking dude with a sword as big as he is). When the game throws that much at you it basically becomes a button mash fest. You attack anything that moves, they hit you, eventually your health may get a little dangerously low. At that point you activate one of your power up abilities(Wrath abilities or Chaos Form)to basically go God mode. If things get REALLY bad, you can use an inventory item to power you up or give you health. It's a pretty lackluster combat system that requires ZERO skill or strategy. It's the way a lot of these modern action adventure titles play really and it's kind of unsatisfying. God of War, Castlevania: Lords of Shadow, Darksiders, etc, etc. I remember waltzing through the original God of War on the hardest difficulty just using the Rage of Poseidon spell on everything as it was easier that ACTUALLY fighting anythingWeekend_Warrior wrote:I enjoyed the demo on 360. Although I hear the PS3 version is slightly better.
I would compare it more to God of War than Zelda just cause of all the gore and stuff.
When I play something like Darksiders I start to feel like I'm outgrowing video games. It's so generic, typical and lazy from a gameplay perspective. The best parts are what nikfil said so I'll quote him:
"The real shine of the game comes from the designs of the creatures and world. Vibrant colors. Interesting enviroments. Really solid stuff. I also really liked the ending. The story ramps up at the end of the game with a couple twists. I enjoyed the hell out of it"
Every but the GAME part of this video GAME is great
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
Re: Is Darksiders good?
dude. You've got some serious hate on for a game that people admit to not innovating or being a must play for anyone.Gamerforlife wrote:hatingdarksiders
Re: Is Darksiders good?
From what I've seen he bitches about pretty much everything under the sun. At least it's funny to read.nickfil wrote:dude. You've got some serious hate on for a game that people admit to not innovating or being a must play for anyone.
Re: Is Darksiders good?
so through no fault of my own I now have this game on PC, 360, and PS3 but haven't played it for one second on any platform.
Which platform is the best, and why?
Which platform is the best, and why?