Nintendo: Project Cafe - Wii U

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Xeogred
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Re: Nintendo: Project Cafe - Wii U

Post by Xeogred »

Flake wrote:
Xeogred wrote: Thanks for not answering my legitimate questions about the Wii U and just taking another shot at me.
Asking you to participate in the conversation as opposed to just complaining for the sake of complaining is hardly 'taking a shot at you'.

And, to answer your question (which has been answered about 5 times in this thread that you are so psyched to comment in but cannot be bothered to read) no one knows yet - the gamecube's functions were conspicuously omitted.
That wasn't my question, I was wondering why you guys were so excited about the Wii U and if you could bring up things to garner my interest. I read through this and nothing jumps out at me, the 3DS is looking better though. If it's just the "new console hype" then I'm sorry I'm not feeling it.

Opinions, learn to deal with them.
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Re: Nintendo: Project Cafe - Wii U

Post by Flake »

Xeogred wrote:Opinions, learn to deal with them.
Express them in a manner where there is something to deal with, and we'll be golden.

But I would caution you from making your mind up about Wii U so soon. I think / hope that Nintendo won't make the same mistake they have made with the 3DS and release it without a solid selection of software at launch. What would you want Nintendo to do differently than what they showed you today?
Maybe now Nintendo will acknowledge Metroid has a fanbase?
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NeverGoBak
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Re: Nintendo: Project Cafe - Wii U

Post by NeverGoBak »

Xeo, some people ARE excited by those things though.

Mainly the confirmed Pikmin and Smash Bros games, but Tekken, Arkham City and Assassin's Creed are pretty neat to see on a Nintendo console, I'll get a chance to play these games along with Nintendo's IP's in one place. Certain gamers will also be looking forward to Lego City.

People can still get excited for a hardware without confirmed software though.
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Re: Nintendo: Project Cafe - Wii U

Post by elmagicochrisg »

One of the things I really hate is when people call someone a troll just because he or she doesn't have the same opinion. Everyone is entitled to have an opinion. A thread should not be merely a who-can-lick-more-ass contest. As for not giving specific reasons for not liking something, that's no reason to call someone a troll either. Because, let's be honest. If someone would say: "I love the new Wii u!" Noone would say: "You can't say you love the new Wii u without saying why you love it!" So please stop being hypocrites with double standards...

But hey, since you wanna know what is not to like about the new Wii. For one thing, I think the controller looks like shit. It's far too big for one thing. It doesn't look ergonomical at all. I really don't know how someone here could talk about the 'ergonomics of the controller' because quite frankly, I don't see them, at all. I like a controller to be easy in my hands, relax, chill. I don't wanna be holding a friggin' keyboard style controller. That's in my opinion just ridiculous. And that's just how I think it looks: ridiculous. Again, I'm entitled to my opinion, as does everyone else. Haters and likers alike. You like holding a ginormous controller, fine. Most people here probably complained the N64 controller was too big, but have no problems with this friggin' monstertruck. But hey, love it for all I care...

As for the demonstration video link I posted with that hilarious Youtube comment. I just think they are pulling the same kiddy shit they pulled with the first Wii. How many people that have a wii actually have it collecting dust by now?... Let me tell you: a lot. That's not trolling, that's a fact. We all know people that bought a Wii just to lose interest in it after a short while. It's a gimmick, nothing more, nothing less. Just like Guitar hero was a gimmick for instance. Just like dance mats are a gimmick. Just like a point at the screen gimmick. Like I said before, the 360 did very well this generation, and they didn't need any gimmicks. Just a plain old controller, playing couch potato style. Heck, life is already more than hectic enough. Enough with the jump like a cocaine monkey controller shit already. Seriously...

And last but not least, the name. Wii U!?... U kidding Me?... (find the pun here)

The Wééyoùùù... Fuck me and call me a donkey.
Last edited by elmagicochrisg on Wed Jun 08, 2011 12:40 am, edited 2 times in total.
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Re: Nintendo: Project Cafe - Wii U

Post by Pulsar_t »

I lost all interest when I learned that the screen wouldn't be multitouch. Oh and never underestimate the fanaticism of fandom.
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Re: Nintendo: Project Cafe - Wii U

Post by Flake »

elmagicochrisg wrote:*Snip*
Yeah, that new controller is kinda massive. I think that's where a lot of the concern about the possible lack of Gamecube ports comes in. Unless a title is designed around that massive screen, I could see it being a liability.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
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Re: Nintendo: Project Cafe - Wii U

Post by pepharytheworm »

elmagicochrisg wrote: It's a gimmick, nothing more, nothing less.
What makes it a gimmick? Something new doesn't mean its just a gimmick. I think we have to wait and see before we call the next console a gimmck again.
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Re: Nintendo: Project Cafe - Wii U

Post by Ack »

elmagicochrisg wrote:One of the things I really hate is when people call someone a troll just because he or she doesn't have the same opinion. Everyone is entitled to have an opinion. A thread should not be merely a who-can-lick-more-ass contest. As for not giving specific reasons for not liking something, that's no reason to call someone a troll either. Because, let's be honest. If someone would say: "I love the new Wii u!" Noone would say: "You can't say you love the new Wii u without saying why you love it!" So please stop being hypocrites with double standards...

But hey, since you wanna know what is not to like about the new Wii. For one thing, I think the controller looks like shit. It's far too big for one thing. It doesn't look ergonomical at all. I really don't know how someone here could talk about the 'ergonomics of the controller' because quite frankly, I don't see them, at all. I like a controller to be easy in my hands, relax, chill. I don't wanna be holding a friggin' keyboard style controller. That's in my opinion just ridiculous. And that's just how I think it looks: ridiculous. Again, I'm entitled to my opinion, as does everyone else. Haters and likers alike. You like holding a ginormous controller, fine. Most people here probably complained the N64 controller was too big, but have no problems with this friggin' monstertruck. But hey, love it for all I care...

As for the demonstration video link I posted with that hilarious Youtube comment. I just think they are pulling the same kiddy shit they pulled with the first Wii. How many people that have a wii actually have it collecting dust by now?... Let me tell you: a lot. That's not trolling, that's a fact. We all know people that bought a Wii just to lose interest in it after a short while. It's a gimmick, nothing more, nothing less. Just like Guitar hero was a gimmick for instance. Just like dance mats are a gimmick. Just like a point at the screen gimmick. Like I said before, the 360 did very well this generation, and they didn't need any gimmicks. Just a plain old controller, playing potato couch style. Heck, life is already more than hectic enough. Enough with the jump like a cocaine monkey controller shit already. Seriously...

And last but not least, the name. Wii U!?... U kidding Me?... (find the pun here)

The Wééyoùùù... Fuck me and call me a donkey.
The size doesn't bother me, as I realize it's necessary to allow such a large touchscreen. Something like the original Xbox controller was large for no real purpose, but this thing includes a touchscreen that's quite large. The controller's supposed to be relatively lightweight too, based on the videos from Kotaku where folks have been talking about it. There's also some sort of groove on the back to fit the fingers in over bumper-esque buttons.

As for the lack of gimmicks...what do you consider Xbox Live then, along with PSN and the Virtual Console? Online play has become standardized, but it started entirely as a gimmick. The Wii's motion controls may be a gimmick, but they have become popular enough to warrant both Microsoft and Sony pulling out their own equivalents. And consider some of the other gimmicks in gaming that have stuck around: memory cards, analog sticks, rumble functionality, backwards compatibility, wireless controllers, etc. And after the popularity of both the Wii and products like Apple's iPad and iPhone, are you really surprised that a major console developer took notice and wants to implement the technology?

Truthfully at this point we can choose to rant about how great this thing is or how terrible it is and how great other companies are doing, but none of us really know anything. Nintendo has given us just a taste to pique our interest, but with over a year left to go before the console gets released and considering the track record for companies to borrow and rip off each other's designs in this industry, I'm not at all surprised that they keep silent about many of the console's features for now.

I want to also take a moment here and say that folks are allowed to express their opinions. If you like the design, great. If you don't, that's fine too. But please do not come into this thread or go into others solely to blast the opinions of others (this isn't aimed at anyone in particular, but in response to the back and forth, I figure it should be said). If you disagree, fine, debate the point if you like, but there's a difference between stating an opinion and intentionally trying to rain on someone's parade.
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Re: Nintendo: Project Cafe - Wii U

Post by NeverGoBak »

I always thought the Wii was great, it has some gimmicky exterior I suppose, but I found an amazing library underneath it. Almost tailor suited to my tastes, and thus much funner than PS3 or 360 for me. Okami, Sonic Colors, Mysims, Mario Galaxy and SSBB to name some more stand outish titles. Only things to compare thus far in my radar for, PS3 as an example, is Sly 4, Sonic Generations, and too a lesser degree Jak and Dexter, a token fighting game thrown in. Most of which(the better looking half) isn't even out yet!

Plus the hyper-realistic style kinda turns me off, unless the game is scenery focused somehow. Wii may have had it's gimmicks, I guess, but I found it more fun. Fun is all that matters, and it's all that ever should have.

Enough about the previous Gen though. :P

I'm looking forward to this for the same reasons I looked forward to Wii, the games look like they cater more to my taste, only with way, way more variety. I've always wanted to try an Assassin's Creed title, to see If I'd like it.
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Re: Nintendo: Project Cafe - Wii U

Post by Rurouni_Fencer »

A portable Gamecube would really make these controllers shine..

(Trying to segue the Troll definition debates... :roll: )
Talking with a buddy today, we thought about something-

Nintendo always manages to make a profit on their systems. They make roughly a 60-65% profit on every 3DS sold. Not sure the margin on the Wii, but we all know how many of those they sold, so - yeah. With the Wii U, people are freaking out over a price point, fearing a $350-450 or higher price-point. Honestly, I wouldn't be surprised if Nintendo decides to go the Sony route, sell the system and one pack-in controller at cost or lower, and make their money by selling extra controllers, 1st party games, etc.* The controller is looking like a beast - both in the figurative and literal sense! It gives Nintendo the reasoning to offer a more trimmed controller model, (like the Wii's classic controller,) and make money that way. Also, going back to my notion of a portable Gamecube, give this new monster control some awesome bells and whistles, and I can see Nintendo easily selling $100 controllers like hotcakes, (making a 20-30% profit in the process!)

* - It's just pure skepticism, but I wonder if Nintendo may contemplate going back to their old ways of cracking down on 3rd party developers, (see: Nintendo Seal of Approval.)
By doing this, Nintendo would limit the amount of shovel-ware released for the system, (which alienated themselves with their "hard-core" audience,) and provide them an excuse to make more profit from 3rd party releases. Quality sells better, therefore - more $$ for 3rd parties on a Nintendo system, and even more money for Nintendo. It's what made Nintendo a monster in the 80's and early 90's.
I believe the controller will be the secret weapon for Nintendo's success with the Wii U. Those who are skeptical: I understand! But, tell me you wouldn't invest in a second Wii U controller that allows you to play both Gameboy - GBA, (maybe one-day DS games), as well as Soul Calibur II (w/ Link), Super Smash Bros. Melee, and Goldeneye/Perfect Dark head-to-head with other Wii U controller owners? I'm not saying that Nintendo will do all of this - but if they don't, well, the power could certainly be there - and there an awful lot of Geohots out there! :wink:

What do you all think?
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