Well grey is a matter of perspective. There was no grey in the game at all in my opinion. Just to use Trip as an example. Trip's actions were always motivated by pure self interest, with no regard for the human life she constantly put at risk. First it was, "I need him to keep me alive", then it was, "I need him to help me get my revenge". Once he has served both of these purposes, she conveniently realizes that it is wrong for her to enslave someone and offers to let him go free. She's a bitch.Stark wrote:Hmm, I only had an audio synching issue once, other than that smooth sailing. I played on the PS3 which I think had the least issues in that regard.Gamerforlife wrote: I did actually encounter a few bugs myself with Enslaved now that you mention it, mostly dealing with Trip. It still surprises me so much when people praise the game's story. I just don't see how anyone could feel anything positive for the main characters by the end of the game. Their actions are all shameful and pathetic. Trip is selfish and borderline psychotic, Monkey has no pride or ambition and Pigsy shows a murderous streak. And the epilogue.....![]()
As far as the story, it shouldn't surprise you that some people liked it and you didn't. Does every movie you've seen have characters where you feel positive about their every action? The uncertainity about what they did at the end and how "grey" the actions of the main characters were, was what made the story resonate with me.
Also, the very idea of putting a slave collar on someone and then rigging it to kill him should he disobey her, get too far away from her or if she dies is the sort of thing that a PSYCOPATH does, not a normal human being with any real sense of right and wrong. If there were any kind of legal system in Enslaved's world, no jury on earth would not convict her for her actions. And then there is the epilogue, where she truly LOOKS like a psycho when she decides to take matters into her own hands