Incognito D wrote:Add me to the Metroid Prime crew. Great graphics and soundtrack, but I just find the actual content Reeeeeeeaally boring. No story, no characters, just you.
I am with all of you as far as the Gamecube games go. I bought/trade/bought them with an alarming regularity. I just hated getting lost and hated the controls.
When the wii version came out I loved it though. Something about the control scheme made me like the game. I managed to (finally) play all the way through Metroid Prime. Turns out there is a pretty cool and creepy story to it if you look hard enough and scan a lot. But the original Gamecube Metroid Prime? Put me in with the reluctant haters.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
Reprise wrote:
I guess the main reason I want to like this game, is because, graphically it is absolutely gorgeous, and some parts of the game are incredibly well crafted and beautiful. I had also been anticipating this game for years, since the early stages of development on the N64 before changing to Starfox and being delayed for Gamecube. I remember when it came out it really divided critics (I saw scores ranging from 2/10 up to 9/10), and many people accused those of giving it a bad score, doing so because they were bitter about Rare leaving Nintendo. I have to say that is such a twisted accusation to make though, because it really is terribly flawed and, at times, really painfull to play.
I forced myself to complete it when it first came out all those years ago. Now, I've bought it again to see if it really was as bad as I used to think it was, but now I just cannot stand it. I doubt I can even bring myself to complete it again.
I don't hate it but...
I think the reason that a game like Starfox Adventures provokes so much irritation, is that it promised so much but was such a let down. I mean, this was Rare collaborating with Nintendo to produce a Starfox game on Nintendo's new Gamecube system. What could go wrong? It was the sort of game that you would expect to see getting 9s and 10s upon release. But then when it proved to be such an average game, that's where the hate comes from. If it had been developed by a no-name company and silently appeared to review scores of 6 and 7, no one would have paid any attention, and it wouldn't have attracted any hate.
wow that turned into far too big a rant when all I basically wanted to say was "the expectations were not met, resulting in disappointment and anger".
Bioshock, System Shock 2, and Deus Ex. Tried them all out multiple times and kept reaching a point where I just really didn't want to play them anymore. Made it the furthest into Bioshock. Speaking of, I'm gonna uninstall that now.
Hobie-wan wrote:Bioshock, System Shock 2, and Deus Ex. Tried them all out multiple times and kept reaching a point where I just really didn't want to play them anymore. Made it the furthest into Bioshock. Speaking of, I'm gonna uninstall that now.
Ah I've thought of a contriversial choice that no doubt will result in me being flamed
Zelda: A Link to the Past
Please hear me out. I'm a huge Zelda fan, I absolutely love the games, but I've never really been able to get into this one, and it's arguably the best one if you ask a lot of fans. So that's kind of strange for me. It's not that I don't like it I guess, it's just that I don't like it as much as Link's Awakening or the 3D titles.
The thing is, although I had played Zelda games prior, my first Zelda game I ever owned and got into was Link's Awakening. I was always a Sega kid, so my experiences of Zelda were always from Nintendo owning friends. Eventually I got a gameboy and this was my first Nintendo console (albeit a handheld obviously). I then played all the main Zelda games after when I picked up a N64 and later a Gamecube. After playing OoT, Majora's Mask, OoA/OoS and Wind Waker, that is when I went back to A Link to the Past. I went back to it expecting it to be the best 2D, if not THE best period, Zelda game. But I just didn't find it as good as the games that came after it. Maybe it's one of those things where you had to experience the game first before the one's that came after it to truly appreciate it, but I just think that Nintendo improved vastly on the series since that game.
I have yet to complete A Link to the Past, and I hope to one day, but what I've experienced I haven't liked as much. I find later Zelda games have more depth, especially in the story department and the side quests. Take Link's Awakening for example. That game introduced loads of elements that became the norm in Zelda titles, and aren't present in A Link to the Past. I guess that also influences my reception to the game.
Own: Mega Drive, Saturn, Dreamcast, Playstation 1, Playstation 2, Playstation 3, Playstation 4, Playstation 5, PS Vita, Super Nintendo, Nintendo 64, Gamecube, Wii U, Game Boy Advance, DS, 3DS, Switch, Switch 2, Xbox, Xbox 360
Hobie-wan wrote:Bioshock, System Shock 2, and Deus Ex. Tried them all out multiple times and kept reaching a point where I just really didn't want to play them anymore. Made it the furthest into Bioshock. Speaking of, I'm gonna uninstall that now.
</repeat story>
Sigh...
*gets out whoop-ass stick*
I knew it was coming!
*also gets out whoop-ass stick*
I think most people will be disappointed by most good games if they really try to like them. There's not much to look at if you're looking for 'it'
If you don't like something about a game, accept it and move on. You'll enjoy games more if you are acceptive of your likes and dislikes and don't dwell on them.
Anyhew, in general I'd like to enjoy RPGs more. I remember when I was more inexperienced with RPG games I was easily fascinated by them. I always thought I'd enjoy even a lacklustre RPG as long as there is character building, but nowadays I usually find the combat boring and I get little satisfaction from character building.
Heh, I don't think I've actually sat down and enjoyed an RPG start to finish in a VERY long time. Even ones that I personally felt were actually pretty good (like Final Fantasy 5) still failed to hold my attention long enough. Maybe I just have a lot less patience these days.
AppleQueso wrote:Heh, I don't think I've actually sat down and enjoyed an RPG start to finish in a VERY long time. Even ones that I personally felt were actually pretty good (like Final Fantasy 5) still failed to hold my attention long enough. Maybe I just have a lot less patience these days.
I'm in the same boat as you. When I was a kid I finished epic RPG after epic RPG. Nowadays if I can't beat a game within 24 game-play hours, I lose interest. As I've gotten older I've begun to prefer games with more arcade like design.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
AppleQueso wrote:Heh, I don't think I've actually sat down and enjoyed an RPG start to finish in a VERY long time. Even ones that I personally felt were actually pretty good (like Final Fantasy 5) still failed to hold my attention long enough. Maybe I just have a lot less patience these days.
I feel that way, myself. With the exception of EarthBound (which wasn't that good) I haven't beaten an RPG in years.
AppleQueso wrote:Heh, I don't think I've actually sat down and enjoyed an RPG start to finish in a VERY long time. Even ones that I personally felt were actually pretty good (like Final Fantasy 5) still failed to hold my attention long enough. Maybe I just have a lot less patience these days.
I feel that way, myself. With the exception of EarthBound (which wasn't that good) I haven't beaten an RPG in years.
The problem with a lot of rpgs is too much emphasis on story and style and not enough on gameplay. I keep saying this all the time, but rpgs need a DAMN GOOD COMBAT SYSTEM!
This goes for action rpgs too. It's why I always complain about Odin Sphere. It tries to gloss over the fact that the gameplay is shit by trying to get you to focus on the "Oh! So pretty!" graphics and Wagnerian storyline.
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.