First SF4, now Tekken is iPhone-bound

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Niode
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Re: First SF4, now Tekken is iPhone-bound

Post by Niode »

crux wrote: And though this isn't a topic about phones, this also extends itself to keyboards. Typing on a physical keyboard is faster and anyone that says anything to the contrary is compensating for something.
I agree that typing on a desktop keyboard is faster (due to being able to use all 8 fingers (plus a thumb)) on it. However, those keyboards that are on phones I disagree, I can write text much much faster on my iphone than I can on a keypad/keyboard. It is possible to write just as fast on an iphone, just because the buttons are physical doesn't instantly make it a better keyboard. You're still limited to using your thumbs on either type due to the size of the device. I am much slower at typing on the 360 chatpad than I am at typing on my iphone simply because my thumbs have less distance to travel. Plus the automatic word correction on the iphone is pretty good once it adapts to your writing style (it stops pestering you for unknown words/abbreviations when you dismiss the correction a few times) and little shortcuts like double space for 'period space' at end of sentences or pressing z to dismiss corrections, making text input even faster.

Hell, if I knew morsecode I'd just use iditdah and tap my text in, that's even faster than a real keyboard when you get skill at it.
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crux
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Re: First SF4, now Tekken is iPhone-bound

Post by crux »

Having used both a G1 and iPod Touch plenty, I stand by my original statement. Tactile response does a lot for typing speed, whether people realize it or not. And, of course, things like shifting (or whatever the particular phone calls it) and using special characters are also faster. I don't downgrade my grammar one bit when typing on a cell phone, despite it being the trend.
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Re: First SF4, now Tekken is iPhone-bound

Post by msimplay »

crux wrote:Having used both a G1 and iPod Touch plenty, I stand by my original statement. Tactile response does a lot for typing speed, whether people realize it or not. And, of course, things like shifting (or whatever the particular phone calls it) and using special characters are also faster. I don't downgrade my grammar one bit when typing on a cell phone, despite it being the trend.
I can agree on this spelling errors would occur from my experience when you don't have that keypad response factor involved.

Was just thinking a friend of mine recently switched her phone to a touch screen one and she was cursing it at first but now she likes it.
However I have noticed one thing while she has improved her speed while typing on a touch screen phone her spelling has become unreadable to the point I don't know what she is trying to say most of the time.

I personally do abbreviate words and I also try to keep sms under 1 message long
Niode
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Re: First SF4, now Tekken is iPhone-bound

Post by Niode »

It's faster for me.
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GSZX1337
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Re: First SF4, now Tekken is iPhone-bound

Post by GSZX1337 »

msimplay wrote:
crux wrote:
Some games work brilliantly on the system, like the aforementioned Plants Vs. Zombies. It's not exaggeration to say that the game plays better on the iPhone than on the PC, because of the multi-touch interface. But the claim that an onscreen joystick is equivalent (or even better) to real analogue controls is nothing short of an incredible exaggeration. Even calling it an exaggeration masks my true feelings on the matter. I have about twenty apps and not a single one has a touch joystick that's actually worth the programming that designed it. I think touch controls - especially multi-touch controls - should be used in every single portable system from hereon in. Alongside buttons. Buttons can't be replaced with hypothetical buttons.

And though this isn't a topic about phones, this also extends itself to keyboards. Typing on a physical keyboard is faster and anyone that says anything to the contrary is compensating for something.

I agree
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AznKhmerBoi
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Re: First SF4, now Tekken is iPhone-bound

Post by AznKhmerBoi »

lol this is laughable, comon now how are you gonna play sf4 and tekken on iphone. THERES NO BUTTONS ON IPHONE-
-just a single charactor in tekken has over 60 moves in arsenal.
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crux
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Re: First SF4, now Tekken is iPhone-bound

Post by crux »

I'm surprised this topic didn't get bumped before now.

As an update, my G1 got busted about a month ago after a crash to the floor. Phone still worked, but the screen was no more. Luckily (in a sense), there was yet another free Android phone for me - the Nexus One. Unlike the G1, the Nexus One is physical keyboard free. Having used the virtual keyboard on it for a month, with no other option, I can tell you...

... That is drives me absolutely fucking nuts. It's the exact same frustrations I had with the iPod Touch keyboard, only now I'm forced to use it for all my mobile needs. Even after a month, I've only managed to reduce the frustrations rather than outright replace them. Thankfully the Nexus One at least has a dedicated period button (unlike the iPhone, last I checked), but it still takes at least two key presses for each individual punctuation mark (less for multiple, but that's not common anyway). Check this post for how often I use proper punctuation. Typos are frequent, even now that I've gotten used to checking as I type to use the auto-correction/completion feature. I can't understand, for the life of me, how anyone could prefer a virtual keyboard. If you have any tips, for god's sake, let me know.
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Re: First SF4, now Tekken is iPhone-bound

Post by msimplay »

I just wanted to say that I stand by my previous assumptions that I prefer standard button controls for games games originally designed for them such as most old skool games like Street Fighter and Mario Bros.
My sister has recently gave me her Ipod touch because she bought herself an Iphone 4.

I have to admit the games themselves are pretty good and while some games are perfect for the touch screen others I find annoying.
Its usually the ones that normally would have standard button controls on other platforms.
My hands get in the way of the action and while with a normal control I literally don't look at the controller at any time during play and simply know where the buttons are instinctively through button presses.

Although I have to say the Ipod Touch / Iphone is onto a winner simply because the games are high quality and are cheap in comparison to other gaming platforms and downloaded services.

This post is really directed to "17DaysOlderThanNES" because he thinks that touch controls are fine for everything when they clearly are not.

EDIT: I found an interesting development controllers for the Iphone / Ipod Touch would you believe :o

http://www.icontrolpad.com/
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MidnightRider
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Re: First SF4, now Tekken is iPhone-bound

Post by MidnightRider »

AznKhmerBoi wrote:lol this is laughable, comon now how are you gonna play sf4 and tekken on iphone. THERES NO BUTTONS ON IPHONE-
-just a single charactor in tekken has over 60 moves in arsenal.

They'll probably put little touch buttons, with a touch d-pad at the button of the screen. I think they did something like that with a Gameboy emulator. How responsive that can be is the story.
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