http://en.wikipedia.org/wiki/Final_DoomMrPopo wrote:As I understand it, Final Doom IS a compliation of badly designed user levels.
So i've been playing Doom again
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Re: So i've been playing Doom again
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Re: So i've been playing Doom again
Skulltag's internal server browser doesn't fetch the necessary files in case you're missing them. How much is it different compared to ZDoom?
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Re: So i've been playing Doom again
So, that's agreeing with me?Hobie-wan wrote:http://en.wikipedia.org/wiki/Final_DoomMrPopo wrote:As I understand it, Final Doom IS a compliation of badly designed user levels.
That's quite unfair to Serious Sam. I always have a blast with Serious Sam, but I still haven't gotten through my Doom 3 game.That's right, it's Serious Sam with a lighting problem.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: So i've been playing Doom again
True, Serious Sam is fun, but let's face it:
They both suffer from the pick-up-this-item-and-a-horde-of-enemies-spawn.
Both games tend to spawn the enemies behind you or from all sides.
Enemies don't physically register damage until they die in both games.
The physics are wonky in both.
Both feature skeletal enemies, massive monstrosities, and critters that screech at you as they charge.
I suppose I ought to go into detail about the differences, but they're really not too many. Serious Sam has better lighting, more open areas, and significantly better multiplayer. Plus, it realizes it's ridiculous and runs with it. Doom 3 takes itself too seriously, even moreso than Painkiller, which still takes itself too seriously for this kind of gameplay.
They both suffer from the pick-up-this-item-and-a-horde-of-enemies-spawn.
Both games tend to spawn the enemies behind you or from all sides.
Enemies don't physically register damage until they die in both games.
The physics are wonky in both.
Both feature skeletal enemies, massive monstrosities, and critters that screech at you as they charge.
I suppose I ought to go into detail about the differences, but they're really not too many. Serious Sam has better lighting, more open areas, and significantly better multiplayer. Plus, it realizes it's ridiculous and runs with it. Doom 3 takes itself too seriously, even moreso than Painkiller, which still takes itself too seriously for this kind of gameplay.
Re: So i've been playing Doom again
FYI: When I say Doom I mean Doom 1.
As opposed to Doom's pick-u-this-item-and-a-wall-comes-down-and-a-horde-of-enemies-charge-you?Ack wrote:True, Serious Sam is fun, but let's face it:
They both suffer from the pick-up-this-item-and-a-horde-of-enemies-spawn.
Doom replaces spawn with "get released"Both games tend to spawn the enemies behind you or from all sides.
Not sure what you mean by this.Enemies don't physically register damage until they die in both games.
Doom has less screetching, but I blame that on the hardware of the time.Both feature skeletal enemies, massive monstrosities, and critters that screech at you as they charge.
Fixed that for ya. Every so often when I play Doom 3 I need to alt tab just to make sure my TV is on and I haven't just been staring at a powered-off device.Serious Sam has lighting
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: So i've been playing Doom again
Ok, fine, Serious Sam has lighting.
I should also note that Doom 3 features the chainsaw guy with a birthday hat.
I should also note that Doom 3 features the chainsaw guy with a birthday hat.
