Things you hate about different genres

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Limewater
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Re: Things you hate about different genres

Post by Limewater »

Octopod wrote: To be clear, this is how I feel about all arcade style games that have endings, not just shmups. I wouldn't credit feed Metal Slug and say I beat it either for example.
What about Contra on NES? Does the 1CC rule apply?

What about Mega Man? Or The Legend of Zelda? What about Adventures of Lolo?

I'm not trying to pick at you. I'm just trying to understand your rule.
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Octopod
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Re: Things you hate about different genres

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Limewater wrote:
Octopod wrote: To be clear, this is how I feel about all arcade style games that have endings, not just shmups. I wouldn't credit feed Metal Slug and say I beat it either for example.
What about Contra on NES? Does the 1CC rule apply?

What about Mega Man? Or The Legend of Zelda? What about Adventures of Lolo?

I'm not trying to pick at you. I'm just trying to understand your rule.

It's not my rule dude. Zelda is not an arcade style game, it does not even have a scoring system. Does Mega Man have a scoring system? I have not played them too much but I didn't think they did. Contra does apply but Contra is a broken game.
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Re: Things you hate about different genres

Post by Limewater »

Octopod wrote:Does Mega Man have a scoring system? I have not played them too much but I didn't think they did.
The first one does, but it feels really tacked-on. I've never seen anyone brag about their high score in Mega Man. They ditched it after the first one, though I'm sure Mega Man Soccer and a few other spin-offs have a scoring system.
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GSZX1337
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Re: Things you hate about different genres

Post by GSZX1337 »

Octopod wrote:Nothing. Practice? You can call it whatever you want though.
How is that nothing? You beat the challenge the game offered.
Octopod wrote:It's not my rule dude.
It's not a rule at all.
Does Mega Man have a scoring system? I have not played them too much but I didn't think they did.
The first one did.
Contra does apply but Contra is a broken game.
How's Contra broken?
Limewater wrote:The first one does, but it feels really tacked-on. I've never seen anyone brag about their high score in Mega Man.
The thing about Mega Man's scoring system is that there's no real variation on the scoring. You get a set amount of points for clearing each stage. There's no speed bonuses, enemies killed bonus, health remaining bonus, etc. Sure, there's that power-up that gets you 100,000,000 points and full health and energy, but just about everyone grabs that. Unless you camped and killed an assload of enemies, your score's not really going to be any different.
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Octopod
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Re: Things you hate about different genres

Post by Octopod »

GSZX1337 wrote:
Octopod wrote:Nothing. Practice? You can call it whatever you want though.
How is that nothing? You beat the challenge the game offered.
Octopod wrote:It's not my rule dude.
It's not a rule at all.
Does Mega Man have a scoring system? I have not played them too much but I didn't think they did.
The first one did.
Contra does apply but Contra is a broken game.
How's Contra broken?
I do not really want to argue about shmups so I'll just drop it and say it is what ever pleases you, it is your game after all.

Contra is broken because you can stand in one place and enemies keep coming at you so you can rack up your score that way.

I made a poll on shmups since it is a site dedicated to ... well, shmups.
If interested http://shmups.system11.org/viewtopic.ph ... 38&start=0

If not interested, that is cool too.
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GSZX1337
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Re: Things you hate about different genres

Post by GSZX1337 »

Octopod wrote: I do not really want to argue about shmups so I'll just drop it and say it is what ever pleases you, it is your game after all.
Are you not wanting to debate in this thread or at all? If the former, maybe we should make a new thread?
Contra is broken because you can stand in one place and enemies keep coming at you so you can rack up your score that way.
There's a lot of games where you can do that. :?
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Re: Things you hate about different genres

Post by Erik_Twice »

Jrecee wrote:Dynamite Headdy needs unlimited continues.
Why is that so? I have not played the game.
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Octopod
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Re: Things you hate about different genres

Post by Octopod »

GSZX1337 wrote:
Octopod wrote: I do not really want to argue about shmups so I'll just drop it and say it is what ever pleases you, it is your game after all.
Are you not wanting to debate in this thread or at all? If the former, maybe we should make a new thread?
Contra is broken because you can stand in one place and enemies keep coming at you so you can rack up your score that way.
There's a lot of games where you can do that. :?
I did not want to hi jack this thread any more than we have with this is all really. :lol:
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GSZX1337
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Re: Things you hate about different genres

Post by GSZX1337 »

Octopod wrote: I did not want to hi jack this thread any more than we have with this is all really. :lol:
I think there's been more posts about Shmups than anything else in this thread. :lol:

My next post will have a rant. It's something that's been pissing me off for years.
Here's a hint: You're in the first person, and you're shooting things. :P
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MrPopo
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Re: Things you hate about different genres

Post by MrPopo »

GSZX1337 wrote:
Octopod wrote:Nothing. Practice? You can call it whatever you want though.
How is that nothing? You beat the challenge the game offered.
Take it back to the original context of the arcade. The challenge is to beat the game, and you need to balance that against a direct cost to continue. You obviously want to beat it in as few continues as possible, as that leaves you more quarters for DDR.

Now you come to the home conversion, where you have unlimited continues. Now there's no longer a risk/reward going on. It doesn't matter how many times I die, as long as the start button on my controller doesn't break I'll beat the game. Whereas in the arcade if you aren't good enough the cost of beating a game becomes prohibitively expensive.

Personally, if a home conversion offers a set amount of continues, say 3, and you can beat it within that constraint then I'd say you beat the game, and encourage you to work on the 1cc. But if it offers unlimited continues then destroying the last boss after using 30 continues is not beating it, as you removed all the challenge. It's like beating Doom on God mode.
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