Franchises that should have never continued

Talk about just about anything else that is non-gaming here, but keep it clean
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Dylan
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Re: Franchises that should have never continued

Post by Dylan »

DNT 2.5 wrote:2)Get a real guitar.
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Snickerd00dle
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Re: Franchises that should have never continued

Post by Snickerd00dle »

Call of Duty-every other year

Madden-ha

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DNT 2.5
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Re: Franchises that should have never continued

Post by DNT 2.5 »

Dylan wrote:
DNT 2.5 wrote:2)Get a real guitar.
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Well, you got me there :lol:
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UBERTRON777
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Re: Franchises that should have never continued

Post by UBERTRON777 »

Katamari Damacy - not because they are bad games but they are near impossible to build upon. You only really needed the first and maybe the second game.

Pitfall - Stop right after Pitfall II Lost Caverns of course.
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Weekend_Warrior
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Re: Franchises that should have never continued

Post by Weekend_Warrior »

Dance Dance Revolution series *Worse than Guitar Hero will ever be. Enough is enough!*

King of Fighters series *Did they really need to update this Street Fighter rip-off every year of the last decade?*

Test Drive series *Other than Test Drive Le Mans (DC), this series has always sucked*

Star Wars series *Look at this shit, it's fucking ridiculous: http://en.wikipedia.org/wiki/List_of_St ... ideo_games
Last edited by Weekend_Warrior on Sun Jan 03, 2010 3:17 am, edited 1 time in total.
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yomomma1
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Re: Franchises that should have never continued

Post by yomomma1 »

I guess you could argue every single franchise (Even if it is good, and continues to make great games) Does not need to be continued, after its games in the original story are finished.
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the7k
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Re: Franchises that should have never continued

Post by the7k »

DNT 2.5 wrote:1)Halo
2)Guitar hero
1) It is a cheap Sci-Fi generic Shooter but with ONLINE MICROPHONE SUPPORT!!!!!1one
2)Get a real guitar.
Well, I don't hate Guitar Hero because I think people need to get real guitars. That's like telling people who love Tony Hawk to learn to skateboard, or the people who love Gran Turismo to learn to drive, or the people who love COD to join the military.

I hate it because it has been whored out left and right, with no real sense of progression, and the track lists have been getting more and more pathetic. I probably could have dealt with it if there weren't huge displays of it at Best Buy and kids didn't play it all the damn time at GameStop.

As for Halo... the first one was great, and the second one was still pretty fun. However, they didn't deserve the almost universally perfect scores they earned, little progress has been made since Halo 2, and with Halo 3, Halo Wars, Halo ODST and Halo Reach coming up, it seems like it's being whored out. And that's not even counting the anime, the novels, the comic books, the action figures (which seems a little strange considering they're based on an M-rated game), the breakfast cereals...
Weekend_Warrior wrote: King of Fighters series *Did they really need to update this Street Fighter rip-off every year of the last decade?*
Take a look at how different each King of Fighters is compared to each Street Fighter. While Capcom usually changed a few moves up and threw in a couple of characters every now and then, KOF always had new characters, new backgrounds, new gameplay mechanics, new stories, a new GUI, etc.

Also, tell me: How was it a SF rip-off? Because it had characters fighting each other on a 2D plane?
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Flashman85
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Re: Franchises that should have never continued

Post by Flashman85 »

the7k wrote:As for Halo...And that's not even counting...the action figures (which seems a little strange considering they're based on an M-rated game)...
Ah, but don't forget that there are collectors who like having their favorite video game on display in an alternate format; action figures do not automatically equal children's toys.

I'm gonna toss in a vote for the Mega Man X series; I'm a dedicated Mega Man fan, but the series was originally intended to stop at X5 and pick up with the Zero series, as I understand it. But NOOOOO, we get randomized levels and awkward 3D and Axl because someone wasn't ready to give the cash cow a break.

Heh. That should be a boss in the next X game: Cash Cow.
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SplashChick
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Re: Franchises that should have never continued

Post by SplashChick »

the7k wrote:
Weekend_Warrior wrote: King of Fighters series *Did they really need to update this Street Fighter rip-off every year of the last decade?*
Take a look at how different each King of Fighters is compared to each Street Fighter. While Capcom usually changed a few moves up and threw in a couple of characters every now and then, KOF always had new characters, new backgrounds, new gameplay mechanics, new stories, a new GUI, etc.

Also, tell me: How was it a SF rip-off? Because it had characters fighting each other on a 2D plane?
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corn619
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Re: Franchises that should have never continued

Post by corn619 »

Maybe I'm crazy for saying this but, I think the Zelda series is in need of a serious break. Wipe the slate and start over. Spirit Tracks is.......ok but nothing compared to the greats in the series such as LTTP and Wind Waker. Twilight Princess is were it started getting stale tasting to me. Its always the same damn tools, dungeons, outfit and items. I can appreciate that with the DS versions there trying something a little different, but it just felt like the same thing. and I hate the touch screen controls and strictly overhead view.
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