Mega Man 10 announced

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Dylan
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Re: Mega Man 10 announced

Post by Dylan »

MrPopo wrote:But if someone actually makes a ROM of Mega Man 9 (it would require a full rebuild) I'd be so over that.
Same here. Only problem is that the game is huge...
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AwesomeMonstar
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Re: Mega Man 10 announced

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Ziggy587 wrote:but if I heard a 16-bit style Super Mario World 3
CHRISTMAS COMES EARLY!


About 16 years early...
Don't that just look oh so tasty?
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Re: Mega Man 10 announced

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MrPopo
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Re: Mega Man 10 announced

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That it is. I also noticed the "easy mode" that they're including. Man, it really looks like it removes a lot of the hard parts of Mega Man. You'll get no cred if you beat Mega Man 10 on easy.
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Dylan
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Re: Mega Man 10 announced

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I hope they do the achievements again, it really added replay value to the game. But I could do without the Mr. Perfect one this time around.
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jfe2
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Re: Mega Man 10 announced

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MrPopo wrote:That it is. I also noticed the "easy mode" that they're including. Man, it really looks like it removes a lot of the hard parts of Mega Man. You'll get no cred if you beat Mega Man 10 on easy.
Looks like easy mode got rid of a lot of the spikes... Spikes in Mega Man are the bane of my existence! I still won't be using that mode though. I'm a glutton for punishment. :)
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Re: Mega Man 10 announced

Post by noiseredux »

this 16-bit revival talk is why I'm still so in love with the GBA... it was like a SNES that lived until 2007.
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Dylan
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Re: Mega Man 10 announced

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MrPopo wrote:That it is. I also noticed the "easy mode" that they're including. Man, it really looks like it removes a lot of the hard parts of Mega Man. You'll get no cred if you beat Mega Man 10 on easy.
Now that I think about it, this is just like the "normal" mode in Mega Man 2. Really, the difficulties should just be "normal" and "pansy". At least "easy" is more honest.
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MrPopo
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Re: Mega Man 10 announced

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Dylan wrote:
MrPopo wrote:That it is. I also noticed the "easy mode" that they're including. Man, it really looks like it removes a lot of the hard parts of Mega Man. You'll get no cred if you beat Mega Man 10 on easy.
Now that I think about it, this is just like the "normal" mode in Mega Man 2. Really, the difficulties should just be "normal" and "pansy". At least "easy" is more honest.
As I recall the only change in Mega Man 2's difficulties was enemy HP, which is very different from removing level hazards which include insta-kill spikes.
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Dylan
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Re: Mega Man 10 announced

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MrPopo wrote:As I recall the only change in Mega Man 2's difficulties was enemy HP, which is very different from removing level hazards which include insta-kill spikes.
True, it will be more comprehensive this time around. But frankly, you could kill any boss in the game with like 5 mega buster shots.
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