Same here. Only problem is that the game is huge...MrPopo wrote:But if someone actually makes a ROM of Mega Man 9 (it would require a full rebuild) I'd be so over that.
Mega Man 10 announced
Re: Mega Man 10 announced
- AwesomeMonstar
- 128-bit
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- Location: New Orleans, LA
Re: Mega Man 10 announced
CHRISTMAS COMES EARLY!Ziggy587 wrote:but if I heard a 16-bit style Super Mario World 3
About 16 years early...
Don't that just look oh so tasty?
NES-GB-GENESIS-SNES-GBC-32X-SATURN-3DO-N64-DREAMCAST-GBA-PS2-XBOX-GAMECUBE-DS-PSP-WII-360
NES-GB-GENESIS-SNES-GBC-32X-SATURN-3DO-N64-DREAMCAST-GBA-PS2-XBOX-GAMECUBE-DS-PSP-WII-360
- sevin0seven
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Re: Mega Man 10 announced
Visit my stores: Mercari Store, sevin0seven RacketBoy Marketplace
Bay Area Cali: Meet-up Thread
Custom Art Covers & Labels: Click here
Game Room: Click here
Bay Area Cali: Meet-up Thread
Custom Art Covers & Labels: Click here
Game Room: Click here
Re: Mega Man 10 announced
That it is. I also noticed the "easy mode" that they're including. Man, it really looks like it removes a lot of the hard parts of Mega Man. You'll get no cred if you beat Mega Man 10 on easy.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: Mega Man 10 announced
I hope they do the achievements again, it really added replay value to the game. But I could do without the Mr. Perfect one this time around.
Re: Mega Man 10 announced
Looks like easy mode got rid of a lot of the spikes... Spikes in Mega Man are the bane of my existence! I still won't be using that mode though. I'm a glutton for punishment.MrPopo wrote:That it is. I also noticed the "easy mode" that they're including. Man, it really looks like it removes a lot of the hard parts of Mega Man. You'll get no cred if you beat Mega Man 10 on easy.
- noiseredux
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Re: Mega Man 10 announced
this 16-bit revival talk is why I'm still so in love with the GBA... it was like a SNES that lived until 2007.
Re: Mega Man 10 announced
Now that I think about it, this is just like the "normal" mode in Mega Man 2. Really, the difficulties should just be "normal" and "pansy". At least "easy" is more honest.MrPopo wrote:That it is. I also noticed the "easy mode" that they're including. Man, it really looks like it removes a lot of the hard parts of Mega Man. You'll get no cred if you beat Mega Man 10 on easy.
Re: Mega Man 10 announced
As I recall the only change in Mega Man 2's difficulties was enemy HP, which is very different from removing level hazards which include insta-kill spikes.Dylan wrote:Now that I think about it, this is just like the "normal" mode in Mega Man 2. Really, the difficulties should just be "normal" and "pansy". At least "easy" is more honest.MrPopo wrote:That it is. I also noticed the "easy mode" that they're including. Man, it really looks like it removes a lot of the hard parts of Mega Man. You'll get no cred if you beat Mega Man 10 on easy.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: Mega Man 10 announced
True, it will be more comprehensive this time around. But frankly, you could kill any boss in the game with like 5 mega buster shots.MrPopo wrote:As I recall the only change in Mega Man 2's difficulties was enemy HP, which is very different from removing level hazards which include insta-kill spikes.

