I liked Twilight Princess. I think it followed the Zelda format just fine. I hear so many bizarre complaints. Like it is too much action and not enough puzzles like the old ones when people used to complain that there was too much puzzles and not enough action in the old ones. Or that the ability to warp makes the game cheesy as it makes it too easy for Link to get around while people used to complain so much about having to constantly cross Hyrule Field or the Sea (even after obtaining Epona or the ability to warp). Just nitpicking.Dylan wrote:Nobody liked Twilight Princess?
As for Nintendo having settled into a style. I think it could be argued that the Windwaker, PH, and ST style is relatively new and that most of the games have actually had the more serious, less cartoonish style. I have never played any of the handheld games because I don't have any handhelds so I will not get ST for that reason, but I loved Twilight Princess and will surely love the next console Zelda game. Some argue it is just because it is a Zelda game so that is why I will love it. Well, yeah. I like Zelda games. I like the characters, I like the places, and I like the style. So the new Zelda game will come out featuring a left-handed (maybe right on the Wii) hero who gets a special sword and attempts to stop an entity of pure evil (probably Ganondorf or Ganon or both) from taking over peaceful Hyrule. This is the Zelda format and Link will face many puzzles and many enemies (old and new) while relying on new friends and utilizing some new unique tool (ocarina, conductor's wand, or the ability to transform into a wolf) as well as a lot of trusty old ones in order to triumph.
I love me some Zelda.