J T wrote:Well, I just got SFIV through the $20 Steam deal going on this weekend.
So far, I really like it, and largely for the reason a lot of you are complaining about it-- it's basically Street Fighter II in 3D. I haven't really been heavy into a fighter since SFII was all the rage in the arcades and later on the SNES (I used to play on the SNES X-Band modem). I never quite liked the way the Tekken/Soul Calibur/Dead or Alive games transitioned to 3D (virtua fighter, I did like though). I like those games, but they never quite felt right to me because I had played so much SFII. So, I faded out of the fighter scene for quite a bit. Street Fighter IV feels like a resurgence to me. I like the amped up 3D effects, though I think the characters are too beefy looking. I'm enjoying the prospect of being able to play challenging human opponents again online and still have my old SFII techniques hold a little weight (though there are clearly new timing issues and specials that gamers can exploit). Anyway, my first impression is good, though I haven't played for more than an hour. I guess I'll need more time to decide if I agree that the game is as broken and unbalanced as some of you say.
I don't mind that SF4 doesn't feel like a 3D Fighter. In fact, I'm very glad it does still feel like a 2D Fighter. What I don't like is that it feels just like SF2. The Alpha series and III series were each very distinctive and really stood on their own, while playing SF4 back-to-back with SF2HD left me feeling like I never changed games at all.