people have been trumpeting this for a long long time. To me, the gamer, it makes sense. But i don't know if the holiday season actually does give a significant bump in sales vs just releasing it in a month with virtually no competition. I heard on a podcast the head of a game company (i forget who) said they don't want to release in spring/summer because kids aren't in school so there is less word of mouth.Mozgus wrote:When will these companies learn how important release dates are? Spring has always been begging for even mediocre games to rush in and claim victory. It rarely seems to happen. GTA4 pulled an April release, but it was going to sell millions regardless.
And, in all fairness, this year was better than last at release dates. I passed on a lot of fantastic games last November.
Plus, i do think xbox does recognize this and gives us big releases for the 'summer of arcade.' which is a nice gesture to tide us over for a few days per game, but isn't really what gamers want.
*edit* personally i kinda like it. Although it makes me pass on Wolfenstein which sucks, during the drought of games I usually pick up retro titles, games i missed out on 2 years or last year, and hardware. Things that i wouldn't buy if there were good games coming.

