Exhuminator wrote:Xeogred wrote:I like The Last of Us a fair bit / One game has ~3 different enemy types, no mechanical progression, lots of instant kill animation attacks.
Yeah. After having played for 5 hours at this point, I'm not agreeing with TLoU's 95% Metacritic score so far. To be fair, I'm hardly the target audience for showboat interactive movies like this.
Haha, yeah. Ultimately I think I was happy with it because gunplay felt a lot better than Uncharted at least. I like the urban environments too and the ending is something else, worth seeing through to the end. I didn't really care for the DLC at all though, there's barely any combat and I wouldn't say I love Elie or anything, so yeah.
My tolerance has gone up for the scripted games these last few years for some reason. I think it's the pendulum swinging back hard from me being tired of open world games, so suddenly the scripted short linear games (like playing some CoD again recently) are actually kind of nice and fun now. Both extremes will never be my preference though.
Have you played the two new Tomb Raider games? Personally I think they are WAY better than Uncharted in the gameplay department. Combat feels better, better progression/upgrading almost in Zelda like fashion, cool side tombs, small open maps with exploration at times, etc. It's got loot and other things I'm getting tired of, but it's always pretty streamlined compared to true open world games. I think Rise of the Tomb Raider visually might be the best thing I've played on my PS4 so far as well and it was all chilly cold environments which I love. Top it off with the classy Dead Space composer which gives them a unique and intense vibe, I really dig these games. Way more fun to actually play than the Naughty Dog games for my money.
Skyblazer looks amazing visually but I don't remember sticking with it long.