RPG Progress Report
Re: RPG Progress Report
Are you doing the trek blind or do you have a map?
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- BoneSnapDeez
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Re: RPG Progress Report
playa please.
I'll get in 1-2 hours of gaming a night on a good day. I don't have the time to go in blind. StrategyWiki and GameFAQs are my saviors.
I'll get in 1-2 hours of gaming a night on a good day. I don't have the time to go in blind. StrategyWiki and GameFAQs are my saviors.
Re: RPG Progress Report
Good, so you still have some measure of sanity.BoneSnapDeez wrote:playa please.
I'll get in 1-2 hours of gaming a night on a good day. I don't have the time to go in blind. StrategyWiki and GameFAQs are my saviors.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
- BoneSnapDeez
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Re: RPG Progress Report
Just have the final dungeon left. But I have to do bunches of grinding first I suppose. Main hero is level 28 at the moment, I'd like to get up to ~31. The late stages of this game are hilariously broken. Even worse than the crappy Mother mountain.
Re: RPG Progress Report
At least Mt. Itoi comes with a super robot to grind with.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
- BoneSnapDeez
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Re: RPG Progress Report

Word.
Re: RPG Progress Report
I'm on the chapter 2 already on the tactic ogre PSP and i have to say that there's one thing that's pretty annoying about the game and it's these rescue mission. So far these have been optional but some hero characters need to be rescued on missions and the problem with it is that when you combine the far distance that these characters seem to always be from your starting point with REALLY SHITTY AI (with no regard for it's own life) you are going to have grand time.
The RNG issue does show here and you have to keep changing the outcome of the turns until they get barely hit or manage dodge the attacks or otherwise they will be dead before you reach them.
The pace of the battles are not fast enough to it not to be frustrating having to start the whole mission again because you couldn't just make it.
The RNG issue does show here and you have to keep changing the outcome of the turns until they get barely hit or manage dodge the attacks or otherwise they will be dead before you reach them.
The pace of the battles are not fast enough to it not to be frustrating having to start the whole mission again because you couldn't just make it.
Re: RPG Progress Report
Good to know that this aspect of the game wasn't changed at all for the PSP update.Kuruwin wrote:I'm on the chapter 2 already on the tactic ogre PSP and i have to say that there's one thing that's pretty annoying about the game and it's these rescue mission. So far these have been optional but some hero characters need to be rescued on missions and the problem with it is that when you combine the far distance that these characters seem to always be from your starting point with REALLY SHITTY AI (with no regard for it's own life) you are going to have grand time.
The RNG issue does show here and you have to keep changing the outcome of the turns until they get barely hit or manage dodge the attacks or otherwise they will be dead before you reach them.
The pace of the battles are not fast enough to it not to be frustrating having to start the whole mission again because you couldn't just make it.
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- Exhuminator
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Re: RPG Progress Report
It doesn't get better.pierrot wrote:before it gets better.
PLAY KING'S FIELD.
- Jmustang1968
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Re: RPG Progress Report
It does get better, or there is an easier way.
To save the NPCs, just need a fast moving character or 2, run over and heal them if necessary.
To save the NPCs, just need a fast moving character or 2, run over and heal them if necessary.
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