anyone picking up resident evil 5 tonight?

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Zork
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Re: anyone picking up resident evil 5 tonight?

Post by Zork »

Mozgus wrote: If its true, Capcom fucked up. I mean, length is never a real factor for me (har har, length). I prefer short, but quality experiences to bloated, dull ones. The problem is, the gamer culture has become obsessed over completion times, as if they directly equate to value, which they DON'T. The solution is not to make all the games longer, but to make customer realize that buying the game at launch for the full $60 is not their only fucking option. If you think its not worth it, then wait until the price drops to the point when it is. Speak with your dollar.

I mean, RE1 is a 3-4 hour game. But I've beaten that game 7-9 times over the years. That's about 28 hours of fun gaming right there. RE4 however, I probably only had 2-3 hours of actual fun with. I just felt like that game lost focus of what was fun about survival horror, and had too much other bullshit tacked on that I had to work my way through.
I get what you're saying and I agree.

I'm really in this for the completion time being really long or anything I just feel a bit cheated because the last game had a lot more replay value to it than this one does. But if it's one thing you notice when looking at all the RE games side by side, each one dips up and down with it's replay value due to various reasons.

I know they're adding more modes via DLC so hopefully this will fix some of this. I'm a bit skeptical of the actual Player vs Player mode though, where everyone tries to kill eachother.
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Re: anyone picking up resident evil 5 tonight?

Post by Mozgus »

Zork wrote:I get what you're saying and I agree.

I'm really in this for the completion time being really long or anything I just feel a bit cheated because the last game had a lot more replay value to it than this one does. But if it's one thing you notice when looking at all the RE games side by side, each one dips up and down with it's replay value due to various reasons.

I know they're adding more modes via DLC so hopefully this will fix some of this. I'm a bit skeptical of the actual Player vs Player mode though, where everyone tries to kill eachother.
If you dont feel the need to ever replay the game, that's the fault of the game really, and not the length of it. RE1 still has quite a complicated structure about it, and thats why I beat it so many times. There were so many paths. 2 character storylines right from the start, each having the option to save the other, as well as an additional character. These paths then opened or closed a lot of minor event/cutscenes. Like you may have waited for Barry to bring jill another rope, but that didn't guarantee barry's survival later on. You still had to make 2 or 3 more choices to decide his fate. Then the director's cut came out with a lot of new content, and then the DS version came out with yet another arrangement of content. Then of course you have the gamecube remake which is a completely different experience altogether.

The series seems to have become more and more linear with each sequel, and so I rarely felt the need to beat them more than once. RE4 especially just felt like more of an RPG-like grind than anything else. In RE1, I loved to challenge myself at shaving off time by pre-planning my routes and bringing all the puzzle items, but no weapons. When I needed a weapon for a boss, I would factor in the exact ammo I needed, so I'd have an extra spot free once the ammo was entirely used, with no leftover. I was a little crazy.
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Re: anyone picking up resident evil 5 tonight?

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Been playing the game a bit more so I can weight in now. It's fun, and most of the criticisms in the xplay review are completely stupid as expected. However, it has lost some of the things I liked about RE4. No merchant, no upgradeable attache case, and less creepy enemies and environments(yes I know RE 4 wasn't scary, but it was creepy
) and frankly Leon and Ada are much cooler than RE 5's protagonists. Seriously. I also HATE the records screen. I can't stand when a game keeps track of how may times I die. Who the hell wants someone forever reminding them of how much they sucked in the past. Seriously, how are game designers so bone-headed. Anyway, the AI for Sheva is competent, but not stellar. What annoys me is that with the AI not being absolutely perfect and godlike, everyone is going to say that this is a game that is only fun in co-op(not true) which plays into Microsoft's annoying quest to make EVERYTHING about online multi-player in EVERY game they put out

Basically, I have no major complaints with RE 5, but a handful of nitpicks. It's a fun, epic game but can't quite recapture RE 4's magic for me
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Re: anyone picking up resident evil 5 tonight?

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I'm up to the last chapter- so no spoils please. Not that you guys are really spoiling anything right now.

I have to agree with some of the things you guys said, but not everything. I'm kinda a sucker for co-op and even though i didn't play RE4 more than once, i think i'll probably give 5 more than one spin simply to play with friends. Plus- if you get into a good random game with someone, it'll be fun. Part of the reason i play games is to share the experiences with people. Plus, with another human player you add a wild card. Everyone plays differently so no game is ever going to be completely the same.

That aside- there are some gripes i have with it. No herb to boost your life. I always thought that this was a good element in the RE games. It was a nice bonus if you were quick and deadly enough to hold on to your herbs for a long peroid of time. I played through half the game with 7 R/G herb mixes thinking i was going to find a third herb. Now, i just kinda use them all willy nilly which was never the point of them. I know people complained that it wasn't very RE, but i liked the attache case of RE4 and the tetris-like puzzle of putting everything in that guy. However, it would probably be hard to pull of on the fly with another person playing so i can understand why it was cut. That said, going back to the set slots, although a classic, kinda irked me.

However- my main complaint with the whole thing is that sometimes i feel like it is trying to be different games. Although RE4 was very very different and changed up the resident evil format, the enemies you fought were still kinda creepy and still were crude. In the later levels of RE5, it felt more like a clunky gears of war or call of duty with a zombie skins mod than an RE game. Given, i wasn't scared when i played RE4, but it still creeped me out. I got none of that from RE5. I also felt like the scene changes that leon went through in RE4 were all justified and made sense. It felt like a cohesive world. Where as in RE5 on more than one occasion i was taken aback on the abruptness and drastic changes that would happen around chris and sheva. It felt more like I could draw a line in the sand where this is the oil rig level and when i cross that line now I'm in the tribe level. It was less of a "what is this doing out here! There must be some kind of shady trouble!" and more of a "why on earth would anyone build this here?"

Is it my favorite in the series? no. Did i still love playing it and am i going to play it again? yes. The flaws stand, but when i sat down to play i was excited and when i left i was entertained and still thought about playing it again. I really think thats all a game needs for me. Some have different levels of that, but all in all.... i liked it. In fact, there are only a few games i've played on the xbox like that in the last year. Games that i've thought about playing while i'm not playing during the day. I take that as a win for RE5. I honestly think that if capcom just called it something else, and had all new charecters this backlash wouldn't be happening. Bottom line: i thought the game was fun. That is what I'm there for.

This has kind of been my attitude as of late with most franchise and adaptations of things lately. If it entertains me then great! I think it is because i am a comic guy and there have been so many comic movies (some good, some bad) that come out and make me super critical. I realized I was aggravated that everything was not exactly how i wanted it because I've been excited and thinking about the first game in a series, or the original graphic novel for a long time. Now i just kinda take it for what it is and roll with it. I always have that first game or graphic novel so why get so worked up about whatever movie or game that I had such a crazy high expectation for and no control over? I'm not saying don't think critically. I'm just saying think critically but also have a good time.

What i would get pissed about is if i directed an RE game and it came out like 5. No offense to the director, it just wasn't what i would've made.

I give resident evil 144 out of a possible 180 vampires.
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Re: anyone picking up resident evil 5 tonight?

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also:

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Re: anyone picking up resident evil 5 tonight?

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nickfil wrote:also:

Image
this sums up the way i play RE:5
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Re: anyone picking up resident evil 5 tonight?

Post by Zork »

I never get tired of punching Manjini in the face and watching their heads explode, it's so satisfying.
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Re: anyone picking up resident evil 5 tonight?

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nickfil wrote:I'm up to the last chapter- so no spoils please. Not that you guys are really spoiling anything right now.

I have to agree with some of the things you guys said, but not everything. I'm kinda a sucker for co-op and even though i didn't play RE4 more than once, i think i'll probably give 5 more than one spin simply to play with friends. Plus- if you get into a good random game with someone, it'll be fun. Part of the reason i play games is to share the experiences with people. Plus, with another human player you add a wild card. Everyone plays differently so no game is ever going to be completely the same.

That aside- there are some gripes i have with it. No herb to boost your life. I always thought that this was a good element in the RE games. It was a nice bonus if you were quick and deadly enough to hold on to your herbs for a long peroid of time. I played through half the game with 7 R/G herb mixes thinking i was going to find a third herb. Now, i just kinda use them all willy nilly which was never the point of them. I know people complained that it wasn't very RE, but i liked the attache case of RE4 and the tetris-like puzzle of putting everything in that guy. However, it would probably be hard to pull of on the fly with another person playing so i can understand why it was cut. That said, going back to the set slots, although a classic, kinda irked me.

However- my main complaint with the whole thing is that sometimes i feel like it is trying to be different games. Although RE4 was very very different and changed up the resident evil format, the enemies you fought were still kinda creepy and still were crude. In the later levels of RE5, it felt more like a clunky gears of war or call of duty with a zombie skins mod than an RE game. Given, i wasn't scared when i played RE4, but it still creeped me out. I got none of that from RE5. I also felt like the scene changes that leon went through in RE4 were all justified and made sense. It felt like a cohesive world. Where as in RE5 on more than one occasion i was taken aback on the abruptness and drastic changes that would happen around chris and sheva. It felt more like I could draw a line in the sand where this is the oil rig level and when i cross that line now I'm in the tribe level. It was less of a "what is this doing out here! There must be some kind of shady trouble!" and more of a "why on earth would anyone build this here?"

Is it my favorite in the series? no. Did i still love playing it and am i going to play it again? yes. The flaws stand, but when i sat down to play i was excited and when i left i was entertained and still thought about playing it again. I really think thats all a game needs for me. Some have different levels of that, but all in all.... i liked it. In fact, there are only a few games i've played on the xbox like that in the last year. Games that i've thought about playing while i'm not playing during the day. I take that as a win for RE5. I honestly think that if capcom just called it something else, and had all new charecters this backlash wouldn't be happening. Bottom line: i thought the game was fun. That is what I'm there for.

This has kind of been my attitude as of late with most franchise and adaptations of things lately. If it entertains me then great! I think it is because i am a comic guy and there have been so many comic movies (some good, some bad) that come out and make me super critical. I realized I was aggravated that everything was not exactly how i wanted it because I've been excited and thinking about the first game in a series, or the original graphic novel for a long time. Now i just kinda take it for what it is and roll with it. I always have that first game or graphic novel so why get so worked up about whatever movie or game that I had such a crazy high expectation for and no control over? I'm not saying don't think critically. I'm just saying think critically but also have a good time.

What i would get pissed about is if i directed an RE game and it came out like 5. No offense to the director, it just wasn't what i would've made.

I give resident evil 144 out of a possible 180 vampires.
I hate to say it, but the more I play I am beginning to understand some of the disappointment some people have with RE 5. I was digging it at first, but the more I play. I don't know. A lot of the reviews are making stupid, ridiculous complaints about the game. However, there ARE some issues. Some of which you and I have mentioned already. I think another issue, which may or may not have been mentioned already in this thread is how pointless difficulty levels are since you always carry your stuff over even if you switch difficulties and you also get a stage select. This isn't like a Dynasty Warriors game, where the higher settings are made with the knowledge that players will be powered up

I don't mind the co-op, but it's clear they streamlined some stuff and made the game shorter. As always, we have a single player game that suffers a bit to accommodate multi-player. Sigh. This is what is killing modern games for those of us who still view gaming as something more than just a way to socialize. Nintendo isn't helping either with their constant barrage of video games for people who don't play video games. Don't forget about the rest of us Nintendo. We got you to where you are today. But as you said, in spite of its flaws, it's a great game and a lot of fun to play, but it doesn't outdo RE 4, which makes it suck not as a game, but as a sequel. There's very little that's new compared to RE 4 and they even saw fit to REMOVE some things as we've covered already. It's a lazy sequel, much like the lazy Mega Man 9.

I'm enjoying RE 5 and I think it's worth a play for people who liked RE 4. I don't regret purchasing it, but it's such a shame how little ambition went into the project. Most of the PR Capcom has put out for the game is complete and utter BS, indicating a game FAR different from what we actually got. It is very clear to anyone who has played it that the designers made NO effort AT ALL to really try and blow RE 4 out of the water, which is what their PR would have you believe. They just copied the formula and tweaked it. This was just a quick cash in until RE 6, which seems to be a game that will show as much ambition as RE 4 did if we're to be believe what Capcom's reps are saying, which we probably shouldn't. Thanks for a fun game Capcom, but shame on you for once again showing us what a lazy company you STILL are(remember the fifty thousand Street Fighter rehashes back in the early nineties?)
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Re: anyone picking up resident evil 5 tonight?

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I just beat RE5 last night, and all i have to say is that IT IS AN ENJOYABLE GAME

Sure Shevas AI is semi-retarded, but it didnt stop it from being a good game, now i gotta go back and actually beat RE4, i never finished it when it came out.
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Re: anyone picking up resident evil 5 tonight?

Post by Snickerd00dle »

IcKy99 wrote:I just beat RE5 last night, and all i have to say is that IT IS AN ENJOYABLE GAME

Sure Shevas AI is semi-retarded, but it didnt stop it from being a good game, now i gotta go back and actually beat RE4, i never finished it when it came out.
she really did suck, and you are a sinner, go and beat 4 asap
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