Random Gaming Thoughts

Anything that is gaming related that doesn't fit well anywhere else
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MrPopo
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Re: Random Gaming Thoughts

Post by MrPopo »

It's a Persona game focused around the Japanese idol industry instead of school life, and instead of personas you get a partner from Fire Emblem (your first three are Chrom, Caeda, and Cain). All the bosses are from Fire Emblem and the enemies are a mix of Fire Emblem units and Persona abstract monsters. And Tiki being a waifu is a component of a side quest in the game.
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Stark
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Re: Random Gaming Thoughts

Post by Stark »

Oh well that sounds right up my alley. Thanks!
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Erik_Twice
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Re: Random Gaming Thoughts

Post by Erik_Twice »

Xeogred wrote:Who and WHY does anyone like motion blur in FPS's?
For the same reason people prefer oversaturated pictures to pictures with a logical balance of colours.
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BoneSnapDeez
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Re: Random Gaming Thoughts

Post by BoneSnapDeez »

ElkinFencer10 wrote:
BoneSnapDeez wrote:Dat feeling when the first FAQ for a game you've been stuck on forever finally shows up.
http://www.gamefaqs.com/famicomds/57840 ... faqs/73580
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Yep, wishing there were some for material locations in Tokyo Mirage Sessions...
Well lack of info for a game that was just released is expected. I was talking about one nearly 30 years old. :lol:
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isiolia
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Re: Random Gaming Thoughts

Post by isiolia »

Xeogred wrote:Who and WHY does anyone like motion blur in FPS's? Thank goodness this is an option in most games, but I think some of the early ones that did it didn't have an option to turn it off. Maybe Crysis or something.
Developers, and because it disguises low frame rates.

Stepping back though, practically speaking, motion blur is natural, same as depth of field. Things outside of your focus blur, things in motion that you aren't making an effort to track blur, and so on.

The same is true for film and video, particularly at the relatively low typical movie framerates (24fps). Being fair, for a lot of media, not recreating motion blur for from-scratch elements will make them look odd and bad on-screen.
'course, by the same token, we're so used to seeing 24-30fps video, that high framerate stuff looks unnatural :lol:

I think a lot of the problem comes in with video games because 60fps+ tends to be preferable, and the player can tend to determine where the focus is. The technology isn't fully there to shift focus realistically, but showing everything clearly does keep it in the player's hands (or eyes). Fast-moving things that they aren't tracking will wind up blurring anyway, per standards of human vision.

On the flip side, of course, blurring things moving at a lower framerate tends to make them look smoother (try it for yourself!). Also, more "cinematic", because that's how movies look. So, if you're trying to make a FPS game look good on meager hardware, narrowing the FoV, and selectively blurring things lowers the bar.

In some cases, motion blur in games can look good and be appropriate. Likely though, it's better restricted to places where the player has less control of the camera.
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SNESdrunk
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Re: Random Gaming Thoughts

Post by SNESdrunk »

I'm trying to get into the first Advance Wars game, and ye gods that tutorial does... not... end. It's well done and I'd imagine it'd be super helpful if you've never played a tactical game like this before, but holy crap get on with it please
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Re: Random Gaming Thoughts

Post by Exhuminator »

SNESdrunk wrote:I'm trying to get into the first Advance Wars game, and ye gods that tutorial does... not... end. It's well done and I'd imagine it'd be super helpful if you've never played a tactical game like this before, but holy crap get on with it please
That is exactly why I never finished Advance Wars.
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Re: Random Gaming Thoughts

Post by fastbilly1 »

isiolia wrote: (try it for yourself!)
Nothing like instant nausea in the middle of the day
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Re: Random Gaming Thoughts

Post by ExedExes »

SNESdrunk wrote:I'm trying to get into the first Advance Wars game, and ye gods that tutorial does... not... end. It's well done and I'd imagine it'd be super helpful if you've never played a tactical game like this before, but holy crap get on with it please
That and I've been trying to get perfect grades on every one of those sections. Each new section makes me want to play the real game less and less, because you're expected to remember so much stuff like terrain, advantages/disadvantages, fuel, movement, who's good against what, CO abilities. I know it's a strategy game but I thought it wouldn't be so complicated. If I ever get to the main game I'll probably have my *** handed to me six ways from Sunday.

I also stupidly got Battalion Wars and Days of Ruin on the DS -_-
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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SNESdrunk
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Re: Random Gaming Thoughts

Post by SNESdrunk »

ExedExes wrote:If I ever get to the main game I'll probably have my *** handed to me six ways from Sunday.
The battle against Grit at the beginning is annoyingly tough, you're overmatched like crazy while your opponent has artillery everywhere just waiting for you to make the smallest mistake, it's brutal
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