Random Gaming Thoughts
Re: Random Gaming Thoughts
It's a Persona game focused around the Japanese idol industry instead of school life, and instead of personas you get a partner from Fire Emblem (your first three are Chrom, Caeda, and Cain). All the bosses are from Fire Emblem and the enemies are a mix of Fire Emblem units and Persona abstract monsters. And Tiki being a waifu is a component of a side quest in the game.
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Re: Random Gaming Thoughts
Oh well that sounds right up my alley. Thanks!
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- Erik_Twice
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Re: Random Gaming Thoughts
For the same reason people prefer oversaturated pictures to pictures with a logical balance of colours.Xeogred wrote:Who and WHY does anyone like motion blur in FPS's?
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- BoneSnapDeez
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Re: Random Gaming Thoughts
Well lack of info for a game that was just released is expected. I was talking about one nearly 30 years old.ElkinFencer10 wrote:Yep, wishing there were some for material locations in Tokyo Mirage Sessions...BoneSnapDeez wrote:Dat feeling when the first FAQ for a game you've been stuck on forever finally shows up.
http://www.gamefaqs.com/famicomds/57840 ... faqs/73580
Re: Random Gaming Thoughts
Developers, and because it disguises low frame rates.Xeogred wrote:Who and WHY does anyone like motion blur in FPS's? Thank goodness this is an option in most games, but I think some of the early ones that did it didn't have an option to turn it off. Maybe Crysis or something.
Stepping back though, practically speaking, motion blur is natural, same as depth of field. Things outside of your focus blur, things in motion that you aren't making an effort to track blur, and so on.
The same is true for film and video, particularly at the relatively low typical movie framerates (24fps). Being fair, for a lot of media, not recreating motion blur for from-scratch elements will make them look odd and bad on-screen.
'course, by the same token, we're so used to seeing 24-30fps video, that high framerate stuff looks unnatural
I think a lot of the problem comes in with video games because 60fps+ tends to be preferable, and the player can tend to determine where the focus is. The technology isn't fully there to shift focus realistically, but showing everything clearly does keep it in the player's hands (or eyes). Fast-moving things that they aren't tracking will wind up blurring anyway, per standards of human vision.
On the flip side, of course, blurring things moving at a lower framerate tends to make them look smoother (try it for yourself!). Also, more "cinematic", because that's how movies look. So, if you're trying to make a FPS game look good on meager hardware, narrowing the FoV, and selectively blurring things lowers the bar.
In some cases, motion blur in games can look good and be appropriate. Likely though, it's better restricted to places where the player has less control of the camera.
Re: Random Gaming Thoughts
I'm trying to get into the first Advance Wars game, and ye gods that tutorial does... not... end. It's well done and I'd imagine it'd be super helpful if you've never played a tactical game like this before, but holy crap get on with it please
- Exhuminator
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Re: Random Gaming Thoughts
That is exactly why I never finished Advance Wars.SNESdrunk wrote:I'm trying to get into the first Advance Wars game, and ye gods that tutorial does... not... end. It's well done and I'd imagine it'd be super helpful if you've never played a tactical game like this before, but holy crap get on with it please
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fastbilly1
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Re: Random Gaming Thoughts
Nothing like instant nausea in the middle of the dayisiolia wrote: (try it for yourself!)
Re: Random Gaming Thoughts
That and I've been trying to get perfect grades on every one of those sections. Each new section makes me want to play the real game less and less, because you're expected to remember so much stuff like terrain, advantages/disadvantages, fuel, movement, who's good against what, CO abilities. I know it's a strategy game but I thought it wouldn't be so complicated. If I ever get to the main game I'll probably have my *** handed to me six ways from Sunday.SNESdrunk wrote:I'm trying to get into the first Advance Wars game, and ye gods that tutorial does... not... end. It's well done and I'd imagine it'd be super helpful if you've never played a tactical game like this before, but holy crap get on with it please
I also stupidly got Battalion Wars and Days of Ruin on the DS -_-
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
Re: Random Gaming Thoughts
The battle against Grit at the beginning is annoyingly tough, you're overmatched like crazy while your opponent has artillery everywhere just waiting for you to make the smallest mistake, it's brutalExedExes wrote:If I ever get to the main game I'll probably have my *** handed to me six ways from Sunday.
