Tanooki wrote:I've never touched the spiritual sequel stuff like Freespace.
Freespace 1 is dull, Freespace 2 is a really wonderful game.
Starlancer and Freelancer were the actual Roberts-family-made spiritual successors to Wing Commander. Starlancer is skippable. It's... sorta alright at best. Basically it goes back to the "World War II in space" theme that Wing Commander 1 had going but the missions are overly long without any checkpoints and there's too many frustrating "chase torpedoes down" ones. I had fun with it as a genre fanatic but I'd never recommend it. Dreamcast had a surprisingly nice port other than some annoyingly missing cinematics.
Freelancer though is pretty great and even today many people hold it up as one of the best space games ever. It's not my favorite (mostly because the otherwise really interesting conspiracy-driven story putters to an underwhelming conclusion) but I understand where the love is coming from, that and the modding community took this game to places far beyond the vanilla version.
It's less of a sim than the others because of the simplified flight mechanics yet they still feel good and arcadey. Freelancer is probably a huge reason Star Citizen has made buckets of money because people so badly want the idealized version of this game.