When you first start playing its really odd, the hit detection is very accurate and the particle fx from moves make it hard to gauge where moves are really "hitting". Once you settle in its very much Street Fighter but not SF2. Those tired old sweep tech's and fireball's barrage's won't work like they used to. The timing and priority of moves is very differnt. Here's highlights of the game for me :
Graphics :
This game is absolutely amazing looking. Some characters fair better than others during close ups but everything is so polished. In my opinion the anime sequences work and anyone that really follows Street Fighter will get the story. The HD video for Xbox 360 explained a lot about some in game sequences. Its still vague, but what do you want? It is Street Fighter.
The animation is stunning. Facial and body reactions to movement and attacks is just fun to watch. Just before getting hammered with an Ultra Combo Ryu's face is covered in fear! Watching Honda eat a Super Combo fireball to the gut in slow-mo during death is good times. If he puked orange like SF2 I would have cried
Backgrounds can be a little bland but some of them are really fun. Characters aren't assigned a background in arcade it is random I think. Not sure if I like that or not.
Rivals mode in arcade is cool, you face off with a specific rival who has taunts and a back story. Something simple other games have done, but being an SF nut Ryu vs Sagat done so very well was awesome!
more later
Edit by Mozgus: All Post-Release SF4 talk has been merged in here. Stop making new threads about the game.


