Articles by racketboy
1033 Articles
The mid 1990’s were some of the most competitve and nostolgic times in video game history. 1994, in particular, was an interesting year as there were a large handful of consoles on the market (SNES, Genesis, Turbo Duo, Jaguar, 3DO, Sega CD) and Street Fighter 2 and NBA Jam ruled the arcades and were best-sellers […]
A major dilemma for game collectors, outside of finding desired items, is finding a way to preserve the condition of their games. Cartridges and boxes are very prone to wear and tear, and there exists infinite dangers that could irreversibly depreciate their value. As a result, sites like Bags Unlimited and Hillas Bags have become […]
Looking back, the 32-bit era was filled with games that rushed too quickly into the 3D world. The adventure genre was quite frequently filled with games that used 3D graphics in order to be state-of-the-art, but ended up looking and playing quite dismal. Some developers (in this case, Dreamworks Interactive) actually used their creativity to […]
Before Sega Visions came out in June 1990, there was one other Sega-specific magazine on the market known as Mega Play. I’m not sure how long the publication was around, but I’m not guessing it was very long. To behonest, I didn’t find the magazine to be that interesting. But I have the scans (I […]
The Sega Genesis was a killer console in its day and even though the Genesis add-ons got a bad reputation, the Sega CD actually had a number of worthwhile games to amuse those who invested in one (the 32X wasn’t as bad as you might think either). Looking back over the Sega CD game library, […]
To celebrate the revival of RoomPlay, I’m going inside what many collectors would argue to be the quintessential accessory for displaying your game library and related goods in your gameroom. Proper shelving is a prerequisite for the optimal presentation of your items, being that it affords great usage of verticality, doesn’t break up space in […]
I’m always fascinated by cult clasic games. I can’t help but be drawn in by titles that the majority of gamers have only heard in passing, but genuinely derseve to be played to their fullest extent. Snatcher is the classic example of a low-profile game that comes out during the final days of a short-lived […]
The first magazine scan I posted a while back was mistakenly labeled as the first issue of Sega Visions. However, this weeks PDF is the real deal. The June/July 1990 issue of Sega Visions is the publication’s premiere and carries on the tradition of early gaming magazines by serving as a booklet of glorified advertisements. […]
When you think of SNK, 2D fighters and Metal Slug games probably come to mind. However, you may be surprised to know that one of SNK’s first successes was actually an RPG for the NES that rivaled Zelda In SNK’s Crystalis, the mechanics and story are best described as the precursor of SNES’s Zelda:A Link […]
Everybody got a real kick out of the first issue of Nintendo Power, so this week I figured I should get around to highlighting the second issue of the Nintendo Fanboy Mag. Bionic Commando is one of the primary NES games that has held up well over the years and has not really been replicated […]
The third installment of Sega’s premiere 3D fighting series seems to suffer from a was could be labeled as middle-child syndrome. While it is a decent game, it had a number of circumstances going against it. The first Virtua Fighter was, of course, a ground-breaking game as Sega brought in its cutting-edge 3D modeling and […]
After a nice string of fanboy mags (Nintendo Power, Sega Visions, PSM), I’ve decided to share the first issue of a well-known multiplatform magazine, known as GamePro. This initial publication was released in 1989, but I can’t find a more specific date than that. The first issue as a rather generic cover that doesn’t really […]
After the success of the Genesis/Megadrive, Sega tried a little too hard to come out on top in the 32-bit generation. Even though they had the CD-Based Saturn in development, Sega also tried to offer existing Genesis owners a way to “upgrade†their console to a 32-bit machine that could offer more arcade-quality games. The […]
The TurboGrafix 16 (aka PC Engine) only had a handful of high-quality exclusives, but Devil’s Crush (and its prequel, Alien Crush) is one such game that holds up quite well over time. Devil’s Crush is a pinball game that features a creepy theme and set the standard for video pinball games. This classic has been […]
Well, it looks like the whole Magazine-to-PDF feature has been quite a hit so far. However, I’ve been getting a lot of requests for magazines devoted to the Sega Saturn and Dreamcast. Here in the United States, we were never lucky enough to have a Sega fanboy magazine during the 32-bit era. Sega Visions (Sega’s […]