10 Games That Actually NEED A Sequel

As just about every gamer has noticed, the gaming market has been flooded with sequel upon sequel (Tony Hawk, anyone?) — many of which aren’t a great improvement over the last increment. You can’t blame the publishers too much as they wouldn’t be putting them out if gamers weren’t buying them in droves.

But wouldn’t it be nice if publishers would release sequels of games that have had one lone installment, but are both treasured by fans and could greatly utilize newer hardware? I’ve taken joy in creating a list of ten games that I believe could greatly benefit from an upgraded sequel. (Also see my list of Franchises That Actually NEED A Resurection)

Nights into Dreams screenshotNights Into Dreams – Saturn
This title is an easy #1 pick for me. I cannot understand why a sequel was never produced for this high-flying platformer. It was one of the Saturn’s most successful titles (especially considering it was not a launch title) and popularized the “3D Controller“. It was developed by Sonic Team was a good enough game for fans to forgive Sega for not having a exclusive Sonic game on the Saturn. The hype surrounding a sequel would be huge as the many fans of the Sega classic have been waiting for such a game for about a decade.

Nights into Dreams had “long-term franchise” written all over it and fans have been begging for a sequel ever since. In the 32-bit era, Nights was a breathtaking game that had a 3D look and feel while remaining in a primarily 2D gameplay world.

While the Sonic titles never seemed the same after transitioning into 3D environments, Nights into Dreams would be not only fitting, but absolutely beautiful running on current or next-generation hardware. Nights took place in an imaginative world and today’s graphics processors could push those environments to their limits.

Update: The sequel for NiGHTS seems to be confirmed for the Nintendo Wii. Could this be what we all have been “Dreaming” of?

Full Review of Nights into Dreams

Beyond Good and Evil screenshotBeyond Good and Evil – PS2, Gamecube, XBox, PC
Possibly one the best games of 2004, Beyond Good and Evil featured a magical combination of action, animation, and storytelling that won it high regard among critics. The game represented high quality and production values when most other games on the market were either re-hashes of other successful games or just plain awful.

With all the unimaginitive plots in games today, a series like BG&E deserves to live on. Of course, it didn’t sell well in its first iteration, but much of the buzz about the game happened just a bit after stores started taking it off their shelves. Now that there is a healthier fan-base, a sequel might just flourish.

I started writing this piece about a week ago, but just recently there has been a rumor that UbiSoft is already developing a sequel for BG&E that will debut on the next-gen systems (XBox 360, PS3, and Revolution). Nothing has been confirmed by UbiSoft, but I guess we’ll have to wait and see.
Full Review of Beyond Good and Evil

Guardian Heroes screenshotGuardian Heroes – Saturn
Developed by fan-favorite, Treasure, Guardian Heroes was late-blooming Saturn title that many people still haven’t discovered. Guardian Heroes is a beatemup with strong RPG elements. The game combined great 2D animation, a unique control scheme, and killer gameplay with the ability to level up and focus the skills that you choose.

While Guardian Heroes is one of my all-time favorite games, one of my biggest complaints is its jaggy graphics. While it was slick in its day with it’s scaling and zooming sprites, it shows its age a bit now. This could easily be remedied on today’s consoles with a Guilty Gear-like engine. (FYI: There was a Guardian Heroes game on the Gameboy Advance, but it was more of a watered-down port than a sequel — Treasure is capable of so much more).
Full Review of Guardian Reviews

Kid Icarus screenshotKid Icarus – NES
The main character in this beloved NES classic was a small boy with wings named Pit, on a quest to rescue his goddess Palutena and free Angel Land from the grasp of Medusa. The game was based on the Metroid engine and contained both side and vertical scrolling action sequences. However, Metroid received more of a fan base than Kid Icarus and Metroid went on to be one of the most dominant Nintendo franchises while Kid Icarus was left aside.

The game did spawn a Game Boy pseudo-sequel entitled Kid Icarus: Of Myths and Monsters, but over the 20 years since the original NES release only the long-forgotten rumors of a Super Famicom/Super NES follow-up and a Revolution and/or DS rumor in 2005 showed any hit of a true follow-up.
Full Review of Kid Icarus

Comix Zone screenshotComix Zone – Genesis/Megadrive
This colorful beatemup was released near the end of the life of the Sega Genesis (and came in those cruddy cardboard boxes). Instead of featuring a character that simply walked down a city street and beat people up, Comix Zone had the game’s hero sucked into his own comic book creation and battle the villains within actual panels of comic book pages.

You can leap out of the page and back down into the next panel, perhaps even shortcut to the panels below. Add in the ability to rip loose chunks of the page itself to make deadly paper airplanes, or the power to punch an enemy through the ink boundaries of the panel and you have a fresh twist to the beatemup genre.

Comix Zone looked beautiful on the 16-bit Genesis, so I can only imagine how gorgeous it would be on even the PS2. Of course, this game would need to stay in 2D, but it could borrow heavily from Viewtiful Joe’s pseudo-2D movie world formula.
Full Review of Comix Zone

 Chrono Trigger screenshotChrono Trigger – SNES, Playstation
One of the best RPGs in the history of the world deserves a sequel — and I’m not talking about Chrono Cross (what some consider a spinoff at best). There have been numerous homebrew attempts at creating a sequel to Chrono Trigger and they have all been squashed by Square/Enix. (see here and here) While some may think that Chrono Cross is a fine sequel, this should show the developers that there is a large craving for this title.

Chrono Trigger is a top-of-the-line RPG that takes place across the entire fabric of time itself. The player is cast into a beautiful world and makes an attempt at electronic teleportation, which seemingly breaches the fabric of time, throwing a varied cast of beings into a complex effort to repair the threads of causality.

If you take a look at some of the newer PS2 RPGs like Dragon Quest VIII (or the overly-cinematic Final Fantasy series), you can imagine how a game like Chrono Trigger could translate into the next-gen console environment.
Full Review of Chrono Trigger

Skies of Arcadia screenshotSkies of Arcadia – Dreamcast, Gamecube
While it may not be as good as Chrono Trigger, Skies of Arcadia is an RPG that has an interesting enough combination of a good battle system and unique setting that it deserves to live on. The game takes place in a world where instead of oceans there are seemingly endless stretches of air and sky. All of the continents simply float around, and air ships replace boats.

Vyse and Aika are two members of a noble band of pirates. During the looting and plundering they rescue a mysterious silver-haired girl by the name of Fina. The are then on their way to find the 4 moon crystals in order to prevent the Valuan Empire from obtaining their incredible power.

Skies of Arcadia manages to benefit from how heavily exploration is emphasized. Now that games like the Grand Theft Auto series and Spiderman 2 showed how to do more open-ended exploration, a Skies sequel could execute on those concepts. A sequel for the series was hinted at back in 2004, but we haven’t really heard anything since then.
Full Review of Skies of Arcadia

Sonic CD screenshotSonic CD – Sega CD, PC, Gamecube (via Sonic Gems)
As I’ve mentioned twice in the last week, we need a real console Sonic game in 2D. Sonic CD is still, in my opinion the best Sonic game. Sonic 2 and 3 were incredible as well, but Sonic CD added an extra amount of depth and replayabilty when it added the time-travel feature. Which Sonic CDs time traveling wasn’t very complicated, it could be utilized in a sequel and beefed up a bit.

Sonic CD improved on the formula of the original Genesis/Megadrive Sonic games by adding an amazing collection of soundtracks and sound effects in addition to some extra eye candy. Bringing a 2D sequel to next-gen consoles would escalate that improvement many times over. I think it could be a real revolution if Sega would go through with it. I realize the Sonic Rush for the Nintendo DS is one of the best Sonic games yet, but we really need a heavy-duty 2D game on a full console.

I have to admit, however, that the name “Sonic CD 2” sounds really lame. Perhaps “Sonic 2D Blast”, as a tribute to the not-so-fun Genesis/Saturn game Sonic 3D Blast.
Full Review of Sonic CD

Grim Fandango screenshotGrim Fandango – PC
One of the most heralded point-and-click adventures was Tim Schafer’s brilliant “Grim Fandango.” It had a mind-blowingly original premise wrapped in somewhat more traditional graphic-adventure-game trappings. Sales of the original disappointed, so I don’t really see a sequel emerging.

Of course, after his eventual success with Psychonauts, Schaffer might be up to the task of bringing Grim Fandango to a more modern gameplay method and platform.

Also worth mentioning is another Lucas Arts title, Sam & Max — but we are crossing our fingers that the sequal that is actually gets released.
Full Review of Grim Fandango

Alice screenshotAmerican McGee’s Alice – PC
This Third Person Shooter was powered by the Quake III engine and was set years after Alice in Wonderland and Through the Looking-Glass, Alice features an older, more cynical and macabre incarnation of Alice. The game is written in the spirit of Tim Burton’s gothic works.

Although the graphics aren’t spectacular, many of the levels are very clever and creative in design. Often, these designs inspire a world of chaos and wonder. There is even a level design that is similar to those hallways/house of mirrors found in circus attractions. The sound and music also adds much to the atmosphere.

While some may not have enjoyed the original Alice because of its shortcomings, that doesn’t mean that a new sequel couldn’t resolve those issues. Much like Nights in to Dreams, Alice would push the envelope of this imaginative world, if a sequel was made on cutting-edge hardware. I would also enjoy seeing a console version since I’m not a big PC gamer.
Full Review of Alice

Related posts:
Classic Franchises That Actually NEED A Resurection
Top Retro Games of 2005
Top 20 Games That Nobody Played – But You Should
Games That Pushed The Limits – Part 1
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89 Comments

Mozgus says:

Great list. I’ve played and absolutely love all of them except for Alice and Sonic CD.

If a Grim Fandango sequel ever does arrive, I hope they could craft the puzzle solving in more of a “funnel” fassion. Like when you are completely stuck, then talking to random people a few times each might give you some solid hints. That game had me reading a FAQ about every 5 minutes. It was very frustrating, but I still loved it.

Mozgus says:

Oh, and I’m currently playing through Skies of Arcadia for the 4th time. Originally I beat the buggy pirated version on Dreamcast, then I bought it on Gamecube and beat it twice. Now I bought it on Dreamcast, since I sold the Cube.

Gamecube got a lot of additional side-quests (Like 30 more discoveries, Paistol’s story, the super hard Wanted List bosses, Air Pirate Vigoro, a new ultimate weapon for Vyse, and raising the Hamochao thing), but Dreamcast had VASTLY superior music quality, and Pinta’s Quest.

Me, being an audiophile, would consider both versions to be equally great, if it weren’t for Dreamcast’s insane number of random battles. I can’t find any codes for any cheat devices that will slim down or remove them. It’s painful just to sail sometimes.

Anyways, my point is, I just wish they finished the PC version they had begun work on. It was going to contain all the additions that Gamecube got, and most likely the superior music quality. Plus the high resolution would have really upped the experience. And they could easily have increased the draw distance for most of the areas. I’d settle for the PC port much sooner then a sequel. Grandia 2 got a quality PC port after all.

Duniyadnd says:

Don’t forget other Lucasarts great games such as X-Wing and TIE Fighter which I feel they haven’t felt they have been able to replicate.

Since we’re going so much back in the day, it’d be great to see the adventure games return, King’s Quest, Police Quest, Monkey Island and the whole shabang.

Whatever happened to Flight Simulators anyway? Ever since EA shut down their Jane’s line of products, there haven’t been any that have really sparked the genre, aside from that one Sukhoi game that came a few years back.

racketboy says:

Thanks for your comments!
Like I mentioned above, I’m not a big PC gamer, but I’d love to look into those titles (I do have X-Wing)

Anonymous says:

one word: starcraft.

you were dugg

and FYI, Starcraft had an expansion which can be considered a sequel and eventually Ghost will come out (even if its completly different)

GeekChk says:

I’d love to see revamps of the old Sierra & LucasArts Games. Would LOVE a sequel to Day of the Tentacle!

eizzumdm says:

I agree with geekchk. I miss the old Sierra games (back when they were Sierra On-Line).

My favorites were the King’s Quest and Space Quest series, but I’d love to see more Quest for Glory, Dr. Brain, Incredible Machine, and even Leisure Suit Larry (as long as it’s written by Al Lowe).

Scott says:

Sam and Max is almost a definite:

TellTale Games site

Anonymous says:

Absofu**inglutely on all of those. Only one of them I haven’t played, but the rest. ESPECIALLY Nights into Dreams needs a sequel. I have been hoping for a good sequel to it for many years. Let’s hope they do one for the next gen. systems and go all out. I also wanted to see an Altered Beast sequel, but I heard they did it and it never made it to the US and wasnt that great. *sigh

Anonymous says:

dugg.

I agree with Chrono and Skies of Arcadia!

G. says:

I’d love to see a Quest for Glory MMORPG. But I’m kinda screwed up, too.

Anonymous says:

Speaking of Tim Schafer, PsychoNauts brings back that adventure/action game spark with incredibly creative levels and writing. I’m torn between asking for a sequel for that, and waiting to see what new things he could come up with. I’m fully behind Beyond Good & Evil deserving one. I’d buy it!
And sam n max, and a good TIE Fighter one with the whole emperor’s hand thing.

Anonymous says:

I want to see funny games come back which is why I agree with Sam and Max.

Anonymous says:

Missing a Few…

Freespace 2 needs Freespace 3!

Independence War 2 needs Independence War 3!

Falcon 4 needs Falcon 5!

Longbow 2 needs Longbow 3

Anonymous says:

You foregot to add ICO!!!

Anonymous says:

Even if Brood War can be considered a sequel to SC, it was so good that now, almost in 2006, 9 years after its original launch, the game has a solid and evolving fan base. Ghost, for one, isn’t out, and for two, is in no way a sequel. Everyone back in the day played SC at some time or another, so I’m really surprised that such a popular game hasn’t even gotten a real sequel. I remember people telling me SC2 was coming out – half a dozen years ago. There would be a huge market, I’m sure.

Anonymous says:

As mentioned, older Sierra and Lucasarts games, primarily the Adventure genre that is pretty much dead today. I haven’t seen a truly good Adventure game spring up since the newest Monkey Island and Grim Fandango. Those seemed to top the genre at its demise.

What we really need are some more Goblins Quest and Kyrandia games! Remember old Microprose? YEA! Ultimately, these developers would be geniuses to release COMPLETE adventure collections IMO… I own all the originals cuz you can’t find them anymore.

Anonymous says:

shadowrun from the sega genesis
needs a next gen remake
Oh and either an actual shining force 4 or a collection of 1 and 2 for current or next gen

Monk says:

There was going to be a meta-sequel to American McGee’s Alice, called American McGee’s Oz. It was supposed to be about the Land of Oz long before the timeframe of the Frank Baum books, and was a lot darker, and really was going to be an awesome game. They cancelled it in early 2004. Supposedly no one would take a chance on it because it wasn’t “an established franchise”. Apparently American McGee is trying to get a movie made of it now, because once there’s a movie, the game is a shoe-in. IGN has more info at http://pc.ign.com/objects/641/641279.html

Elijah says:

sequel to chrono trigger…anyone remember chrono cross?…anyone?…anyone??…

albeit, it wasn’t anywhere near as good as CT, it WAS (in the eyes of square) a sequel, and at least a decent game.

Anonymous says:

Kid Icarus is a good pick for a sequel. Another NES game in need of a sequel is the underrated Guardian Legend.

Anonymous says:

sequel

Mozgus says:

As long as we’re throwing in games, I’ll say the one that I have always said when this topic is brought up.

Solar Jetman.

WorldMaker says:

Not exactly a sequel, but American McGee does have some new games in the works including some twisted fairy tales work… His blog can be an interesting read.

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