Articles tagged with limits
7 Articles
Console war loyalties are always likely to spark a heated debate and the 32-bit and 64-bit generation were no exception. This generation’s loyalties often are determined by a gamer’s personal preferences of game styles and franchises, but this time we will be attempting to share an unbiased analysis of the technical abilities of the Sony […]
See Other Entries of the Games That Pushed The Limits Series As somebody that has a computer science background, I’m always fascinated by games that are the work of skilled developers that learned the intricacies of a console’s hardware to squeeze every last bit of performance from the machine or use some limited resources creatively […]
Thinking back to most of the games you played on the NES, it’s easy to remember the 8-bit library as being simple and possibly even primitive. However, if you dig deep into the library, there is a surprising amount of games that maxed out the NES hardware to produce some impressive graphics and sound (See […]
Presented by Zen Albatross and Racketboy Special Thanks to Satoshi_Matrix, Noiseredux, and other Racketboy forum members See Older Entries of the Games That Pushed The Limits Series In the 1980’s, a loose international culture of computer graphics artists and musicians formed what is now known as the demoscene. These artists, many of whom went on […]
Presented by Radarscope1, MrGoodbytes, Ack, Â Racketboy, and other forum contributors See Other Entries of the Games That Pushed The Limits Series In case you haven’t followed Racketboy very long, the Pushed The Limits series (see our NES, TG16, and Genesis installments) Â takes a look at the games that truly made the most of a console’s […]
See Other Entries of the Games That Pushed The Limits Series TG16/PCEngine: Beginners Guide | Defining Games | Hidden Gems | Limits |Â 2D Shooters | Most Valuable Our resident TG-16 expert, marurun is back at it again (after writing TG-16 101). Much like on the 101 article, he did an awesome job writing just about […]
See Other Entries of the Games That Pushed The Limits Series I have been recently been fascinated by the history of the various machines that have battled for our living rooms. Each machine has had its strengths and weaknesses, and as a programmer, I’m amazed by some of the ways developers have harnessed the power […]