Hi, I recently got an official DC Agetec arcade stick, and I noticed that the stick is in a square gate (i dont know what the proper word is)
this is fine for shmups, but it does make fireballs fairly difficult, and dragon punches nigh on impossible...
I was just wondering, how big a deal, and is it even possible to make the stick have an octagonal gate?
any help is much appreaciated
Making an official DC Arcade stick octagonal
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baphomet_irl
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You'd probably have to change the entire stick for a real arcade stick by Sanwa. Then you can take the square gate from the Sanwa stick and replace it with an octagonal one.
Like in this modification:
http://www.tychom.org/stick/
Like in this modification:
http://www.tychom.org/stick/
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baphomet_irl
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That's great then, if the stick is a Sanwa JLF-TP-8Y. Ask the seller maybe to make sure that's what you've got. Just buy the Sanwa GT-Y you see when you scroll down this page:
Sanwa GT-Y
You can open up the stick by taking the base off and I think it's just a matter of removing screws to change the restrictor.
Sanwa GT-Y
You can open up the stick by taking the base off and I think it's just a matter of removing screws to change the restrictor.
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baphomet_irl
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i see cool
i was looking at one of the JAMMA sellers pages and i was hoping maybe it was a J-Stick - they have some cool thing where you just flick a swtich and a diamond of wire moves in and makes it octagonal - I'll have a look inside the stick someday when I get the guts
do you think the octagonal makes a massive difference for dragon punches?
Im kinda getting used to the square now and I like the kinda 'locked in' of the diagonals in shmups
in general (I havent been in an arcade in years) were the SF cabinets octagonal sticked or square?
thanks for your help
BaphomeT
i was looking at one of the JAMMA sellers pages and i was hoping maybe it was a J-Stick - they have some cool thing where you just flick a swtich and a diamond of wire moves in and makes it octagonal - I'll have a look inside the stick someday when I get the guts
do you think the octagonal makes a massive difference for dragon punches?
Im kinda getting used to the square now and I like the kinda 'locked in' of the diagonals in shmups
in general (I havent been in an arcade in years) were the SF cabinets octagonal sticked or square?
thanks for your help
BaphomeT
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baphomet_irl
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You will get used to the square restrictor. And it is good for shoot em ups.
I need to modify my DC sticks with Sanwa parts too. I just can't get round to ordering the different things I need from the various shops. I'm in Ireland too, as it happens.
Edit: The old Street Fighter 2 arcade sticks would have been something like this:
http://www.arcadeshop.de/product_info.p ... cts_id=422
I need to modify my DC sticks with Sanwa parts too. I just can't get round to ordering the different things I need from the various shops. I'm in Ireland too, as it happens.
Edit: The old Street Fighter 2 arcade sticks would have been something like this:
http://www.arcadeshop.de/product_info.p ... cts_id=422
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baphomet_irl
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Cool 
btw - does anyone here still chip Dreamcasts or Saturns?
cos Im thinking of buying a JAP Dreamcast, but tbh Im running out of SCART connections, plus my wife wouldnt be too impressed with double DC and Saturns lol
yeh I think maybe I will get used to the square gate, cos actually I was jus playin SFA 3 on my PS2 with the Soul Calibur 2 Joystick (which is octagonal), and I was actually finding it harder to do fireballs and dragon punches
thanks for the info
btw - does anyone here still chip Dreamcasts or Saturns?
cos Im thinking of buying a JAP Dreamcast, but tbh Im running out of SCART connections, plus my wife wouldnt be too impressed with double DC and Saturns lol
yeh I think maybe I will get used to the square gate, cos actually I was jus playin SFA 3 on my PS2 with the Soul Calibur 2 Joystick (which is octagonal), and I was actually finding it harder to do fireballs and dragon punches
thanks for the info
if you wanted to "chip" the dc with an actual chip so you can play import originals without a bootdisk then its only 4 wires and pretty easy to do if i remember correctly. I did this on my jap dc with problems. The hardest part was soldering the wire to the actual chip as it was not mounted on a board. The dc boots backups out of the box as long it is not last of the line units.
To do the saturn is not to difficult, check http://seb.riot.org/saturnmod/ for the ultimate in modifications.
Ive not installed this one as i dont have a chip programmer but intent to do this asap. It will only boot import originals tho, you will need to install the modchip available from Racketboy if you wish to use backups.
To do the saturn is not to difficult, check http://seb.riot.org/saturnmod/ for the ultimate in modifications.
Ive not installed this one as i dont have a chip programmer but intent to do this asap. It will only boot import originals tho, you will need to install the modchip available from Racketboy if you wish to use backups.
A boot disc for DC should play all the imports you need. The Xploder by Blaze or the DC-X (also by Blaze I think) should do. Most games even boot at 60Hz apart from a few - mostly the Neo-Geo conversions.baphomet_irl wrote:Cool
btw - does anyone here still chip Dreamcasts or Saturns?
cos Im thinking of buying a JAP Dreamcast, but tbh Im running out of SCART connections, plus my wife wouldnt be too impressed with double DC and Saturns lol
For the Saturn you need switches added. I did that with mine but it was tricky. I think any other console would have been destroyed if it took the punishment I gave the Saturn doing that modification.