Pompey's Classic Game Reviews

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pompeyparsons
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Pompey's Classic Game Reviews

Post by pompeyparsons »

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Introduction
Only one show on television has captured my interest enough to make it must see TV. The show is History Channel’s Axmen. Where the men of J.M. Browing, Stump-Branch, Pihl and Gustafson logging risk life and limb in the forests of Oregon all to make a living.

These are not the men of myth that have grown out of the logging industry. The nostalgic images of big burly bearded men as tough as their axe's handle is quickly shattered by the buzz of a chainsaw. These are just men just like any other. They curse, booze and their bodies have been worn down by one of the most difficult jobs in America. Through all the trials and tribulations of the logging industry these men maintain their dignity and individualism. Not only do I respect these men I want to be these men.

Fortunately for me I don’t have to venture into the vast wilderness/ I can vicariously live the life of a lumberjack thanks to Midway Arcade Treasures 2 and more specifically the game Timber.

Timber originally launched in 1984 by Bally Midway is a mad dash race to chop down your quota of trees before time runs out. All the while the angry foreman is breathing down your neck because the lumber mill needed the logs an hour ago! If that weren’t enough you have angry grizzlies hurling beehives in your direction. (Somewhere Pooh Bear sheds a tear.)

Graphics & Presentation: 7

The graphics are your standard arcade fair. That being said there are some humorous moments that occur. The best example of this is when you’re hit by a flying beehive the bees behave like moths and eat your clothes off. Leaving you with nothing on but your skibbies and blushing cheeks.

The presentation of the game is good. There’s everything you need here for a fun arcade experience with no clutter. The background is sparse. The foreman is constantly checking his watch as he stands in the door of a log cabin. The Evergreens that sprout from the ground are a vibrant green and you can feel the chunk of the lumber splitting with the each swing of your ax. The simple animations and sounds give you the feeling of being in the forest. While not spectacular the games spartanesuqe nature gives it a certain charm that is tough to put your finger on.

Gameplay: 8

Never having played this at the arcade I have to judge it solely on its merits using the PS2 version for which the gameplay is simple and fun. The only things you need to use are the X to chop left, the O button to chop right, and the direction pad to move your player around the various obstacles such as fallen trees, the aforementioned flying beehives, and the stumps lying on the ground.

The obstacles add a nice touch of difficulty to the game and can slow you down. You’re not able to simply just walk over a tree stump. If you attempt to you’ll trip and fall flat on your face losing valuable time. The limited amount of wild life also adds to the game as well as to the players score.

Birds will oftentimes appear in the treetops. Once you fall the tree containing the bird, the bird will frantically run around the forest. If you’re able lay your hands on the bird you’ll gain an additional 1,000 points. Likewise if you’re able to chop a beehive in mid-flight you’ll gain yourself another 500 pointts. Where the game really shines is in the 2-player mode.

In the 2-player mode you can either cooperate with each other to gain higher point totals or you can compete and try to sabotage each other at every turn. I find it’s more fun to try and sabotage your opponent. To thwart your opponent by using the directional pads you can push trees over into his path slowing him down. What’s even more fun is when you’re able to push a tree right on top of your opponent crushing him and gaining you 1,000 additional points.

The difficulty gets progressively harder as the game goes on. There will be more trees to fall in every level, less time, and more flying beehives. To me however the most difficult part of the game comes in the BONUS levels where you participate in the old lumberjack tradition of burling better known as logrolling. I just could not get the hang of this part of the game. In order to get the bonus points you must stay on the log for 20 seconds. My record was four seconds! So if any of you readers have some advice for me my ears are open.

Overall: 7

This is not an excellent game by any stretch. It wouldn’t be worth purchasing Midway Arcade Treasures 2 for this game alone but it is a fun quirky little game that is worth playing with a friend for 15 or 20 minutes every now and again.
Last edited by pompeyparsons on Wed May 21, 2008 12:57 pm, edited 1 time in total.
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Post by racketboy »

huh -- never even heard of it before.
What led you to try this one out?

Thanks for the review!
pompeyparsons
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Post by pompeyparsons »

racketboy wrote:huh -- never even heard of it before.
What led you to try this one out?

Thanks for the review!
I initially got the Midway Arcade Treasures 2 primarily for the nostalgia factor with Rampage World Tour, Arch Rivals, Cyberball 2072 and Total Carnage the semi-follow up to Smash TV. (It's a really odd mix between Super Smash TV and Contra.) Anyways after playing all my old favorites I tried out a couple of the other games in the compilation. Timber just happened to be one of them. Couldn't find anything about it online so I figured I'd write up a review.

I'm also working on another review of a little more well known Arcade game from the compilation called "Wacko" and it's follow up "Kozmik Krooz'r."
pompeyparsons
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Post by pompeyparsons »

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Pac-Man and Splatterhouse 3 have two things in common; they were both made by Namco and they both have Ghosts. That’s where the similarities end. Splatterhouse 3 has the distinguished honor of being one of the first games reviewed by Sega’s Videogame Rating Council where it earned an MA-13 rating. Rightfully so, this game ranks up there with some of the bloodiest games ever created.

Taking place five years after the events in the Splatterhouse 2 everything seems to have fallen into place for Rick Dexter. He has a lovely family. A rewarding career in parapsychology and he also dabbled in the stock market. In fact he did so well in the market that he’s bought a huge mansion in Connecticut. All was right with Rick’s world until...

The Evil One once more begins to haunt Rick’s every waking moment. There’s no relief found in slumber either as the Evil One appears in Rick’s nightmares. There’s no escaping him. Rick tries to hide all this from his family but he can’t for long as the demons of his youth reappear and turn his beautiful Connecticut Mansion into a Splatterhouse.

Rick knows there’s only one way to save his family from these Lovecraftian monsters and that is to once more don the Terror Mask.

Graphics & Presentation: 9

The graphics in this game are brilliant for its era. The Terror Mask itself is in a gray area neither good nor evil yet it helps Rick along the way. The mask looks like a hockey mask for the most part, but with glowing red behind the eyes and the mouth.

The character of Rick Dexter is brilliantly rendered and comparisons to Jason Voorhees of Friday the 13th fame are made quite often. (They look a lot a like. Jason had the Hockey Mask, Rick has the Terror Mask.) The monsters that stalk the halls of the mansion look great. Each is unique and terrifying. They don’t simply go down when you punch them rather they’ll gradually show the effects of your fists pounding their faces. You literally pound their face into a bloody green pulp before they finally evaporate. The look of these monsters is something you’d only be able to conjure from your worst nightmares or watching any Japanese anime.

Speaking of nightmares, the cut scenes are exactly that. Spliced throughout the game are these incredibly frightening scenes focusing on what’s happening to your family as you’re fighting your way through the mansion trying to get to them. Each time a cut scene comes up the anxiety builds, you begin to feel helpless as if you won’t be able to reach them in time. This is another great aspect of the games presentation.

The last thing that is great about the games presentation is the mansion itself. The house in this game is a character in its own right. In the background of each room you’ll see blood dripping from the walls. Each room has a ton of detail. From the wallpaper to the desks to the floorboards gives each room that “lived in” feeling. However the mansion is far from picturesque as the demons from the netherworld have turned it into the devils playground.

The kitchen has bloody sinks. The foyers have ghostly heads that dance around and end tables with decrepit doilies that someone’s long dead grandma made. The bookcases with the cobwebs, the blood dripping down the walls creates a great overall atmosphere.

Gameplay: 9

This game has the classic beat’em up formula. You’ll use the directional pad to move, the A button to “Hulk” up, the B button to punch/pick up items and the C button to jump. Rick has the standard move set of Punch, Jump, Jump Kick, Pick-Up Throw and Choke.

When you have the controller in your hands playing the game the one thought that crossed my mind was how smooth everything felt. It’s comparable to Streets of Rage 2. Both game’s controls are just fantastic with no lag or chunkiness that some games in this genre suffer from. Another similarity between the two is the use of weapons. Rick is able to pick up baseball bats and axes among other foreign objects, but be careful because if an enemy punches you a ghost head appears and carries your weapon away. These weapons are essential as they can help you make quick work of your enemies and time is of the essence. This isn’t your common beat ‘em up. Strategy becomes a major component of the game especially when it comes to Time Management, Route Planning and the use of power-ups.

Each Stage/Level of the Mansion has a certain amount of time in which you can complete the level. You must make each movement count and always keep your eye on the clock moving quickly and with purpose through the mansion. There are a number of ways you can make your way to your destination but you must plan to take the quickest route possible or else your family members will fall into the hands of the Evil One’s demon spawns.

Each time you clear a room of monsters you can hit the pause button which will bring up a floor plan and then you’re able to choose which path to take. This isn’t like a maze however the quickest path is clearly evident, but if you don’t want to take it the games is open enough to let you take whatever route you choose. I enjoyed this freedom the game allowed the player sometimes to the detriment of my loved ones who were being tortured.

The other notable feature is the introduction of the Eldritch Orbs which will fill a power meter at the bottom of the screen when collected. By pressing A you will “Hulk” up into a monstrous version of yourself with the help of the Terror Mask which becomes fused to your body. When Rick is in this monstrous form you deal significantly more damage to your enemies. This increased damage will help you make your way quicker through the mansion. Bear in mind however that you need to use these orbs strategically because you don’t want to use them all up before getting to the Boss of each level as they are truly tough bastards.

Affordability: This game is fairly expensive by my standards. I just sold a full CIB Splatterhouse 3 for $31. That seems to be par for the course the game will cost you at auction between $26-$35 for a CIB and about half that for just the cartridge alone. Now the question you’re all asking; is it worth it?

Conclusion:Yes, Yes and Yes! This game is often overlooked because of its price tag but I feel that the game is worth every cent of the $30 dollars you will spend to pick it up. It is a fantastic beat ‘em up with a great array of monsters to fight and the controls are just phenomenal. Overall I give this game a 9. Go get it!

Overall: 9
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