Not to offend, and I'm certain that many will agree with you here, but I think it's a pretty big exaggeration to put them in the same league as EA. This is an industry-wide issue, and Creative Assembly is catching the flak built up by several unrelated developers ever since "Horse Armor" over either a relatively run-of-the-mill transgression or for a fairly short-sighted miscommunication. This many months after the release of Rome II, I can't help but think there might be some truth to the assertion that it was legitimately a scrapped early element which did not seem to fit into the game properly at that time and therefore was not intended for release, which someone went back and managed to integrate more smoothly into the experience. Or he's lying through his teeth and it's completely awful -- I don't know, I haven't played the game, nor have I kept up with the series in general, so I don't know the subtext here.
Systems: Genesis, Super Nintendo, Saturn, Dreamcast, Playstation 2, Xbox 360, and Windows PC
Handhelds: Gameboy Advance SP, Nintendo DSi, and New Nintendo 3DS
CFFJR wrote:I like how the word Sega is nowhere to be found in the article.
Sega has owned The Creative Assembly since 2005. Their output has never appealed to me much, but I don't think I've heard of any other such fiasco from the company other than the general lousiness of their work on Sonic Classic Collection for the Nintendo DS.
CFFJR wrote:I like how the word Sega is nowhere to be found in the article.
Sega has owned The Creative Assembly since 2005. Their output has never appealed to me much, but I don't think I've heard of any other such fiasco from the company other than the general lousiness of their work on Sonic Classic Collection for the Nintendo DS.
Oh, I know. I'm just being snide about the post in general, since the outrage about this dlc thing (deserved or not) appears to be directed at Creative Assembly, but the TC made a sweeping statement about Sega. I've never heard of these "intentional mishaps" before now. As you said, comparing Sega to EA is one hell of a stretch.
Can't say I ever tried Sonic Classic Collection, but I too heard the many complaints about the game.
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.