Sega Saturn's S Video Vs. RGB Scart?

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Mad_Hatter
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Sega Saturn's S Video Vs. RGB Scart?

Post by Mad_Hatter »

I'm still on the fence if I want to play my Segas on native resolution (RGB Scart) or go the xrgb mini route.

But, im still curious to know how are the improvements going from S Video to RGB Scart on the Saturn?

I looked online, and found a few threads. But I was trying to see if anyone had pictures with a side-by-side comparing the two?

I found a YouTube video, but literally saw no improvements.

I'm just trying to see if it is worth it. If it is, I might go for it, as I think I can probably use the same Scart to Component box.



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Thierry Henry
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Re: Sega Saturn's S Video Vs. RGB Scart?

Post by Thierry Henry »

sp957 wrote:But, im still curious to know how are the improvements going from S Video to RGB Scart on the Saturn?
To be honest personally I didn't notice that much of a difference (if any) between the two.
Now granted when I did do (late last year) a bit of a comparison between the two I was only able to test on an Sony LCD TV.
Now I know most retro folks live and die by their beloved scan-lines, but I didn't have my CRT available for this at the time.
But as I say, I really strained to notice much of a difference.
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bmoc
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Re: Sega Saturn's S Video Vs. RGB Scart?

Post by bmoc »

It is really hard to see the improvements that RGB brings with a camera. It has to be seen in person for the full effect. I've done s-video/RGB comparisons with my N64/SNES on Sony PVMs and the difference is noticeable in person.

RGB SCART also has the added benefit of being the cheaper cable at the moment. I got my Saturn SCART cable from consolegoods.uk via eBay. Saturn s-video prices are getting rather crazy.

http://www.ebay.com/itm/RGB-Scart-AV-Ca ... 2c72493a42

If you want to purchase it direct and save a few dollars, go to http://consolegoods.co.uk/
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Anapan
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Re: Sega Saturn's S Video Vs. RGB Scart?

Post by Anapan »

Here's some video cap screens at native resolution I took years ago with an official saturn S-video cable. Notice the bright red and green colors have dots/dithering. While playing those are flickering fast so it's not so noticeable, but RGB would have those smooth and perfect.
http://www.castlevaniadungeon.net/games/nitm.html

Also, not pictured there very well but the ifrit and fish things in the "areas" section show it - any games that use 50% dithering (checkerboard) instead of real transparency have very noticeable color banding/rainbowing with s-video.
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