Shmups lovers, be ready to play 118 new games

SMS, Genesis, 32X, Sega CD, Saturn, Dreamcast
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Madroms
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Shmups lovers, be ready to play 118 new games

Post by Madroms »

I must let you know, as you are great saturn lovers on this forum:
For Xmas, I released the Dezaemon 2 Save Game Manager at my site. It is a homebrew program for the Saturn.
It contains 118 (new, for us) shmups made by members of the japanese dezaemoners community, 3032 screenshots and 178 music samples.
You need the original Dezaemon 2 to play this games, and the D2SGM to transfert them from the D2SGM to your backup ram cart (it will NOT work with AR as you don't have direct access to its memory) or your floppy disc if you have a FDD. I made a video to let people see how it works.
I also made a database to let you browse most all the dezaemon 2 games that have been made. Screenshots are available for the games found on the D2SGM as well as videos made by IGK.

Enough said, I let you check it by yourself: www.satakore.com


Merry Christmas 2007 ! :wink:
Gamerforlife
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Post by Gamerforlife »

I'm sure this will be great news for hardcore shmup fans, but given the large number of shmups available on the Saturn, Dreamcast, PC Engine and other consoles, is there ANYTHING new that can be done with the genre?

Seems like it's been done to death
Jubal
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Post by Jubal »

Gamerforlife wrote:I'm sure this will be great news for hardcore shmup fans, but given the large number of shmups available on the Saturn, Dreamcast, PC Engine and other consoles, is there ANYTHING new that can be done with the genre?

Seems like it's been done to death
your joking, right? the number of shmups available is minuscule compared to any other genre you want to look at.

and a community driven homebrew shmup collection is the perfect place to foster new innovation, if thats what you feel shmups need.

that said I can't take advantage of this collection myself, still haven't taken the time to mod my saturn, nor do I own the Dezaemon 2
Gamerforlife
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Post by Gamerforlife »

Not that I'm complaining or anything, I'm actually enjoying getting into the genre, and I didn't mean to sound rude.

I'm just amazed sometimes by the ENORMOUS number of schmups out there. I wonder how people can come up with new ideas.
Gamerforlife
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Post by Gamerforlife »

Jubal wrote:
Gamerforlife wrote:I'm sure this will be great news for hardcore shmup fans, but given the large number of shmups available on the Saturn, Dreamcast, PC Engine and other consoles, is there ANYTHING new that can be done with the genre?

Seems like it's been done to death
your joking, right? the number of shmups available is minuscule compared to any other genre you want to look at.

and a community driven homebrew shmup collection is the perfect place to foster new innovation, if thats what you feel shmups need.

that said I can't take advantage of this collection myself, still haven't taken the time to mod my saturn, nor do I own the Dezaemon 2
I just read this post after posting my last one. Minuscule? Hardly, there's tons of schmups out there. Particularly for import savvy gamers. I do agree though that homebrew communities are good for innovation, I just wonder if any further innovation is possible.
fastbilly1
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Post by fastbilly1 »

Dang, now I need one of those backup ram carts.
Kasreyn
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Post by Kasreyn »

Thanks Madroms. I read about that crazy Dezaemon 2 tool a while ago. Might be worth picking up after all :)
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marurun
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Post by marurun »

Dezaemon 2 is capable of producing shmups on the level of some of the weaker SNES games, at least technically (graphics and sound). But damn those things are tons of work to produce. And they can take up tons of save memory space.
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