Per Bungie, no one wants PC FPSs

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fastbilly1
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Per Bungie, no one wants PC FPSs

Post by fastbilly1 »

A quote from Bungies Cofounder has been making the rounds recently from an interview about their new title Destiny and here it is:
“We did a bunch of ambitious things on Halo deliberately to reach out to people. We limited players to two weapons, we gave them recharging health, we automatically saved and restored the game – almost heretical things to first-person shooters at the time. We made the game run without a mouse and keyboard. And now nobody plays shooters the way they used to play them before Halo ’cause nobody wants to.”

Funny to hear that from a company that still has the majority of its games released on the PC:
12 Mac games
9 PC games
5 Consoles games
Taking out multi-platform titles
4 Mac games
3 Console games

Now I didnt take it as bad as some of the RPS people, a full out boycott, but it is a slap in the face to have a developer say that.
RyaNtheSlayA
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Re: Per Bungie, no one wants PC FPSs

Post by RyaNtheSlayA »

Honestly, I don't care if they bring Destiny to PC. At least not now. We barely know anything about the game.

They can feel free to ignore the success of TF2, Counter Strike, Tribes, etc. all they want.

Through Reddit though, I've heard that PC may be one of the release platforms and this guy just happened to screw up his PR. Also that quote doesn't necessarily say "nobody plays FPS with keyboard and mouse". It's poorly worded, but, he may be referring to the style of game more than the control method used. Regenerating health, checkpointing, and only 2 or 4 switchable weapons all stem from Halo and a lot of people like their FPS like that.

All the interviews I've read, have had Bungie say something about the guys upstairs playing it on all platforms including PC. I'll try to find that quote.
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fastbilly1
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Re: Per Bungie, no one wants PC FPSs

Post by fastbilly1 »

Thats interesting to note Ryan, and I would love to read it if you can find it. I remember reading in an interview years ago that they stated the limited weapons stemmed from Counter Strike, but I know I cannot find that again.

Again, I am not anti Bungie (though I do think Marathon was better than the Ringworld meets Vang series), I just think it is interesting, and a bit of a slap, for a developer to say that. Ryan brought up a good point that it might just be that style of shooter that is not a good fit for PC gamers, but honestly PC gamers are usually the most open gamers there are.
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Re: Per Bungie, no one wants PC FPSs

Post by RyaNtheSlayA »

From Eurogamer
On the possibility of a PC version, Parsons said: "We would absolutely love to be on the PC. If you talk to the people upstairs, we play it on all platforms. So, stay tuned." No mention was made of a Wii U version.
http://www.eurogamer.net/articles/2013- ... on-to-work
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Re: Per Bungie, no one wants PC FPSs

Post by Hobie-wan »

Back when the PC Halo demo came out for PC I tried it. It controlled like garbage IMHO. Everything was floaty and it felt more like I was steering a large boat instead of a person on foot. So maybe what they really meant to say is "No one wants FPS that have been shittily ported from console".
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Re: Per Bungie, no one wants PC FPSs

Post by Retrogamer0001 »

"And now nobody plays shooters the way they used to play them before Halo ’cause nobody wants to.”

Pretty sure he just means that the older style of PC shooters pre-Halo just aren't in demand anymore and not that PC gamers don't want FPSs.
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Re: Per Bungie, no one wants PC FPSs

Post by Hatta »

No one plays FPSs like they used to, because no one makes them like they used to. I want health packs, at least half a dozen weapons, quicksave, no auto-aim, and maps that take dozens of playthroughs to fully explore. I can't expect every FPS to be as good as DOOM, but no one is even trying anymore.
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Re: Per Bungie, no one wants PC FPSs

Post by MrPopo »

Hatta wrote:No one plays FPSs like they used to, because no one makes them like they used to. I want health packs, at least half a dozen weapons, quicksave, no auto-aim, and maps that take dozens of playthroughs to fully explore. I can't expect every FPS to be as good as DOOM, but no one is even trying anymore.
Even more basic than this, Halo came up with a bunch of stuff that works really well for console FPS's and adapts things for the control limitations. So it makes sense that all the console FPS's going forward would use those conventions. The problem is that now we have almost no PC-exclusive FPS's. The only two that come to mind are Crysis 1 and Hard Reset. Crysis 1 had the limited weapons, but many military FPS's had already been doing that, including CS, so that isn't hard for people to swallow. Hard Reset had up to 10 weapons; it just divides them into two shared ammo pools. Crysis 1 had regenerating health, but an interesting variation of it. It required you to keep on top of your energy management, so if you were running around with speed or hiding with cloak you didn't get any health regen. Hard Reset has no health regen. And I'm just going to laugh at him for claiming that checkpoint autosaves are some great thing Halo did that changed the game.
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Re: Per Bungie, no one wants PC FPSs

Post by dsheinem »

Hobie-wan wrote:Back when the PC Halo demo came out for PC I tried it. It controlled like garbage IMHO. Everything was floaty and it felt more like I was steering a large boat instead of a person on foot. So maybe what they really meant to say is "No one wants FPS that have been shittily ported from console".
That wasn't shittily ported, that was accurately ported.
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Re: Per Bungie, no one wants PC FPSs

Post by CFFJR »

Hatta wrote:No one plays FPSs like they used to, because no one makes them like they used to. I want health packs, at least half a dozen weapons, quicksave, no auto-aim, and maps that take dozens of playthroughs to fully explore. I can't expect every FPS to be as good as DOOM, but no one is even trying anymore.
All I can say is quoted for truth.

I have been meaning to play Hard Reset though. I enjoyed the demo, but that was a while ago.
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