See here:
http://www.nintendowiifanboy.com/2007/1 ... our-faces/
Bad News: NiGHTS speaks and it sounds awkward. ** shakes head in disbelief **
First Impressions of NiGHTS for Wii
I didn't say there was one. I'm just going on what I read.Mozgus wrote:I'm not seeing a clip.
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Retro Gaming FTW! (once again)Mozgus wrote:Ok you said it sounds awkward. Thought you HEARD it.
Anyways lame. I hope this doesn't give any ideas to other devs. If Link starts talking, I'm getting the fuck out.
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NebachadnezzaR
- 64-bit
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- Joined: Wed May 16, 2007 11:36 am
- Location: Portugal
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gradualmeltdown
- 128-bit
- Posts: 702
- Joined: Thu Apr 26, 2007 3:26 am
- Location: Portland Oregon
Oh well, I don't even care about the stupid voice. They pulled out my favorite gameplay elements. I have no interest in catching some bird as fast as I can 3 times. Bonus time and the ability to play Nights for points made it amazing. I guess I wanted an entirely new game concept or the old one remixed.
The worst part is even the dev. team prefers the Gamecube controller. Why is this on Wii then? The game would have been far better on PS3 or 360 if all it requires is an analog stick. They could have gone all out in HD and 5.1 surround. Stupid Sega
The worst part is even the dev. team prefers the Gamecube controller. Why is this on Wii then? The game would have been far better on PS3 or 360 if all it requires is an analog stick. They could have gone all out in HD and 5.1 surround. Stupid Sega
I like old games
I like new games
I like games
I like new games
I like games
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NebachadnezzaR
- 64-bit
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No, they didn't. They ruined it with stupid, crappy sequels, not by giving him a voice. They all talked in Sonic Adventure 2 and it still was a great game (the last great Sonic game for me....).Mozgus wrote:Yes, they did...NebachadnezzaR wrote:It's not like SEGA ruined Sonic when they gave him a voice...
But enough with the off-topic...