Sega Dreamcast Review!

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pankakes123
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Sega Dreamcast Review!

Post by pankakes123 »

I made a Sega Dreamcast review and thought you guys might be interested. It's pretty informal, but it's supposed to be. I really tried to enforce the fact that the Dreamcast has one of the greatest game libraries of all time.

http://www.youtube.com/watch?v=UKr0tTrE ... ature=plcp
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TEKTORO
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Re: Sega Dreamcast Review!

Post by TEKTORO »

Your getting some where,with practice and experience you'll find your perfect groove.Maybe do a couple of drafts till you feel you have whatever your reviewing down perfect and flowing.Make sure all your infos precise and go hard at it.Remeber when you present the final product theres no going back so being on point is a must.

I think also you were able to play online with the Saturn before the Dreamcast but from a technical stand point I maybe wrong.
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Breetai
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Re: Sega Dreamcast Review!

Post by Breetai »

TEKTORO wrote:I think also you were able to play online with the Saturn before the Dreamcast but from a technical stand point I maybe wrong.

Yes, the Saturn had NetLink. The SNES and Genesis could also go online with X-Band. The DC wasn't even close to being the first system to allow online play.

You said the DC was the first to play "arcade perfect ports." Sega Saturn wants to say HELLO! Street Fighter Zero 3 on the Saturn was actually more "arcade perfect" than the DC version.

The DC discs are NOT CD-ROMS. They are GD-ROMs, which is a different format.

Also, the DC did not have one of the best libraries ever. Plenty of consoles had it beat. Had the DC's lifespan been longer, it might have. In the time it was out, it did have one of the best libraries compared to other console's libraries after that same amount of time.

Also, if you want to talk "bit", the original X-Box is 32-bit. ;)

I DID enjoy watching the video, for the record. You come off pretty well. Just fine tune yourself, get a script and research first. :)
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pankakes123
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Re: Sega Dreamcast Review!

Post by pankakes123 »

Breetai wrote:
TEKTORO wrote:I think also you were able to play online with the Saturn before the Dreamcast but from a technical stand point I maybe wrong.

Yes, the Saturn had NetLink. The SNES and Genesis could also go online with X-Band. The DC wasn't even close to being the first system to allow online play.

You said the DC was the first to play "arcade perfect ports." Sega Saturn wants to say HELLO! Street Fighter Zero 3 on the Saturn was actually more "arcade perfect" than the DC version.

The DC discs are NOT CD-ROMS. They are GD-ROMs, which is a different format.

Also, the DC did not have one of the best libraries ever. Plenty of consoles had it beat. Had the DC's lifespan been longer, it might have. In the time it was out, it did have one of the best libraries compared to other console's libraries after that same amount of time.

Also, if you want to talk "bit", the original X-Box is 32-bit. ;)

I DID enjoy watching the video, for the record. You come off pretty well. Just fine tune yourself, get a script and research first. :)


Dreamcast also reads CD-ROMs, and GD-ROMs are technically different but not by much. Look up stuff about Dreamcast disc burning. Also, when I said online I meant the first console to have a broadband adapter because seriously, who played SNES and Saturn online? Anyway, thanks for the feedback.
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d123456
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Re: Sega Dreamcast Review!

Post by d123456 »

Breetai wrote:Also, if you want to talk "bit", the original X-Box is 32-bit. ;)
What?
t´s a pc, right?
http://www.overclock.net/t/937077/xbox- ... -or-64-bit
They say 64bits, which is still astounding. DC and Gamecube are 128bits, right?
Fuk, this is gonna start a bits-flamefest :mrgreen:
http://www.beastwithin.org/gamelessgame ... -mark.html
Is there like a list of all consoles and how many bits they are. Even though I realize it´s hard to categorize.

NES: 8 bit
SNES: 16 bit
Sega: 16 bit
Ps1: 32 bit
N64: 64 bit
Dreamcast: Claimed 128 but was only around 90 bits
Ps2: 128 bit --------------------------------------------- actually, dual 64bits processors
X-box: Enhanced 128 bit ----------------------------- actually, 32 bit processor

X-box 360: ? ------------------------------------------- prolly 64bit proc, 128bit FPs
Ps3: ? ------------------------------------------- prolly 64bit proc, 128bit FPs
Revolution: ? ------------------------------------------- prolly 64bit proc, 128bit FPs


Bitness is a weird thing... most processors actually use mutliple bit lengths in certain areas... for instance some of the Intel and AMD chips though 32bit have 64bit FPs

Bits don't really all that much, if anything it's more about PR... really does the average user need over 4GB or RAM??

source: http://www.psu.com/forums/showthread.ph ... t-PS3-bits
Not saying it is true. Someone have a better link with the ´bits´ of each console
Optimizing PS2 games 480p (progressive) and 240p gsm hdtv
viewtopic.php?f=25&t=30389
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outlaw_moon
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Re: Sega Dreamcast Review!

Post by outlaw_moon »

Nice review man. I always find myself checking DC reviews on the tubes, never can get enough.
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dunpeal2064
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Re: Sega Dreamcast Review!

Post by dunpeal2064 »

@Breetai: The psx had an arcade perfect port AT LAUNCH. Can the Saturn say that? (It may be able to, I have no idea)

I liked the video btw, will check out more.
dreamcast4ever83
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Re: Sega Dreamcast Review!

Post by dreamcast4ever83 »

Breetai wrote:
TEKTORO wrote:I think also you were able to play online with the Saturn before the Dreamcast but from a technical stand point I maybe wrong.

Yes, the Saturn had NetLink. The SNES and Genesis could also go online with X-Band. The DC wasn't even close to being the first system to allow online play.

You said the DC was the first to play "arcade perfect ports." Sega Saturn wants to say HELLO! Street Fighter Zero 3 on the Saturn was actually more "arcade perfect" than the DC version.

The DC discs are NOT CD-ROMS. They are GD-ROMs, which is a different format.

Also, the DC did not have one of the best libraries ever. Plenty of consoles had it beat. Had the DC's lifespan been longer, it might have. In the time it was out, it did have one of the best libraries compared to other console's libraries after that same amount of time.

Also, if you want to talk "bit", the original X-Box is 32-bit. ;)

I DID enjoy watching the video, for the record. You come off pretty well. Just fine tune yourself, get a script and research first. :)


While I enjoyed reading your comment and opinion i politely disagree. The Saturn and mega drive may have had some online capability with games and web but really it was not fully utilized till the dreamcast came. it had full worldwide online gaming that really united gamers like phantasy star online. The Saturn is a great system but was limited to very few games online. It was not meant to be an online powerhouse. No one should deny the dreamcast being the first huge online system cause it was one of its unique strong points. It was advertised as a online system and came packed with a modem out of the box.

as for arcade ports yes the Saturn had some great arcade titles and they did look beautiful but the dreamcast was really truly an arcade system and far more arcade perfect then the Saturn. Thats not even a question infact the board they used the Naomi board was the same used for Sega's arcade machines. They did that with full intentions of utilizing arcade games. its was almost identical to there arcade board except that had a bit more graphics and processing power as well as a security chip for the gd-roms to prevent piracy. (not sure why they did not use that on the dreamcast ) also i guess the gaming library is an opnion but the dreamcast games were freaking amazing in every way i personally think But you are entitled to your opnion of games but as for the other info i felt you were incorrect and this guys review was not only good but accurate.

Although i do agree Saturn did do 2d the best since it was built for it.

I am not trying to argue or insult just saying what i know.
And i always enjoy your comments. you have been polite to me
Breetai
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Re: Sega Dreamcast Review!

Post by Breetai »

dreamcast4ever83 wrote:While I enjoyed reading your comment and opinion i politely disagree. The Saturn and mega drive may have had some online capability with games and web but really it was not fully utilized till the dreamcast came. it had full worldwide online gaming that really united gamers like phantasy star online. The Saturn is a great system but was limited to very few games online. It was not meant to be an online powerhouse. No one should deny the dreamcast being the first huge online system cause it was one of its unique strong points. It was advertised as a online system and came packed with a modem out of the box.

I am not sure what you disagree with. I did state that the Dreamcast was the the first console to go online, but I did not claim that other consoles had perfected it at all.

I agree that the Dreamcast was the first console to get online console gaming into the mainstream. Earlier systems, as you said, had very few online capable games. The DC was the first to do it very well.


as for arcade ports yes the Saturn had some great arcade titles and they did look beautiful but the dreamcast was really truly an arcade system and far more arcade perfect then the Saturn.

That is not correct (not does it really make sense linguistically). The Saturn had some, essentially, arcade perfect ports and so did the Dreamcast. You cannot be more perfect than perfect!

Thats not even a question infact the board they used the Naomi board was the same used for Sega's arcade machines.

True. I believe Capcom also used the Naomi board in some of their arcade games.

They did that with full intentions of utilizing arcade games. its was almost identical to there arcade board except that had a bit more graphics and processing power...

I thought it was just the RAM that the arcade board had more of.

...also i guess the gaming library is an opnion but the dreamcast games were freaking amazing in every way i personally think But you are entitled to your opnion of games but as for the other info i felt you were incorrect and this guys review was not only good but accurate...

He wasn't totally accurate in his facts. It was fun to watch, though.

By the way, not all Dreamcast games were freaking amazing. Just some of them. :D

Although i do agree Saturn did do 2d the best since it was built for it.

Sort of. The Neo Geo still did a few things better than the Saturn. :)

I am not trying to argue or insult just saying what i know.
And i always enjoy your comments. you have been polite to me...

I do try to be polite! I'm not always, though.

I like how you tried to make your post well worded and that your grammar seems to be getting better. Awesome! 8)
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Re: Sega Dreamcast Review!

Post by Menegrothx »

There's nothing particularly wrong with your video, but I dont see why so many people are trying to do these console reviews of "mainstream consoles" like Dreamcast. There is so much existing information on the internet and so many similiar videos out there that making something like that seems just utterly pointless. Make a review of a less known system like Amstrad GX4000 or Bandai Pippin. If you are looking to get views or subscribers, you need to offer something that your competitors don't have. Just like it's pointless to try to compete with Pepsi and Coca Cola if you are going to start a new soda brand, you need to come up with something original and different if you want to be recognized. It's boring to hear about the greatness of NES or Dreamcast or Sonic or Final Fantasy 7 for the 109357th time.
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