3ds Circle Pad Pro Review

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jay_red
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3ds Circle Pad Pro Review

Post by jay_red »

I have been interested in the Circle Pad Pro ever since the leaked photos made their way around the net, looking at pics, and reading first impressions of how it feels. Obviously Nintendo felt that not adding a 2nd circle pad was a mistake, and this is their attempt at amending this oversight. I do not think this is a cash grab accessory, I feel that it will genuinely provide the 3ds benefits in keeping traditional control schemes in many games that will take advantage of it.

One thing before we get started here, please keep the thread free of Nintendo hate, and trash talking them for ANY reason. I know you guys can keep a civil discussion of this accessory and hope you wont crap on this thread.

Ok, so lets get going, first off, as soon as I opened the box I was surprised at how large the CPP is! I am not talking about the added width with the circle pad, but the thickness it adds with its contoured back. it makes the 3ds substantially larger, but not cumbersome.
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The next thing I noticed was how it connects to the 3ds, I was interested to find out why it requires a single AAA battery. It seems that there is no hardware connection, it uses the infrared sensor on the top of the 3ds. The next surprise came with how the 3ds fits into the CPP, it does not clip in or have any latches. It instead fits snugly with some rubber pads within the CPP, the reason for this is because the CPP is not meant to be left on permanently like I previously thought. Further evidence to support this is that the cart slot and internet switch are covered when the CPP is in place. When it is in the CPP it feels solid and does not have any play to it, but it is very easy to remove at the same time.
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Here you can see the infrared sensor that communicates with the 3ds.
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The CPP adds 2 additional shoulder buttons which is nice, we are afforded even more control options with this accessory. These are easy to reach, and feel more natural to use than the normal L and R buttons. Speaking about those buttons, the CPP places the console's R button out of reach, so the CPP adds a replacement that is easy to press and feels good. The L button however is a little more awkward to use, sitting flush with the CPP.
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So enough about the features and aesthetics, how does it perform...

Very well for the most part! Once you get used to the extra heft it is no more uncomfortable to hold than the 3ds its self. I heard that the 2nd circle pad was more loose than the console's, but I dont feel that is the case.

Playing Resident Evil: Revelations feels great with the CPP. The controls feel instantly like a console game, using the left pad to strafe, and the right to aim and look. For the first time in an RE game you can aim and move at the same time! It worked ok without the CPP, only being able to move, but not aim, but with the add on, you have full control like it were an FPS.

The action and aim buttons have been mapped to the extra shoulder buttons, pressing zL to aim and zR to fire and interact with the environment. It all feels natural and as soon as I started playing I felt right at home, as if it were a Dual shock or Xbox 360 controller in my hands.

Should you go out and throw your hard earned $19.99 at this accessory? Hard to tell with the uncertainty of future support of the accessory. I know that MGS Snake Eater 3d will support it, and there is word that Kid Icarus will also support it. As long as developers give it as an option, it will be a worth while addition to the console. Maybe down the road Nintendo will integrate it into the console, but until then this (in my opinion) is a a solid option to get that dual stick goodness.
Last edited by jay_red on Tue Feb 07, 2012 8:32 pm, edited 1 time in total.
gtmtnbiker
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Re: 3ds Circle Pad Pro Review

Post by gtmtnbiker »

Nice review. Looks like it just came out today and is only available at Gamestop or Nintendo Online store.
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xan_racketBOY_fan
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Re: 3ds Circle Pad Pro Review

Post by xan_racketBOY_fan »

Nice quick review, one little thing: isn't it CPP (circle pad pro)? For whatever reason, I see CCP written in other forums and videos :lol: One thing that bothers me, from the looks of it, is that the CPP won't fit 3DS with an expanded battery (ie Nyko's powerpak+), is that true? Other than that, the CPP looks to be a good alternative to controlling some games.
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jay_red
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Re: 3ds Circle Pad Pro Review

Post by jay_red »

damn! did i write that all with CCP instead? total accident! Yes it seems like you would not be able to fit the extended battery on with this attachment.
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sabrage
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Re: 3ds Circle Pad Pro Review

Post by sabrage »

Nice review, I had no idea the back was contoured like that. Couple things I want to know: Is there a switch to turn the CPP on/off, or how does that work? Does it degrade internet speed? Are the ZL and ZR actual triggers, like the 360/PS3 controllers, or are they just buttons? Do you see yourself actually taking this thing on the go, or is it strictly for at-home/stationary play?

If they ever makes it state-side, Monster Hunter Tri G and 4 both support the CPP.
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jay_red
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Re: 3ds Circle Pad Pro Review

Post by jay_red »

The manual states that it will turn its self off after a few minutes of non-use, and that you wake it up by pressing the zL or zR buttons. Not sure about internet speed, you mean because it is potentially blocking the antennae or something? the zL and zR are just buttons, not analogue triggers. I mostly play my 3ds at home, you definitely cant put it in your pocket with this, not that it was very pocket friendly without it.
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sabrage
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Re: 3ds Circle Pad Pro Review

Post by sabrage »

jay_red wrote: Further evidence to support this is that the cart slot and internet switch are covered when the CPP is in place.
Asking because of this sentence from your original post, unless I'm misinterpreting what the "internet switch" is.
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xan_racketBOY_fan
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Re: 3ds Circle Pad Pro Review

Post by xan_racketBOY_fan »

^^^ I'm fairly certain the CPP doesn't degrade the 3DS' internet connection in anyway, it does however require that you remove it to switch on/off the wireless switch.
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jay_red
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Re: 3ds Circle Pad Pro Review

Post by jay_red »

xan_racketBOY_fan wrote:^^^ I'm fairly certain the CPP doesn't degrade the 3DS' internet connection in anyway, it does however require that you slip the CPP off to switch on/off the wireless switch.
Thats what I was referring to, it covers the switch on right that turns the internet on and off.
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sabrage
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Re: 3ds Circle Pad Pro Review

Post by sabrage »

>< I didn't realize that the 3DS had a dedicated wireless switch. Nevermind, my question seems stupid now.
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