Soul Calibur II fast or slow finish time?

Brawlers and Beatemups
Post Reply
User avatar
frrrosty3
16-bit
Posts: 58
Joined: Wed Jul 14, 2010 2:57 am
Location: Fort Smith, AR
Contact:

Soul Calibur II fast or slow finish time?

Post by frrrosty3 »

I don't play fighters at all. Know very little to nothing about them. Just stuck Soul Calibur II, mashed a bunch of buttons, and played through the regular Arcade version with Necrid and went through all 7 battles in 7 min. 4 sec. Only lost three battles I think and the difficulty was the default. Is that normal, bad, or good? I have no clue. Please don't ream me for I know not what I do. Just want a straight answer from those who can help.
Systems Owned: Atari 2600, 5200, 7800, Lynx, Jaguar, NES, SNES, N64, Gamecube, Nintendo Wii, Nintendo Gameboy and Gameboy Color, Nintendo Gameboy Advance, Nintendo e-Reader, Nintendo DS, Sega Master System, Sega Genesis, Sega CD, Sega 32X, Sega Saturn, Sega Dreamcast, Sega Game Gear, 3DO, Turbografx 16, Mattel Intellivision, Colecovision, Maxnavox Odyssey 2, PS3, PS2, PS1, X-BOX 360, X-BOX
Flake
Moderator
Posts: 8075
Joined: Wed Dec 16, 2009 3:27 pm
Location: FoCo

Re: Soul Calibur II fast or slow finish time?

Post by Flake »

That's not a world record but it's also not that far from the norm. Soul Calibur is a series with some incredible art values, graphics, and music - but it's definitely not the most in depth fighter out there. It's nirvana for button mashers - and that's a good thing, in my opinion.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
User avatar
Ack
Moderator
Posts: 22573
Joined: Tue Mar 18, 2008 4:26 pm
Location: Atlanta, GA

Re: Soul Calibur II fast or slow finish time?

Post by Ack »

I think the fastest time I ever had was beating Soul Calibur in something like 2 minutes with Xianghua...but then I was really cheap with Xianghua back in the day.
Image
User avatar
SplashChick
64-bit
Posts: 365
Joined: Sat Dec 12, 2009 2:33 am
Contact:

Re: Soul Calibur II fast or slow finish time?

Post by SplashChick »

Ah SCII, back when Soul Calibur was an actual fighting game instead of a steaming pile of shit.
Image
I blog about games and art. Usually both at once. Check it out at your own risk.
User avatar
skyknight
128-bit
Posts: 897
Joined: Fri Oct 23, 2009 1:49 am
Location: North Star State

Re: Soul Calibur II fast or slow finish time?

Post by skyknight »

Considering you can ring out your opponents, plus you can change the ring size and time limit, it really doesn't mattered much on how fast you beat the game.

Yes, SC III was the breaking point (literately) of the series - console release that came with a critical bug, and a rebalanced arcade release after console release! WTF Namco! :evil: SC IV, WTF, why are we having Star Wars characters in it (Yoda is so cheap!!!). But I'll stop here.

For fighting games, what really counts is how well you match up against other human players, since the AI can be cheap or predictable. With SC series, you gotta figure out your attack range/motion since there's the 8-way run (which is still unique to SC series), and you can use the size and shape of the fighting stage to your advantage.
User avatar
samsonlonghair
Next-Gen
Posts: 5188
Joined: Tue Feb 17, 2009 2:11 pm
Location: Now: Newport News, VA. Formerly: Richmond. Before that: Near the WV/VA border

Re: Soul Calibur II fast or slow finish time?

Post by samsonlonghair »

I think the experience you're reporting is entirely normal frrrosty. If I play as Link, I can beat Soul Caliber 2 in about five minutes. It's mostly a matter of how fast you can mash those buttons.
Balasubbie
128-bit
Posts: 605
Joined: Sun Oct 24, 2010 2:15 am

Re: Soul Calibur II fast or slow finish time?

Post by Balasubbie »

samsonlonghair wrote:I think the experience you're reporting is entirely normal frrrosty. If I play as Link, I can beat Soul Caliber 2 in about five minutes. It's mostly a matter of how fast you can mash those buttons.
Or really, with Link, all you need to do is that Belly-to-Belly grapple and you're
onto a quick ringout.
Post Reply