Anyway, I am quite happy with the amount of listeners we already get (Racket's last round of numbers he sent me suggested we average a couple of thousand hits per show), but I'd love to see the audience grow - especially amongst forum members.
So, if you haven't listened, why not? What would it take to get you to listen?
If you have listened but stopped, what would make you want to give it another shot?
Don't get me wrong, I'd do the show if only a handful of people listened to it as it is a labor of love
Edit: If it helps, here's what we've done so far -
Racketboy Podcast #19 – Atari 2600 Homebrew
Episode #18 – MechCorps @ DragonCon
Episode #17 - Live @ TooManyGames II (Brandon DiCamillo, Island Officials, and Chipocrite)
Episode #16 - Mike Posehn and Dave Foley on the Strike Series
Episode #15 - Indie Shmups
Episode #14 - Retroware TV
Episode #13 – Garnet Hertz’s Outrun Project
Episode #12 – Console Modding w/ Ben Heck and Bacteria
Episode 11 – Live @ TooManyGames
Episode 10 – PAX East Retro-Roundup Pt. 2: The Best of Indie 2D
Episode 9: PAX East Retro-Roundup Pt. 1: Arcades, Wombat, & Retro Stores
Episode 8: Phantasy Star
Episode 7: Keith Apicary/Nathan Barnatt
Episode 6: Apple 1 Replica Creator Vince Briel/Programmer Dave Foley/J.J. Hendricks of videogamepricecharts.com
Episode 5: Programmer Steve Cartwright/Super Fighter Team President Brandon Cobb
Episode 4: Britt LaRiviere, founder of The Speed Gamers/ Desert Bus for Hope team (Loading Ready Run)
Episode 3: Wizard of Wor Record holders
Episode 2: Smash TV Programmers Mark Turmell and Eugene Jarvis
Episode 1: Kurt Kulata of Hardcoregaming101/Racketboy/The Video Game Critic

