Commodore 128D a/v cable

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Golgo 14
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Commodore 128D a/v cable

Post by Golgo 14 »

I'm trying to bring a Commodore 128D back to life and I need a new a/v cable. Does anyone know if the 128D uses the same a/v cable as the C64 and the regular 128? I would assume so, but I want to be sure before buying one. This is the one I'm looking at:

http://cgi.ebay.com/Commodore-64-128-co ... 3203546878

I asked the seller but he's never used a 128D before.
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CRTGAMER
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Re: Commodore 128D a/v cable

Post by CRTGAMER »

Without trying to pull my 128d out of its mounting, I am 99 percent positive it is the same cable. The other 1 percent is pretty sure. :D

I think that 8 Din cable is a safe bet, the older Commodores have a five Din connector. The 128ds are newest and last of the "C64" line. From the EBay description you have the option of a regular composite connection or the proprietary rear Commodore Monitor "S-Video" RCA Chroma/Luma plugs. Those are so much more robust then the crappy industry standard S-Video plug. You can get also get an adaptor to connect the Chroma/Luma cable to a regular S-Video input.
EBay Description wrote:Connect the DIN plug into the audio/video port on your Commodore machine. For a Commodore monitor, connect the red, black and white RCA plugs into the red, yellow and white ports of your monitor, respectively; do not connect the yellow RCA plug anywhere. For a device with Chrominance/Luminance input, connect the red and black RCA plugs into the Chrominance and Luminance ports of the device, respectively. For a device with composite video input, connect the yellow RCA plug into the composite video port of the device.
Note the red, black and white connectors are for the back of the Commodore monitor.

Two video - Chroma and Luma
One Audio - Mono Audio

I wrote a little of this at my CRT vs LCD signature link.
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Golgo 14
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Re: Commodore 128D a/v cable

Post by Golgo 14 »

Cool! Thanks for the info, man. :D
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CRTGAMER
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Re: Commodore 128D a/v cable

Post by CRTGAMER »

Anytime!

Here are a couple of things to look for.

Omega Race, play with a 2600 game paddle. Simulates the Arcade original Spinner! Any 2600 controller will work on the Commodore.

A very good game is Cliff Hanger, inspired by the Roadrunner cartoons. :D

A tease for you, a blue cart to speed the C64 four times faster.
Hard to find in the wild, but keep an eye open!
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