Street Fighter II:SNES Why the changes? -Guile stage

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holaback
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Street Fighter II:SNES Why the changes? -Guile stage

Post by holaback »

This following screen shot is not the snes version but shows what I am pointing out.

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http://images.google.com/url?source=img ... ghNOj-5TDg

-Why was the man and woman removed (later to be readded in later versions of the SNES version)

-The number on the plane is not the same
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Re: Street Fighter II:SNES Why the changes? -Guile stage

Post by Breetai »

holaback wrote:This following screen shot is not the snes version but shows what I am pointing out.

-Why was the man and woman removed (later to be readded in later versions of the SNES version)

-The number on the plane is not the same
Are those from the PC Engine? The left one definitely is I think. What is the one on the right? It looks like the Genesis version... but the bar on the top is like the PCE version.

If the one on the right is the Genesis/Mega Driver version (but the bar on the top is throwing me off!!!), then the reason why the man and woman are in it is because of blast processing.
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the King
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Re: Street Fighter II:SNES Why the changes? -Guile stage

Post by the King »

holaback wrote:
-Why was the man and woman removed (later to be readded in later versions of the SNES version)

I don't know if this is the reason or not, but I know the woman looks to be making the motion of jacking off the guy, so maybe Nintendo made them take it out?
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Re: Street Fighter II:SNES Why the changes? -Guile stage

Post by Unleaded Logic »

holaback wrote:This following screen shot is not the snes version but shows what I am pointing out.

Image
http://images.google.com/url?source=img ... ghNOj-5TDg

-Why was the man and woman removed (later to be readded in later versions of the SNES version)

-The number on the plane is not the same

I always laughed when I saw the guy on the girl on the left side. The girl always looks like shes uhhhh..doing the guy a little something extra during the fight.
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Bodmin
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Re: Street Fighter II:SNES Why the changes? -Guile stage

Post by Bodmin »

I doubt thats the reason, cause they would of taken out the guy chokeing the chicken in Chun-Li's stage
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Re: Street Fighter II:SNES Why the changes? -Guile stage

Post by elvis »

It's well known that Nintendo would impart all sorts of arbitrary rulings on games to meet their ever changing standards for release. It pissed a lot of developers off, and almost put Nintendo out of business for good during the N64 days when the Playstation appeared, and Sony pretty much let developers and publishers do whatever the hell they wanted as they targeted the "grown up gamer" demographic.

Street Fighter II is as good an example as anything. There are background character changes in Ken's level because Nintendo thought one of the characters looked too much like a pick-pocket. End result is a guy who looks like his arm bends the wrong way.

Capcom played ball because they knew they were printing money with a home conversion of SF2 and later SF2:T, regardless of minor cosmetic changes. Most of these silly changes are back to normal on the Genesis/MegaDrive version of "Special Championship Edition" which graphically (despite the reduced colour palette and resulting dithering) is closer to the arcade version in every way (right down to the "spark" graphics used when you connect an attack on your opponent).
Breetai wrote:then the reason why the man and woman are in it is because of blast processing.
:lol: :lol: :lol:
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Re: Street Fighter II:SNES Why the changes? -Guile stage

Post by SplashChick »

elvis wrote:
Breetai wrote:then the reason why the man and woman are in it is because of blast processing.
:lol: :lol: :lol:
:lol: :lol: :lol: :lol: :lol:
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holaback
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Re: Street Fighter II:SNES Why the changes? -Guile stage

Post by holaback »

elvis wrote:It's well known that Nintendo would impart all sorts of arbitrary rulings on games to meet their ever changing standards for release. It pissed a lot of developers off, and almost put Nintendo out of business for good during the N64 days when the Playstation appeared, and Sony pretty much let developers and publishers do whatever the hell they wanted as they targeted the "grown up gamer" demographic.

Street Fighter II is as good an example as anything. There are background character changes in Ken's level because Nintendo thought one of the characters looked too much like a pick-pocket. End result is a guy who looks like his arm bends the wrong way.

Capcom played ball because they knew they were printing money with a home conversion of SF2 and later SF2:T, regardless of minor cosmetic changes. Most of these silly changes are back to normal on the Genesis/MegaDrive version of "Special Championship Edition" which graphically (despite the reduced colour palette and resulting dithering) is closer to the arcade version in every way (right down to the "spark" graphics used when you connect an attack on your opponent).
Breetai wrote:then the reason why the man and woman are in it is because of blast processing.
:lol: :lol: :lol:
I don't remeber if it was turbo edition of super but the guy and girl make a return to the snes version.
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holaback
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Re: Street Fighter II:SNES Why the changes? -Guile stage

Post by holaback »

ssffI



her hand doesn't animate tho
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