The best way to play Pac Man: projected onto architecture

Talk about just about anything else that is non-gaming here, but keep it clean
Post Reply
User avatar
J T
Next-Gen
Posts: 12417
Joined: Wed Mar 25, 2009 6:21 pm
Location: Seattle

The best way to play Pac Man: projected onto architecture

Post by J T »

This is much more than just Pac Man though. Just watch and be amazed:

My contributions to the Racketboy site:
Browser Games ... Free PC Games ... Mixtapes ... Doujin Games ... SotC Poetry
Breetai
Next-Gen
Posts: 5100
Joined: Sun Dec 07, 2008 10:13 am
Location: Make you humble in Canada

Re: The best way to play Pac Man: projected onto architecture

Post by Breetai »

Wow, that was pretty cool! The etch-a-sketch one was pretty unique I thought.
Image
Sales thread. Make offers! PC Engine and Famicom: http://www.racketboy.com/forum/viewtopi ... 17#p197217.
My PC Engine/Turbografx-16 Guide: http://www.racketboy.com/forum/viewtopi ... 57#p654857
fastbilly1
Site Admin
Posts: 13775
Joined: Tue Apr 17, 2007 7:08 pm

Re: The best way to play Pac Man: projected onto architecture

Post by fastbilly1 »

That was neat. I am curious of their projection setup.

I will admit at first I thought this was going to be a lasermame topic, then I had a duh moment and realize that Pacman is not a vector game...
Ivo
Next-Gen
Posts: 3627
Joined: Tue Mar 28, 2006 11:24 am
Location: Portugal

Re: The best way to play Pac Man: projected onto architecture

Post by Ivo »

That was rather well done.

Interesting and fun to watch as well, thanks for the link.


Ivo.
User avatar
Jrecee
Next-Gen
Posts: 4520
Joined: Sat Dec 06, 2008 10:33 pm

Re: The best way to play Pac Man: projected onto architecture

Post by Jrecee »

So they basically use a movie projector to shoot onto a building? Obviously the animation has to be preplanned around the architecture first but it seems once you've done that there's not much more to it.
User avatar
Dakinggamer87
Next-Gen
Posts: 4532
Joined: Thu Apr 24, 2008 7:13 pm
Location: Silicon Valley, CA
Contact:

Re: The best way to play Pac Man: projected onto architecture

Post by Dakinggamer87 »

This was pretty cool.
Odyssey,Vectrex,Atari 2600,5200,7800,Intellivision,Colecovision,NES,Master System,SNES,Genesis,32X,CD,CDX,Virtual Boy,TG-16,Neo-Geo AES,Jaguar+CD,PSX,PSOne,Saturn,3DO,N64,DC,PS2,Xbox,GCN,Wii,Xbox 360,PS3,GB,GB Pocket,GBC,Lynx,Game Gear,Nomad,NGPC,GBA,GBA SP,GB Micro,DS,PSP,PSP Slim,WS,WS Color,3DS,Vita,PC,iPhone,WiiU
A/V:55" Samsung 3D LED TV, Onkyo 7.1 TX-SR605 HTS
My gaming collection
User avatar
Hobie-wan
Next-Gen
Posts: 21705
Joined: Sat Aug 15, 2009 8:28 pm
Location: Under a pile of retro stuff in H-town
Contact:

Re: The best way to play Pac Man: projected onto architecture

Post by Hobie-wan »

Very cool. Calibrating things to line up so well probably took some time.
Post Reply