Lego Island review

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ThunderPrince
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Lego Island review

Post by ThunderPrince »

Year: 1997
Platform: PC
Genre: Action/Adventure
Developer: Mindscape

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My memories of this game came rushing back recently. I was cleaning out the area around my computer desk and I found a big stack of PC games from when I was a kid! I found this game, Lego Racing, that shitty Lego Island 2, CROC LEGEND OF THE GOBBOS, Dark Forces, Jedi Knight, the Sega Smash Pack aaaaand *edit* well fuck me I had Croc 2, how did that happen? I remember when my grandma got a computer in...maybe 1996, my friend had Dark Forces and Jazz Jackrabbit for his computer so those were the games I had to have. It was awesome. Now just like any young boy I was obsessed with motherfucking LEGO'S. When I found out they were making a game (I think I might have heard about it in a comic book or something), I HAD to get it.

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Story: You play as Pepper, a "pizza delivery dude, the dude with the food!". Your job is to make pizza deliveries although I only remember doing a couple of those, I usually just wasted time at the racetrack. The Brickster is a criminal who likes to unbuild things, he breaks out of jail and you help the police capture him again. The story is pretty light stuff but it makes up for it with charming characters and variety of things to do.

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Gameplay: The gameplay is very simple, just use the directional keys to move. They work like the tank controls in Resident Evil. Forward and backward move forward and backward and left and right rotate you. You can walk around and click on stuff to watch it change. You can play as several characters, each one has different effects on things you click. Say somebody is walking by, you can click them and their hair will change, or the color of their clothing, etc. you can go to the building you started out at and check on your score in the various minigames on the score cube. I like walking into people on the street, instead of bumping into them like most games you can plow right through them and they explode.
My favorite part of the game though was vehicle customization, I remember building a helicopter, a racecar, a jetski, and by clicking on vehicles you could ride them in races or just for fun. If you visit the racetrack, build your car and customize it you can enter in a race, same with the jetski. The helicopter could be used to fly over Lego Island and see everything from a birds eye view, it was cool. Along the way you could have all sorts of conversations with characters in the game, the dialogue was pretty charming and well written on my recent look at the game.
But the game is far from perfect, the controls are pretty assy. They are entirely too sensitive, and you can only travel on the roads or set paths for you to travel. You're walking on a path and you bump into the edge of it, losing all your speed and you have to accelerate again. It can get very very annoying, and this applies to the races too, the physics when you are riding vehicles is identical to when you are on foot only you go much faster. That's my only serious complaint with the gameplay.

Graphics: The graphics in this game are very simple, lacking just about all the detail found in the modern Lego games. But it works. Everything is bright, it's easy to get around. I like the look of the game. This is the first Lego game, they obviously hadn't perfected the look so I will let it slide. The NPC characters are well animated. I remember playing it on my grandmas ancient computer as a kid, the framerate was so choppy! I played it on my current PC and it looks much better though. C.

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Sound: Let me just get this out of the way, I LOVE the soundtrack to this game. It covers a huge range of sounds, from country music, rock music, surf music, jazz, etc. It's a very well done soundtrack imo. What is cool about it is how depending on what area of the Island you go to the music changes to fit the area more or less. Even after like, 10 years I still remembered most of the music to the game. The main downside is that it's a wee bit....muffly? It's not crystal clear but that's not a big deal. The sound effects are expectantly cartoonish.
I was impressed with some of the voice talent they got for the game, notably June Foray who did the voice for Rocky the Squirrel and Natasha on Rocky & Bullwinkle. And Terence McGovern who did the voice for Launchpad on Ducktales (ah-woo-hoo!) and John Morris who played Andy in the Toy Story movies. B.

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Overall: Overall Lego Island is a pretty enjoyable game in 1997. It has NOT aged well, but it still has enough charm and interesting things to do to be entertaining for at least one playthrough.

Retrogoggles grade: This game gets a 10, I was being too strict, I LOVED this game when I was a kid. I loved racing my car, smashing into people, riding my awesome jetski, that british parrot that would freak me out, going into the cave where the mysterious man behind the door would tell you tips about the game. I love Lego Island!!
Modern grade: 5. it's ok, but if you didn't grow up playing it you probably won't have the same feelings about the game.
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Dakinggamer87
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Re: Lego Island review

Post by Dakinggamer87 »

I remember that game when I was a kid great memories.. 8)
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RyaNtheSlayA
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Re: Lego Island review

Post by RyaNtheSlayA »

Its funny how memories clean up old graphics isnt it? I had lots of fun with this as a kid, right along side the PC version of Virtua Fighter 2, MegaRace, Doom, Flight Unlimited, and Sonic and Knuckles Collection. I remember playing most of these on a IBM 380. I loved that thing haha.
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Anayo
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Re: Lego Island review

Post by Anayo »

Dude... When I was 8 years old Lego was my LIFE. I asked for nothing but Lego for birthdays and Christmases, I spend HOURS digging through my huge bins of lego building all kinds of crazy stuff, and I was a proud subscriber to Lego magazine and read it religiously.

In one magazine they advertised Lego Island and I was completely captivated. I immediately tried to build my own Lego Island (at that time I would often fantasize about video games I didn't have by pretending to play them - back then I did something similar with House of the Dead.) Finally my dad agreed if I got good grades on my report card he'd buy the game for me. I got all A's. I remember the box had a custom "Infomaniac" Lego figurine in it and a cheesetastic comic book about the origin of Lego Island which I read until it was torn to shreds. I played the game for HOURS. The most tantalizing thing was that weird cave on the other side of the mountain with a skeleton and maybe treasure chest in it - at the age of 8 I thought it was completely mysterious and creepy. I also loved the jet ski racing. The game also had a goofy sense of humor that I think has survived into the current day "Lego Star Wars" games.

Retrospectively if I were to comment on the game itself... Judging from my current tastes there's not much of a reason to play Lego Island aside from nostalgia. But if taken in the context of when it came out and its intended audience, the game is a 10 out of 10.
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ThunderPrince
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Re: Lego Island review

Post by ThunderPrince »

Anayo wrote: I remember the box had a custom "Infomaniac" Lego figurine in it and a cheesetastic comic book about the origin of Lego Island which I read until it was torn to shreds. I played the game for HOURS. The most tantalizing thing was that weird cave on the other side of the mountain with a skeleton and maybe treasure chest in it - at the age of 8 I thought it was completely mysterious and creepy.
I think mine had a keychain of the Brickster, if I do a LOT of searching I might be able to find whatever bin I tossed it in. I remember seeing the lego figure of the Info guy and I was like "SHIT!", I wanted that damn little guy. Just a neat souvenir of the game. As a kid you get pretty jealous if you don't get the little toy with something.

I remember playing this game all day all the time, even after I saw everything a thousand times I would run around like it was all still new to me. I remember the cave too, and the guy behind the door who would tell you hints about the game, I always thought there was some secret thing I had to do to see who he was!
Wurp
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Re: Lego Island review

Post by Wurp »

I never played this game but i always had wanted it.

Lego Racers and Creator were the best. :D
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MrPopo
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Re: Lego Island review

Post by MrPopo »

I remember getting this game and being horrible disappointed at how it didn't give me nearly as much building freedom as I wanted. The game did get me interested in the Lego CAD software who's name is escaping me at the moment, though.

And I still buy some Lego sets from time to time, though now it's the expensive ones that take weeks to build. I've got the Star Destroyer and Millenium Falcon put together, and I need to rebuild the Death Star II.
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Mr.White555
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Re: Lego Island review

Post by Mr.White555 »

That game was sick bad in the day. I loved the whole helicopter chase after the brickster. Not to mention the fact your main weapon were pizzas! The racing was pretty cool too. I tried to install it now on my XP and its graphics were really bad. Plus I couldn't get any of the controls too work...
randomnike
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Re: Lego Island review

Post by randomnike »

Your review for Lego Island game are so amazing and this reviews are so awesome because you give nice information and also images of this game. I am thinking to purchase this lovely game and thanks very much to share this reviews..
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Re: Lego Island review

Post by porygon »

I don't even play PC games and I have fond memories of this one.
<3
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