Since I am waiting to play SF4 on my PC. I decided to play some SF3 on my arcade cab with MAME. But for some reason only Third Strike works. When I open up SF3-1 or SF3-2 I get no pic just sound.
I remember them working before, I think.
Could I have messed up the rom or chd?
Anyone else have this problem and know how to fix it?
I mean if I only play Third Strike thats not that bad, but I do want to play them in chronological order.
Any help wold be appreciated.
Street Fighter III
- SpaceBooger
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Re: Street Fighter III
Awww come on, 3rd strike is way better than the first two. You really aren't missing much(the backgrounds in 2nd impact are nice).
If you've got a dreamcast, you can download Double Impact and try them out easily.
If you've got a dreamcast, you can download Double Impact and try them out easily.
Re: Street Fighter III
Yeah, I would recommend Double Impact. Dunno how it runs on a DC emu, but as far as getting it on the DC itself, it's a great value.
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Mod_Man_Extreme
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Re: Street Fighter III
Double Impact is my favorite version of SF3, SF3 & SF3:2nd Impact just really had this cool jazzy/rock/chiptune feel that I found SF3:3rd Strike to lack. That and the fact that the stages in the first two SF3's rock! Then again I played Double Impact first.
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Re: Street Fighter III
I thought nobody had unencrypted the first 2? I thought only 3rd Strike was unencrypted?
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- Unleaded Logic
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Re: Street Fighter III
I just played the first 2 as roms, no problem, so I guess they did. Unless your talking about another system?Niode wrote:I thought nobody had unencrypted the first 2? I thought only 3rd Strike was unencrypted?
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Re: Street Fighter III
I dunno. The last time I tried CPS emulation was a couple of years ago...
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- SpaceBooger
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Re: Street Fighter III
I think the problem is with the formatting of the CD (CHD).
I formatted it for SF3II and it worked and when I went to load SF3III it said the game was a newer version and asked me to update the CD (CHD) by reformatting it... so I did. Now III works but not II.
I formatted it for SF3II and it worked and when I went to load SF3III it said the game was a newer version and asked me to update the CD (CHD) by reformatting it... so I did. Now III works but not II.
Re: Street Fighter III
From MAME's WIP log
0.129u2: Added missing key for sfiii2j [swzp1Dp/0].
0.129: Aaron Giles fixed access violation with -debug in clone (Japan, 970930).
0.128u6: Renamed (sfiii2) to (sfiii2j) and (sfiii2u) to (sfiii2).
0.116u4: Added clones Street Fighter III 2nd Impact: Giant Attack (USA, 970930) and (Asia, 970930, NO CD). Changed SH-2 CPU1 clock speed to 25MHz.
0.116u3: Various CPS3 updates [David Haywood, Andreas Naive, ElSemi]. Street Fighter III 2nd Impact is now playable.
0.116u2: Changed SH-2 CPU1 clock speed to 6250000 Hz. Added Custom (14318166 Hz) sound. Changed visible area to 384x224. Added 'Unknown' dipswitches.
0.96u2: Changed description to 'Street Fighter III 2nd Impact: Giant Attack'.
0.86u3: R. Belmont converted Street Fighter III 2nd images (CD cue+bin) to CHD.
0.81u9: Added new bios rom (user1 $0).
0.81u3: Added Street Fighter III 2nd Impact - Giant Attack (Capcom 1998).
0.129u2: Added missing key for sfiii2j [swzp1Dp/0].
0.129: Aaron Giles fixed access violation with -debug in clone (Japan, 970930).
0.128u6: Renamed (sfiii2) to (sfiii2j) and (sfiii2u) to (sfiii2).
0.116u4: Added clones Street Fighter III 2nd Impact: Giant Attack (USA, 970930) and (Asia, 970930, NO CD). Changed SH-2 CPU1 clock speed to 25MHz.
0.116u3: Various CPS3 updates [David Haywood, Andreas Naive, ElSemi]. Street Fighter III 2nd Impact is now playable.
0.116u2: Changed SH-2 CPU1 clock speed to 6250000 Hz. Added Custom (14318166 Hz) sound. Changed visible area to 384x224. Added 'Unknown' dipswitches.
0.96u2: Changed description to 'Street Fighter III 2nd Impact: Giant Attack'.
0.86u3: R. Belmont converted Street Fighter III 2nd images (CD cue+bin) to CHD.
0.81u9: Added new bios rom (user1 $0).
0.81u3: Added Street Fighter III 2nd Impact - Giant Attack (Capcom 1998).
Thy ban hammer shalt strike 
