Pokemon X&Y, or how Nintendo ran out of names

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casterofdreams
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Joined: Sat Feb 07, 2009 12:35 am

Re: Pokemon X&Y, or how Nintendo ran out of names

Post by casterofdreams »

Damm64 wrote:
casterofdreams wrote:I felt it was a little weaker than past entries. I have some nitpicking things that bothered me that, altogether, hurt the overall package.


If the past entries weren't garbage i could agree.


The past entries were balanced with little to no pacing issues, had no performance issues, and didn't introduce a game play mechanic that can be seen as a crutch to lean on as the access to said mechanic is easy.

The past entries didn't have a game breaking save glitch either. Within the first 2 hours I had three starters from three different generations, one having that mega stone and got boosted experience points. I see that as a crutch next to the mega ring itself.

Access to the GTS (or what ever it's called) with a search function allows you to get Pokemon that you haven't seen yet. Takes the fun out of discovery for me at least. Then the random trade thing: on the third hour of play I got a Beldom, a late-game/post-game Pokemon.

This is the first game where I had to sit there and grind too and I can't pinpoint exactly where levels started to jump for the opposition. Had to do that Battle Chateau nonsense a few times because the game decided to throw a bunch of trainers with hard hitting fighting Pokemon in a cave. Pacing.

Hey Damm64 everyone is entitled to an opinion I'm not calling you out or anything. I should have actually backed up my own opinion about X & Y hence this post. But I am curious in knowing what you didn't like in past entries. Not one game from the series is perfect but some are stronger than others.
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Damm64
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Joined: Thu Sep 08, 2011 12:49 am

Re: Pokemon X&Y, or how Nintendo ran out of names

Post by Damm64 »

Pretty much what makes a pokemon game enjoyable to me is the sence of adventure and discovery of the new pokemon and finding out what are their moves, what is the best team, etc. I also tend to see the design itself on the pokemon and since diamond and pearl i hate like 80% of the new pokemon, specially when they introduced the "new" evolutions for gen 1 or gen 2 pokemon and they look BAD. Also a lot i heard a lot when black came out "this has good story"... bullshit on that. I was liking more black/white 2 since the wild pokemon were a merge of all gens instead of just gen 5.

Most of the problems you listed can be avoided very easily, the GTS thing i never even turned it on. Exp share, it was off 80% of the game except when i had to level up my ralts. I usually dont care about the story on these games, they are pretty lame, but how the older games can have good pacing when in platinum you have your stupid neighbor have a full 4 minute scene where he thinks if he runs through the tall grass the pokemon wont touch him, but every entry has this problem they want you to enjoy their lame story.

Also i always grind on every pokemon game... is like a tradition... when i see a random trainer who starts to reach my level "Well time to grind 5 more levels".

I also have nitpicks of the game but unless they break the game on some way i dont mind them, i always have nitpicks on everygame i play.
noiseredux wrote:I don't lend shit and I don't borrow shit.

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