Summer Game Challenge 2013 - Begin when ready!

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Violent By Design
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Re: Summer Game Challenge 2013 - Begin when ready!

Post by Violent By Design »

Can't say I remember there being a bad camera in Silent Hill 2 either. Seemed pretty standard from what I remembered.
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Stark
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Re: Summer Game Challenge 2013 - Begin when ready!

Post by Stark »

Violent By Design wrote:Can't say I remember there being a bad camera in Silent Hill 2 either. Seemed pretty standard from what I remembered.

It wasn't bad, it was a style choice. There were a lot of fixed camera positions and that was on purpose, to set mood/tension. I can understand not liking the style.
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Re: Summer Game Challenge 2013 - Begin when ready!

Post by AppleQueso »

I'm assuming he's referring to parts where the camera is moving freely, like when you're just running throughout the town, etc. It can be a tad finnicky and the game doesn't give you much in the way of centering it or controlling it.

VBD is right though, it's pretty standard for the era and genre. Hell, games come out nowadays that still don't quite get the camera right.
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Retrogamer0001
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Re: Summer Game Challenge 2013 - Begin when ready!

Post by Retrogamer0001 »

AppleQueso wrote:I'm assuming he's referring to parts where the camera is moving freely, like when you're just running throughout the town, etc. It can be a tad finnicky and the game doesn't give you much in the way of centering it or controlling it.

VBD is right though, it's pretty standard for the era and genre. Hell, games come out nowadays that still don't quite get the camera right.


I know what you mean, but I don't recall Resident Evil 2 or 3's camera being THAT finicky. There are more than a few points in the game where I was having more trouble fighting the camera than the actual enemies. It doesn't really matter now, just a gripe I had while playing through it. I plan on playing Haunting Ground, Silent Hill 3 and Clock Tower 3 this coming Halloween, so I'll compare and contrast the camera in those games to SH2.
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dsheinem
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Re: Summer Game Challenge 2013 - Begin when ready!

Post by dsheinem »

Michi wrote:I started Ducktales last night after finagaling with the NES (Why are you blinking! I JUST cleaned you! WHY!). Only played for about half an hour while I got used to the controls and tried to master the pogo jump. I think the farthest I got was about half way through the amazon (I think a native speared me).

I died a lot, even on easy :oops: But I suck at platformers, so that was expected. I did make steady progress each time I died, though. So yay me.

Cute game so far. I'm still trying to figure out how to not get hit by that bee once Lauchpad gives me a lift over that gap :?


This was pretty much my experience just now.

The fact that this game has no saves/continues terrifies me. All these levels with just 3 lives? Yikes.

I'm pretty close to abandoning the cart playing this one with save states, just so that I can actually play through the full thing.
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prfsnl_gmr
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Re: Summer Game Challenge 2013 - Begin when ready!

Post by prfsnl_gmr »

dsheinem wrote:
Michi wrote:I started Ducktales last night after finagaling with the NES (Why are you blinking! I JUST cleaned you! WHY!). Only played for about half an hour while I got used to the controls and tried to master the pogo jump. I think the farthest I got was about half way through the amazon (I think a native speared me).

I died a lot, even on easy :oops: But I suck at platformers, so that was expected. I did make steady progress each time I died, though. So yay me.

Cute game so far. I'm still trying to figure out how to not get hit by that bee once Lauchpad gives me a lift over that gap :?


This was pretty much my experience just now.

The fact that this game has no saves/continues terrifies me. All these levels with just 3 lives? Yikes.

I'm pretty close to abandoning the cart playing this one with save states, just so that I can actually play through the full thing.


Guys...I could beat this game when I was nine years old. Like all of Capcom's Disney games for the NES, it is pretty easy. Extra lives are plentiful, and if you keep practicing the pogo jump, I am confident that you will not only get through it, but that you will thoroughly enjoy it. The real challenge comes in trying to set a "high score" - and the best ending - by obtaining as much money as possible throughout the game. (Pro-Tip: Get everything you can right up to the level boss, have Launchpad take you back to your base, and re-start the level.)

Ducktales is one my very favorite NES games, and I think it is infinitely replayable. It is much easier than any of the Mega Man games, and I am certain that experienced players like you can get through it (especially once the pogo-jump becomes second nature).

Michi wrote:Cute game so far. I'm still trying to figure out how to not get hit by that bee once Lauchpad gives me a lift over that gap :?


Duck. No pun intended.
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Michi
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Re: Summer Game Challenge 2013 - Begin when ready!

Post by Michi »

Hey, I admitted I sucked at platformers. Leave me alone :lol:


Also, I've been really spoiled by save states and get frustrated a lot more quickly then I used to.
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prfsnl_gmr
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Re: Summer Game Challenge 2013 - Begin when ready!

Post by prfsnl_gmr »

Michi wrote:Hey, I admitted I sucked at platformers. Leave me alone :lol:


Also, I've been really spoiled by save states and get frustrated a lot more quickly then I used to.


No worries. :lol:

I will also point out that Ducktales, Contra, Ninja Gaiden, and Super Mario Bros. were some of my only games as a child; so, maybe I recall it as "easy by comparison"...
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foxhound1022
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Re: Summer Game Challenge 2013 - Begin when ready!

Post by foxhound1022 »

Well, small update. Finally got around to playing some stuff.

Beaten

Tenchi Wo Kurau ll
Kirby's Adventure
Contra: Hard Corps

Probably gonna move onto Battalion Wars next.
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Blu
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Re: Summer Game Challenge 2013 - Begin when ready!

Post by Blu »

Skies of Arcadia Legends (GCN)
Phantasy Star II (GEN)
Phantasy Star IV (GEN)
Final Fantasy (Various) - I'm up for suggestions if there's a particular title I should experience for any game before VII; please let me know which number we're talking about US-wise, since I know the numbering is different.
Jet Grind Radio (DC)
Outrun 2 (oXbox)
Pikmin (GCN) - Added for kicks and grins to play with BogusMeatFactory.
Sonic the Hedgehog - Get all Chaos Emeralds. (GEN)

I'm feeling behind here on the challenge. I made it a few hours into Skies of Arcadia, then gave it up. I don't think I have the time to sit down and play RPG's this summer. That will probably throw a kink into Phantasy Star II / IV / Final Fantasy IV / VI. I did go through and relive Sonic the Hedgehog on Sega Genesis. Those games work best not on a compilation or emulator, they're so smooth on the Genesis!

Next up: Outrun and Jet Grind Radio!
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