brunoafh wrote:Ack wrote:I just view them like expansion packs, like StarCraft: Brood War, Total Annihilation: The Core Contingency and Total Annihilation: Battle Tactics, WarCraft II: Beyond the Dark Portal, Painkiller: Battle Out of Hell, Unreal: Return to Na Pali, Diablo: Hellfire, and so on.
That's a tough argument to make though when the content in question was developed and probably completed within the original development cycle and costs you about a quarter of what the game cost in the first place.
And I'm not saying Destiny is the only culprit of this practice. But this way of delivering "new" content feels very different from a full fledged expansion pack coming out a year later and offering the amount of new content that something like Brood War or Frozen Throne offers.
You'll also notice I haven't said anything one way or the other about Destiny. Hell, I've never even played it, so this isn't something I'm paying attention to.
But yes, some expansion packs feature content that was cut out or modified from the original game. But there have been a lot of games with expansion packs that hardly gave much in the way of new content. Total Annihilation: Battle Tactics comes to mind. It had four new units and 100 new levels, but this was effectively moot since most levels were extremely short and the expansion pack before it, Total Annihilation: The Core Contingency(released only two months before it), had been bundled with a map editor(Core Contingency also released only seven months after Total Annihilation). Therefore you were really only paying full price for four new units that were late game and limited in their versatility along with a bunch of content that could be found for free on the Internet. And WarCraft II: Beyond the Dark Portal gave us a handful of beefed up hero units and two short campaigns, and that was it. And it released less than six months after the original game.
Hell, look at FPS like Painkiller: Resurrection, which only added 6 new levels(and a secret level) and two new guns, though one wasn't available until a later patch. And the Painkiller: Battle Out of Hell expansion released about six months after Painkiller did. Or look at the Doom expansions, which culled heavily from the variety of freely available levels found online. Why buy an expansion when so much of the content is already free on the Internet? And then there were the Duke Nukem 3D expansions with their lack of quality control, which ranged from awesome(Life's a Beach) to awful(Nuclear Winter).
Shit, Redneck Rampage had a Cuss Pack "expansion" for sale for $1. All it did was put more swearing in the game. It was given to Mac users for free!