Devil May Cry from Ninja Theory

Gaming on the Playstation and Xbox Platforms
Pulsar_t
Next-Gen
Posts: 5935
Joined: Tue Jan 01, 2008 10:38 am

Re: Devil May Cry from Ninja Theory

Post by Pulsar_t »

That last boss was a doddle :|
Thy ban hammer shalt strike Image
dsheinem
Next-Gen
Posts: 23184
Joined: Wed Dec 12, 2007 12:56 pm
Contact:

Re: Devil May Cry from Ninja Theory

Post by dsheinem »

Pulsar_t wrote:That last boss was a doddle :|
The end boss? Actually the bosses were all a bit tame by series standards-last boss especially...
User avatar
MrEco
Next-Gen
Posts: 1775
Joined: Thu Mar 12, 2009 6:36 pm
Location: Connecticut, USA

Re: Devil May Cry from Ninja Theory

Post by MrEco »

Before I can even attempt to talk about the new DmC I have to ask two questions.

First off, why so much DMC4 hate in here? I saw some people complain about the backtracking (Which I admit, I enjoy backtracking a lot more than most people), but you'd think a site full of retro gamers would have a pretty good tolerance for that. And even so, Nero plays so differently from Dante that I barely noticed I was going through the same area's. And I don't understand how anyone can say the combat in 4 was any worse than the previous entries. The ability to access all of your weapons without going through a menu and switch styles at any time (Instead of only at the beginning of every mission) is a bad thing?

Secondly:
dsheinem wrote:ever since the dumbed down version of DMC3 was released.
What? Extra content = dumbed down? What, cause they added in an extra easier difficulty level? You do know you don't -have- to play the easier difficulty, right? All the other, harder, difficulty levels are still there in the special edition.
I feel old when talking to anyone my age yet too inexperienced to effectively talk to anyone older. Life is grand that way.

My twitter handle is @EckoExplores
User avatar
Dakinggamer87
Next-Gen
Posts: 4532
Joined: Thu Apr 24, 2008 7:13 pm
Location: Silicon Valley, CA
Contact:

Re: Devil May Cry from Ninja Theory

Post by Dakinggamer87 »

I played the game and had no glitches from start to finish on PS3. :)
Odyssey,Vectrex,Atari 2600,5200,7800,Intellivision,Colecovision,NES,Master System,SNES,Genesis,32X,CD,CDX,Virtual Boy,TG-16,Neo-Geo AES,Jaguar+CD,PSX,PSOne,Saturn,3DO,N64,DC,PS2,Xbox,GCN,Wii,Xbox 360,PS3,GB,GB Pocket,GBC,Lynx,Game Gear,Nomad,NGPC,GBA,GBA SP,GB Micro,DS,PSP,PSP Slim,WS,WS Color,3DS,Vita,PC,iPhone,WiiU
A/V:55" Samsung 3D LED TV, Onkyo 7.1 TX-SR605 HTS
My gaming collection
dsheinem
Next-Gen
Posts: 23184
Joined: Wed Dec 12, 2007 12:56 pm
Contact:

Re: Devil May Cry from Ninja Theory

Post by dsheinem »

MrEco wrote: First off, why so much DMC4 hate in here? I saw some people complain about the backtracking (Which I admit, I enjoy backtracking a lot more than most people), but you'd think a site full of retro gamers would have a pretty good tolerance for that. And even so, Nero plays so differently from Dante that I barely noticed I was going through the same area's. And I don't understand how anyone can say the combat in 4 was any worse than the previous entries. The ability to access all of your weapons without going through a menu and switch styles at any time (Instead of only at the beginning of every mission) is a bad thing?
I don't "hate" DMC4, and in fact would say it is on the top half of games I've enjoyed this generation - I just don't like it near as much when compared to DMC3. To me, DMC3 is pretty much perfection. DMC4, which I very much anticipated, felt like a step back in every category that mattered to me (primarily combat and level design). So yes, the backtracking, the poorer selection of weapons, the comparatively forgiving nature of the combat/combo system, poorer AI, etc. DMC4 feels rushed in almost every way imaginable, ESPECIALLY in the categories that I care most about in the series.

Secondly:
dsheinem wrote:ever since the dumbed down version of DMC3 was released.
What? Extra content = dumbed down? What, cause they added in an extra easier difficulty level? You do know you don't -have- to play the easier difficulty, right? All the other, harder, difficulty levels are still there in the special edition.
I saw the move of the SE to make the default difficulty to an easier one as indicative of a shift towards making the series more accessible/simpler. It might be prickish of me to not want that, but I didn't. The extras were cool, I guess, but I found that they disrupted what was already a well paced game. The virtually instant respawns and what not - again, to make the game easier - also took a lot away in terms of forcing players to learn the systems and excel at them to progress. I get the marketing strategy behind the SE, and there's stuff there to like, but the default game on the default setting in the SE is nerfed. And while the other difficulties are still there, as best as I can remember they were all rebalanced in different ways (with the exception of DMD mode).

Again, I don't hate DMC4. DMC3SE is great fun. Neither is as good as DMC3 in my book, though.
brunoafh
Next-Gen
Posts: 5389
Joined: Mon Aug 16, 2010 10:20 am
Location: South Carolina

Re: Devil May Cry from Ninja Theory

Post by brunoafh »

dsheinem wrote:I saw the move of the SE to make the default difficulty to an easier one as indicative of a shift towards making the series more accessible/simpler.
The real change in difficulty was undoing the changes that were done to the game's western release. It would be more accurate to say they put it back to normal, than to say they simplified it.

In the original western version of DMC 3, default mode was hard mode of the Japanese version, which obviously you aren't supposed to attempt until you've cleared the game and unlocked it. So it was putting players in a game that is already difficult, in a mode that is meant for a NG+ run by an experienced player. Sounds like fun to me, but not everyone enjoys that kind of punishment. Enough people whined about it to get Capcom to re-release it with the original difficulty settings.

This was pretty commonly done in the early eras of gaming, but it was really weird to see it with a PS2 game.
MrEco wrote:You do know you don't -have- to play the easier difficulty, right? All the other, harder, difficulty levels are still there in the special edition.
No, you do. The other difficulties are still there but you have to unlock them. Unless you use the code, you have to start with the default difficulty or easy.
Pulsar_t
Next-Gen
Posts: 5935
Joined: Tue Jan 01, 2008 10:38 am

Re: Devil May Cry from Ninja Theory

Post by Pulsar_t »

Image

What is it with me and Ninja Theory's glitches :lol: This one has the protagonist from Enslaved falling through an endless void. The game controls like wank too.
Thy ban hammer shalt strike Image
Post Reply