Kirby Mass Attack - (DS)
Shining Force - (MD)
Virtua Fighter 5: Final Showdown - (PS3)
Rayman 2 - (DC)
Chu Chu Rocket - (DC)
Elemental Gimmick Gear - (DC)
Osawari Tantei Ozawa Rina - (DS)
Power Stone - (DC)
Ao no 6gou - Saigetsu Fumachibito ~Time & Tide~ - (DC)
Metroid - (NES)
Shin Souseiki Ragnacenty - (MD)
Ristar - (GEN)
Mickey's Ultimate Challenge - (GEN)
McDonald's Treasure Land Adventure - (GEN)
Gunstar Heroes - (GEN)World of Illusion - Starring Mickey Mouse and Donald Duck - (GEN)Shining Force II - (MD)Sin & Punishment - Star Successor - (Wii)Bushido Blade - (PS)Vampire Hunter - (Saturn)Nanatsu Kaze no Shima Monogatari - (Saturn)Princess Crown - (Saturn)Mario Power Tennis - (GC)Chaotix - (32X)Kirby Squeak Squad - (DS)Phantasy Star Fukkokuban - (MD)Dragon Quest I - (SFC)Dynamite Deka - (Saturn)Aladdin - (GEN)Ibara - (PS2)Blast Wind - (Saturn)The Monkey King: The Legend Begins - (Wii)Little Nemo: The Dream Master - (NES)Rockman Mega World - (MD)-Rockman
-Rockman 2
-Rockman 3
-Wily Tower
Mega Man 2 - (NES)Rockman 8 - (Saturn)Two things strike me about this list: 1) I haven't been keeping up with it much at all. 2) I've been on a bit of a Rockman/Mega Man tear. I have to say that I really enjoy 1, 2, 3 and 8 on particular platforms, but I'm not here to talk about Rockman I already did enough of that
here. (Although, it occurred to me that if Rockman wasn't heavily (
HEAVILY) inspire by Jinzou Ningen Kikaider, I would be shocked.
SHOCKED, I say!)
No, what's really gotten me excited (aside from Rockman) is how good Little Nemo the Dream Master is. After playing it, I honestly thought it changed my perception of the NES. (At least from a software perspective.) Then I played a bit of Blaster Master, and Mega Mans 1, 2 and 4, which made the good feelings stop.
But, I've still resolved to acquire a number of other Capcom NES games--and enjoy them, damnit--because of Little Nemo. As for what makes Little Nemo so special: For one thing, I'm really sweet on surrealism, especially in animation; and Little Nemo pulls off some very seductive surrealist motifs, given the limitations of the platform it's running on. The art direction in general is top notch. I don't think Winsor McCay's publications could have been adapted to an NES game any better than they were. I actually think the NES version looks substantially better than the arcade version in terms of presentation and gameplay; though I've not actually played any of the arcade version. The music is fantastic--although, I don't find it especially fitting, personally. I enjoy listening to them more on their own, than as backdrops to the stages themselves, in most cases.
The controls are especially good for an NES game. Nemo is very maneuverable, and the tameable 'frien-a-mies' are very fun to derp around with. It's a very challenging game, but I generally feel that any game which lets one continue from the beginning of the stage to his hearts content is never really that difficult. I enjoy the challenge of Little Nemo, but it may throw some people off. Stage 8 is fairly unforgiving. I generally didn't feel overly challenged until that point. Especially the second area in Stage 8. (Those fire pillars can eat me.) Word of warning to anyone interested in playing this game though: If you intend to continue, do not let the title screen fade before you choose to continue. If the intro scene starts playing again, "Continue" will send you to the first stage. I learned that the hard way, and rage quit after. (One could just as easily use the level select, but that's the quitter's way out. Also, I didn't know about it at the time--.)
The game also made me look into the movie that it was based on, and wow; what a steaming pile. So, maybe it's not all that bad, but I guess there's some fairly depressing development history to the movie. I found two early trailers of the movie on youtube--
here and
here--and the latter, by Osamu Dezaki, is especially saddening given the end result. Inevitably, what was released feels much more like a whimsical tale in a far off land, than a series of dream states, which doesn't end up feeling very faithful to the source material. Icarus is still an adorable little bastard, either way (almost wish he were in the game) and I like the littlest goblin character, but I think the movie feels very generic, and underwhelming. A sad fact that I have to live with. The game, and the comic strip more than make up for it, anyway. (Although, that turn-of-the-century insensitivity is still a little off putting.)